Player Matchup

Sun Wukong
Sun Wukong
GamerBros0615
Sun Wukong
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
48W - 40L
1,715 Elo+
Party 1
Merlin
Merlin
Hey901
Merlin
Level 29
God Stats
6W - 5L
1,318 SR
Queue Stats
261W - 226L
1,559 Elo+
Party 1
Neith
Neith
KDDREAMS
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,594 Elo+
Party 1
Bacchus
Bacchus
NubTheOneAndOnly
Bacchus
Level 157
God Stats
3W - 1L
1,705 SR
Queue Stats
216W - 174L
1,589 Elo+
Party 1
Cliodhna
Cliodhna
Ragnuu
Cliodhna
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 26L
1,504 Elo+
Party 1
Team Averages
Level 63
1,544 SR
1,592 Elo+

VS

Team Averages
Level 32
1,541 SR
1,480 Elo+
Medusa
Medusa
BigboyTyJon
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Krextive I
Arachne
Level 126
God Stats
4W - 2L
1,704 SR
Queue Stats
49W - 51L
1,592 Elo+
Party 2
Bellona
Bellona
galeocerdocuvier
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
grevejn
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
turtlerev
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GamerBros0615
Sun Wukong
13
1 / 0 / 5
7,851
604
4,195
5,890
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Hey901
Merlin
12
11 / 3 / 2
7,869
605
7,830
5,413
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
KDDREAMS
Neith
13
5 / 0 / 9
8,055
620
5,899
5,362
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 2 / 13
8,477
652
6,221
7,914
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Ragnuu
Cliodhna
14
7 / 0 / 8
8,381
645
8,860
7,217
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 6 / 0
4,801
369
592
5,462
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Krextive I
Arachne
11
4 / 5 / 1
7,047
542
8,174
13,058
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 5 / 1
5,248
404
1,319
9,323
5,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
grevejn
Kukulkan
8
0 / 7 / 1
5,103
393
1,456
6,845
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
1 / 7 / 0
5,556
427
735
10,071
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
30
Kills
5
5
Deaths
30
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
0
0
W
Sun Wukong
GamerBros0615
Sun Wukong
1
0
5
3.5
W
Merlin
Hey901
Merlin
11
3
2
4
W
Neith
KDDREAMS
Neith
5
0
9
9.5
L
Arachne
Krextive I
Arachne
4
5
1
0.9
W
6
2
13
6.25
W
Cliodhna
Ragnuu
Cliodhna
7
0
8
11
L
0
5
1
0.1
L
Kukulkan
grevejn
Kukulkan
0
7
1
0.07
L
Ares
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
12,276
31,796
Taken
44,759
19,534
Mitigated
18,301
12,620
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
592
409
0
125
5,462
1,188
0
1,654
3,808
0
9,483
W
Sun Wukong
GamerBros0615
Sun Wukong
4,195
894
0
2,519
5,890
4,522
169
0
5,890
0
39,010
W
Merlin
Hey901
Merlin
7,830
762
0
440
5,413
2,004
0
632
4,781
35,781
0
W
Neith
KDDREAMS
Neith
5,899
3,235
0
3,245
5,362
2,137
2,135
623
4,739
0
47,802
L
Arachne
Krextive I
Arachne
8,174
5,230
0
2,199
13,058
3,932
0
2,515
10,431
0
40,324
W
6,221
794
246
2,634
7,914
7,953
806
643
7,271
23,539
3,445
W
Cliodhna
Ragnuu
Cliodhna
8,860
1,130
0
3,536
7,217
2,918
600
293
6,924
0
50,834
L
1,319
383
0
1,383
9,323
5,218
0
2,209
6,769
0
15,155
L
Kukulkan
grevejn
Kukulkan
1,456
0
0
0
6,845
1,409
0
3,524
3,321
16,264
0
L
Ares
735
35
0
951
10,071
6,554
0
3,553
6,518
10,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
27,755
389
Minions Killed
164
0
Camps Cleared
0
1,302,988
Distance Traveled
1,030,932
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,801
369
24
2
0
178,267
1
W
Sun Wukong
7,851
604
91
7
0
245,945
0
W
Merlin
7,869
605
63
5
0
241,939
1
W
Neith
8,055
620
102
8
0
249,824
1
L
Arachne
7,047
542
78
6
0
254,701
3
W
Bacchus
8,477
652
36
3
0
258,858
10
W
Cliodhna
8,381
645
97
7
0
306,422
1
L
Bellona
5,248
404
25
2
0
246,718
0
L
Kukulkan
5,103
393
30
2
0
150,193
0
L
Ares
5,556
427
7
1
0
201,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role