Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FireMaXD98
Guan Yu
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
472W - 485L
1,368 Elo+
Party 1
Neith
Neith
Frimis17
Neith
Level 6
God Stats
4W - 6L
1,331 SR
Queue Stats
4W - 6L
1,242 Elo+
Party 1
Sol
Sol
Raina_Morrigane
Sol
Level 67
God Stats
19W - 25L
1,586 SR
Queue Stats
398W - 477L
1,395 Elo+
Party 1
Arachne
Arachne
VFede21
Arachne
Level 58
God Stats
11W - 13L
1,367 SR
Queue Stats
308W - 345L
1,378 Elo+
Party 1
Team Averages
Level 51
1,457 SR
1,377 Elo+

VS

Team Averages
Level 69
1,429 SR
1,337 Elo+
Achilles
Achilles
Ali_bob61
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 314L
1,320 Elo+
Solo
Fenrir
Fenrir
Desibira
Fenrir
Level 62
God Stats
0W - 6L
1,142 SR
Queue Stats
167W - 230L
1,339 Elo+
Party 3
He Bo
He Bo
Helios-Mr
He Bo
Level 56
God Stats
9W - 13L
1,462 SR
Queue Stats
92W - 106L
1,359 Elo+
Party 2
Kumbhakarna
Kumbhakarna
L-abex
Kumbhakarna
Level 47
God Stats
11W - 15L
1,542 SR
Queue Stats
92W - 106L
1,359 Elo+
Party 2
Olorun
Olorun
barry_B_benson37
Olorun
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 357L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 2 / 10
7,971
569
7,899
12,537
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
FireMaXD98
Guan Yu
13
1 / 0 / 5
8,109
579
3,616
7,468
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Frimis17
Neith
13
5 / 2 / 6
8,248
589
6,834
4,181
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 8
8,290
592
7,024
8,757
3,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
VFede21
Arachne
14
6 / 4 / 4
8,551
611
7,410
12,768
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ali_bob61
Achilles
1
0 / 0 / 0
2,752
197
0
0
0
Fenrir
Desibira
Fenrir
11
1 / 4 / 2
6,918
494
4,936
11,367
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

He Bo
Helios-Mr
He Bo
11
6 / 4 / 1
7,109
508
7,575
7,869
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
L-abex
Kumbhakarna
11
1 / 4 / 5
6,904
493
4,874
13,770
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 3 / 1
8,016
573
4,586
8,508
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
15
Kills
10
10
Deaths
15
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
10
3.5
L
Achilles
Ali_bob61
Achilles
0
0
0
0
L
Fenrir
Desibira
Fenrir
1
4
2
0.5
W
Guan Yu
FireMaXD98
Guan Yu
1
0
5
3.5
W
Neith
Frimis17
Neith
5
2
6
4
L
He Bo
Helios-Mr
He Bo
6
4
1
1.63
L
Kumbhakarna
L-abex
Kumbhakarna
1
4
5
0.88
W
1
2
8
2.5
W
Arachne
VFede21
Arachne
6
4
4
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
21,971
45,711
Taken
41,514
25,719
Mitigated
20,913
16,955
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,899
630
277
2,960
12,537
10,280
24
5,352
7,185
30,226
0
L
Achilles
Ali_bob61
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Desibira
Fenrir
4,936
1,161
0
672
11,367
3,353
58
3,053
8,227
0
41,280
W
Guan Yu
FireMaXD98
Guan Yu
3,616
872
263
1,546
7,468
5,086
1,534
1,493
5,975
0
36,500
W
Neith
Frimis17
Neith
6,834
3,051
0
1,351
4,181
1,447
1,943
2,392
1,789
0
31,114
L
He Bo
Helios-Mr
He Bo
7,575
580
643
1,680
7,869
2,627
0
3,823
4,046
29,633
0
L
Kumbhakarna
L-abex
Kumbhakarna
4,874
1,061
543
2,158
13,770
12,174
0
4,993
8,708
16,370
0
W
7,024
1,250
0
4,681
8,757
3,145
2,432
4,008
4,749
51,267
0
W
Arachne
VFede21
Arachne
7,410
4,477
0
5,877
12,768
5,761
123
3,790
8,978
0
47,115
L
4,586
2,638
0
3,852
8,508
2,759
179
3,054
5,346
52,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
31,699
378
Minions Killed
262
0
Camps Cleared
0
1,398,871
Distance Traveled
1,045,308
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,971
569
54
4
0
283,086
5
L
Achilles
2,752
197
0
0
0
0
0
L
Fenrir
6,918
494
85
6
0
274,900
0
W
Guan Yu
8,109
579
92
7
0
284,376
5
W
Neith
8,248
589
62
4
0
221,604
0
L
He Bo
7,109
508
59
4
0
253,613
0
L
Kumbhakarna
6,904
493
25
2
0
257,599
0
W
Sol
8,290
592
100
7
0
255,062
0
W
Arachne
8,551
611
70
5
0
354,743
0
L
Olorun
8,016
573
93
7
0
259,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role