Player Matchup

Geb
Geb
CryZinator
Geb
Level 89
God Stats
8W - 6L
1,480 SR
Queue Stats
339W - 219L
1,600 Elo+
Party 1
Thanatos
Thanatos
DigitalSiren
Thanatos
Level 88
God Stats
8W - 6L
1,669 SR
Queue Stats
225W - 254L
1,486 Elo+
Party 1
Charybdis
Charybdis
Spoooofy
Charybdis
Level 146
God Stats
1W - 3L
1,542 SR
Queue Stats
131W - 132L
1,757 Elo+
Party 1
Zeus
Zeus
StygianOrchid
Zeus
Level 124
God Stats
8W - 1L
1,838 SR
Queue Stats
347W - 269L
1,576 Elo+
Party 1
Chaac
Chaac
TigerisRegalis
Chaac
Level 97
God Stats
9W - 10L
1,530 SR
Queue Stats
255W - 292L
1,484 Elo+
Party 1
Team Averages
Level 109
1,612 SR
1,581 Elo+

VS

Team Averages
Level 122
1,516 SR
1,536 Elo+
Sobek
Sobek
CorporalMcnutty
Sobek
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
KAKLAW
Ne Zha
Level 155
God Stats
5W - 1L
1,670 SR
Queue Stats
102W - 77L
1,598 Elo+
Solo
Amaterasu
Amaterasu
LicePrince
Amaterasu
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 90L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Zernith
Kukulkan
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
msaint
Apollo
Level 149
God Stats
3W - 1L
1,411 SR
Queue Stats
78W - 70L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,523
443
5,215
13,138
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
DigitalSiren
Thanatos
13
2 / 6 / 1
8,103
477
1,872
10,320
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Spoooofy
Charybdis
15
3 / 3 / 3
8,853
521
11,221
11,261
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 1
7,786
458
14,213
9,621
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 2
7,849
462
6,730
15,843
12,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
9,443
555
5,876
14,099
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
KAKLAW
Ne Zha
16
5 / 1 / 7
9,944
585
6,212
12,561
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
LicePrince
Amaterasu
18
2 / 1 / 3
11,010
648
13,314
13,591
11,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Zernith
Kukulkan
15
4 / 1 / 6
9,728
572
10,742
8,814
3,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
msaint
Apollo
16
6 / 4 / 3
10,365
610
8,919
12,108
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
21
21
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
1
3
2
0.67
L
Thanatos
DigitalSiren
Thanatos
2
6
1
0.42
W
Ne Zha
KAKLAW
Ne Zha
5
1
7
8.5
W
Amaterasu
LicePrince
Amaterasu
2
1
3
3.5
L
Charybdis
Spoooofy
Charybdis
3
3
3
1.5
L
1
7
1
0.21
L
0
2
2
0.5
W
Kukulkan
Zernith
Kukulkan
4
1
6
7
W
Apollo
msaint
Apollo
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
45,063
60,183
Taken
61,173
31,298
Mitigated
40,113
19,945
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,876
819
0
4,745
14,099
17,259
315
5,344
8,755
24,145
0
L
5,215
734
654
1,849
13,138
9,387
0
7,024
6,114
20,093
3,473
L
Thanatos
DigitalSiren
Thanatos
1,872
536
0
6,316
10,320
3,952
0
1,506
8,541
0
37,284
W
Ne Zha
KAKLAW
Ne Zha
6,212
1,288
0
1,153
12,561
5,060
1,209
4,150
8,244
0
70,086
W
Amaterasu
LicePrince
Amaterasu
13,314
7,011
0
8,143
13,591
11,866
358
1,847
11,744
0
85,269
L
Charybdis
Spoooofy
Charybdis
11,221
6,918
0
3,232
11,261
3,036
0
1,649
9,612
0
60,876
L
14,213
2,079
0
500
9,621
2,906
385
4,919
4,702
59,063
0
L
6,730
2,091
0
7,394
15,843
12,017
0
1,520
14,323
0
44,846
W
Kukulkan
Zernith
Kukulkan
10,742
1,338
117
1,871
8,814
3,085
1,406
4,919
3,895
68,705
0
W
Apollo
msaint
Apollo
8,919
4,938
0
4,289
12,108
2,843
715
2,570
9,538
0
71,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
50,490
421
Minions Killed
570
0
Camps Cleared
0
1,672,001
Distance Traveled
1,770,412
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,443
555
32
2
0
366,408
2
L
Geb
7,523
443
32
2
0
350,849
3
L
Thanatos
8,103
477
69
4
0
365,005
2
W
Ne Zha
9,944
585
110
6
0
399,203
5
W
Amaterasu
11,010
648
167
10
0
364,645
3
L
Charybdis
8,853
521
95
6
0
343,142
7
L
Zeus
7,786
458
116
7
0
283,777
4
L
Chaac
7,849
462
109
6
0
329,228
0
W
Kukulkan
9,728
572
141
8
0
327,613
4
W
Apollo
10,365
610
120
7
0
312,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role