Player Matchup

Hades
Hades
ALGON_03
Hades
Level 67
God Stats
2W - 1L
1,691 SR
Queue Stats
48W - 51L
1,446 Elo+
Party 3
Kuzenbo
Kuzenbo
B3nce Gecko
Kuzenbo
Level 97
God Stats
0W - 1L
1,321 SR
Queue Stats
38W - 47L
1,511 Elo+
Party 1
Medusa
Medusa
FunkiestDuck896
Medusa
Level 51
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 24L
1,529 Elo+
Party 1
Set
Set
Scharon177
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,437 Elo+
Party 3
King Arthur
King Arthur
Toxxic6901
King Arthur
Level 46
God Stats
1W - 4L
1,516 SR
Queue Stats
10W - 21L
1,524 Elo+
Party 1
Team Averages
Level 61
1,506 SR
1,489 Elo+

VS

Team Averages
Level 84
1,525 SR
1,619 Elo+
Arachne
Arachne
Barbi3Dowll
Arachne
Level 126
God Stats
21W - 12L
1,500 SR
Queue Stats
170W - 131L
1,619 Elo+
Party 2
Raijin
Raijin
BloomNBH2003
Raijin
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 139L
1,639 Elo+
Party 2
Hou Yi
Hou Yi
ElectThought12
Hou Yi
Level 88
God Stats
2W - 3L
1,372 SR
Queue Stats
118W - 81L
1,692 Elo+
Party 2
Horus
Horus
Fliqr___
Horus
Level 22
God Stats
43W - 18L
1,690 SR
Queue Stats
51W - 24L
1,612 Elo+
Party 2
Hades
Hades
HipsterFra
Hades
Level 68
God Stats
207W - 224L
1,564 SR
Queue Stats
207W - 225L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ALGON_03
Hades
13
2 / 5 / 1
7,932
441
7,508
14,046
7,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
B3nce Gecko
Kuzenbo
14
2 / 3 / 5
9,279
516
8,692
16,025
20,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 4 / 2
10,398
578
17,009
14,779
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 10 / 3
7,799
433
5,057
14,604
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Toxxic6901
King Arthur
13
3 / 5 / 1
8,418
468
12,356
14,348
10,456
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Barbi3Dowll
Arachne
18
7 / 2 / 8
11,104
617
11,028
19,546
13,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
5 / 2 / 6
9,927
552
10,710
10,972
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 1
11,125
618
15,365
15,813
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Fliqr___
Horus
14
2 / 4 / 11
9,254
514
8,320
18,592
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
17
6 / 2 / 5
10,495
583
11,336
15,658
9,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
15
Kills
27
27
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
ALGON_03
Hades
2
5
1
0.5
L
Kuzenbo
B3nce Gecko
Kuzenbo
2
3
5
1.5
W
Arachne
Barbi3Dowll
Arachne
7
2
8
5.5
W
Raijin
5
2
6
4
W
7
5
1
1.5
W
Horus
Fliqr___
Horus
2
4
11
1.88
L
7
4
2
2
W
Hades
6
2
5
4.25
L
1
10
3
0.25
L
King Arthur
Toxxic6901
King Arthur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
56,759
73,802
Taken
80,581
48,643
Mitigated
45,342
13,191
Healing
38,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ALGON_03
Hades
7,508
282
266
4,142
14,046
7,804
484
7,802
5,838
38,628
0
L
Kuzenbo
B3nce Gecko
Kuzenbo
8,692
3,754
317
2,016
16,025
20,581
182
4,205
11,684
26,178
0
W
Arachne
Barbi3Dowll
Arachne
11,028
7,976
159
12,192
19,546
13,846
1,417
2,654
16,892
0
65,190
W
Raijin
10,710
1,788
0
1,001
10,972
4,328
879
4,145
6,827
67,935
0
W
15,365
8,097
0
6,777
15,813
4,941
2,636
2,662
13,151
0
87,617
W
Horus
Fliqr___
Horus
8,320
3,588
2,375
6,621
18,592
12,482
0
5,226
13,366
0
20,638
L
17,009
8,315
0
3,547
14,779
4,148
1,069
160
14,619
0
66,316
W
Hades
11,336
414
822
8,133
15,658
9,745
1,072
3,460
12,198
71,899
0
L
5,057
1,777
0
2,257
14,604
5,654
0
3,229
11,295
0
47,505
L
King Arthur
Toxxic6901
King Arthur
12,356
659
0
646
14,348
10,456
56
5,874
8,320
6,716
44,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
51,905
390
Minions Killed
520
0
Camps Cleared
0
1,685,178
Distance Traveled
1,697,686
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,932
441
72
4
0
330,039
5
L
Kuzenbo
9,279
516
33
2
0
380,219
1
W
Arachne
11,104
617
111
6
0
363,201
2
W
Raijin
9,927
552
121
7
0
287,133
1
W
Hou Yi
11,125
618
150
8
0
297,547
3
W
Horus
9,254
514
24
1
0
383,172
1
L
Medusa
10,398
578
113
6
0
311,807
1
W
Hades
10,495
583
114
6
0
366,633
0
L
Set
7,799
433
77
4
0
334,077
1
L
King Arthur
8,418
468
95
5
0
329,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role