Player Matchup

Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Planting
Chiron
Level 100
God Stats
39W - 25L
1,623 SR
Queue Stats
311W - 213L
1,574 Elo+
Solo
Geb
Geb
TroubledWrld
Geb
Level 25
God Stats
4W - 3L
1,565 SR
Queue Stats
209W - 282L
1,498 Elo+
Party 1
Team Averages
Level 65
1,563 SR
1,524 Elo+

VS

Team Averages
Level 87
1,611 SR
1,547 Elo+
Odin
Odin
Dranikiz_3024
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,447 Elo+
Party 2
Scylla
Scylla
GoddesssAurora
Scylla
Level 125
God Stats
0W - 3L
1,753 SR
Queue Stats
30W - 29L
1,561 Elo+
Solo
Apollo
Apollo
xSolis
Apollo
Level 15
God Stats
7W - 7L
1,580 SR
Queue Stats
22W - 13L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
9 / 3 / 4
8,954
895
10,928
6,504
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Planting
Chiron
13
5 / 1 / 8
8,205
821
4,873
4,807
1,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 2 / 10
7,627
763
4,641
9,223
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,720
672
6,143
9,073
5,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 2
7,192
719
3,170
5,660
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
xSolis
Apollo
11
2 / 6 / 3
7,293
729
4,654
9,788
2,611
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
6
6
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
3
4
3.67
L
2
5
1
0.5
L
2
4
2
0.75
W
Chiron
Planting
Chiron
5
1
8
9
W
1
2
10
3
L
Apollo
xSolis
Apollo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
13,967
20,534
Taken
24,521
13,662
Mitigated
8,991
3,319
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,928
785
0
850
6,504
1,836
840
414
6,090
30,093
0
L
6,143
1,157
154
1,772
9,073
5,470
0
4,505
4,379
0
12,147
L
3,170
541
0
114
5,660
910
0
4,917
591
25,859
0
W
Chiron
Planting
Chiron
4,873
2,041
407
1,414
4,807
1,483
1,702
1,212
3,595
0
18,633
W
4,641
1,248
0
648
9,223
10,343
258
1,668
7,555
8,624
0
L
Apollo
xSolis
Apollo
4,654
2,298
0
1,001
9,788
2,611
0
6,142
3,413
0
12,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
21,205
98
Minions Killed
86
4
Camps Cleared
5
524,325
Distance Traveled
419,974
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,954
895
61
6
2
175,069
1
L
Odin
6,720
672
18
2
2
135,504
1
L
Scylla
7,192
719
50
5
3
122,820
6
W
Chiron
8,205
821
30
3
2
172,407
2
W
Geb
7,627
763
7
1
0
176,849
0
L
Apollo
7,293
729
18
2
0
161,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role