Player Matchup

Morgan Le Fay
Morgan Le Fay
Ejtorez
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,738 Elo+
Party 1
Artio
Artio
FootxLover
Artio
Level 22
God Stats
0W - 2L
1,310 SR
Queue Stats
450W - 295L
1,746 Elo+
Solo
Artemis
Artemis
HowlStarz
Artemis
Level 80
God Stats
36W - 18L
1,886 SR
Queue Stats
289W - 268L
1,600 Elo+
Party 1
Loki
Loki
Johsai IV
Loki
Level 109
God Stats
26W - 22L
1,690 SR
Queue Stats
208W - 212L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
Judah117
Gilgamesh
Level 128
God Stats
39W - 19L
1,543 SR
Queue Stats
399W - 355L
1,648 Elo+
Party 1
Team Averages
Level 76
1,586 SR
1,666 Elo+

VS

Team Averages
Level 99
1,626 SR
1,679 Elo+
Guan Yu
Guan Yu
Kelan TR
Guan Yu
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 15L
1,666 Elo+
Party 2
Sobek
Sobek
Mo Mustard
Sobek
Level 26
God Stats
8W - 5L
1,990 SR
Queue Stats
8W - 5L
1,803 Elo+
Party 3
Chang'e
Chang'e
RealWavy
Chang'e
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,508 Elo+
Party 3
Zeus
Zeus
Rioo TR
Zeus
Level 123
God Stats
3W - 0L
1,854 SR
Queue Stats
70W - 35L
1,759 Elo+
Party 2
Ne Zha
Ne Zha
kajaer
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,659 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ejtorez
Morgan Le Fay
19
5 / 11 / 9
12,151
715
21,867
23,638
6,558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
17
2 / 5 / 11
11,082
652
14,771
23,535
19,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
HowlStarz
Artemis
17
0 / 11 / 8
10,204
600
9,867
16,324
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
20
13 / 4 / 7
14,655
862
24,854
26,085
7,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Judah117
Gilgamesh
18
3 / 6 / 10
11,707
689
17,589
22,376
21,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kelan TR
Guan Yu
20
7 / 4 / 21
12,889
758
16,612
30,787
34,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
17
1 / 1 / 12
11,003
647
6,135
15,745
12,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
RealWavy
Chang'e
20
11 / 6 / 15
13,304
783
23,689
26,218
11,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Rioo TR
Zeus
20
10 / 5 / 14
14,262
839
27,359
16,267
6,132
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
kajaer
Ne Zha
20
8 / 7 / 12
13,963
821
24,129
25,035
11,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
111
23
Kills
37
37
Deaths
23
45
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ejtorez
Morgan Le Fay
5
11
9
0.86
L
Artio
2
5
11
1.5
L
Artemis
HowlStarz
Artemis
0
11
8
0.36
L
Loki
13
4
7
4.13
L
Gilgamesh
Judah117
Gilgamesh
3
6
10
1.33
W
Guan Yu
Kelan TR
Guan Yu
7
4
21
4.38
W
Sobek
1
1
12
7
W
Chang'e
RealWavy
Chang'e
11
6
15
3.08
W
Zeus
Rioo TR
Zeus
10
5
14
3.4
W
Ne Zha
kajaer
Ne Zha
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,948
Damage
97,924
111,958
Taken
114,052
59,131
Mitigated
75,451
21,533
Healing
47,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ejtorez
Morgan Le Fay
21,867
1,592
1,234
2,603
23,638
6,558
29
13,488
9,671
37,206
0
L
Artio
14,771
1,098
2,239
6,481
23,535
19,041
0
10,531
12,291
25,961
0
L
Artemis
HowlStarz
Artemis
9,867
3,636
0
1,356
16,324
4,909
0
8,487
7,620
0
38,588
L
Loki
24,854
6,814
0
5,822
26,085
7,612
0
12,304
13,185
0
63,454
L
Gilgamesh
Judah117
Gilgamesh
17,589
4,710
0
1,798
22,376
21,011
0
11,684
10,176
0
38,143
W
Guan Yu
Kelan TR
Guan Yu
16,612
4,225
6,915
11,264
30,787
34,065
0
12,606
17,834
0
38,756
W
Sobek
6,135
42
0
2,399
15,745
12,845
0
6,518
8,947
12,149
0
W
Chang'e
RealWavy
Chang'e
23,689
1,486
6,600
10,647
26,218
11,324
72
5,909
20,159
52,880
0
W
Zeus
Rioo TR
Zeus
27,359
2,205
0
1,946
16,267
6,132
465
2,679
13,538
90,052
0
W
Ne Zha
kajaer
Ne Zha
24,129
5,967
0
8,131
25,035
11,085
2,059
7,858
16,936
0
67,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,799
Gold Earned
65,421
224
Minions Killed
306
0
Camps Cleared
0
1,510,449
Distance Traveled
1,759,772
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,151
715
25
1
0
271,315
0
L
Artio
11,082
652
27
2
0
295,463
0
L
Artemis
10,204
600
43
3
0
262,228
0
L
Loki
14,655
862
78
5
0
353,531
1
L
Gilgamesh
11,707
689
51
3
0
327,912
0
W
Guan Yu
12,889
758
49
3
0
420,929
3
W
Sobek
11,003
647
12
1
0
309,007
0
W
Chang'e
13,304
783
68
4
0
348,895
0
W
Zeus
14,262
839
101
6
0
345,704
2
W
Ne Zha
13,963
821
76
4
0
335,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role