Player Matchup

Hercules
Hercules
Balterr
Hercules
Level 29
God Stats
2W - 0L
1,584 SR
Queue Stats
75W - 70L
1,562 Elo+
Party 2
Kali
Kali
KDawggg
Kali
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 28L
1,491 Elo+
Party 2
Ra
Ra
MikyTAM23
Ra
Level 126
God Stats
15W - 8L
1,960 SR
Queue Stats
258W - 274L
1,481 Elo+
Party 3
Aphrodite
Aphrodite
RAJAX11
Aphrodite
Level 27
God Stats
5W - 3L
1,947 SR
Queue Stats
29W - 28L
1,555 Elo+
Party 3
Cernunnos
Cernunnos
okdoesthiswork
Cernunnos
Level 35
God Stats
5W - 1L
1,287 SR
Queue Stats
78W - 45L
1,571 Elo+
Solo
Team Averages
Level 75
1,656 SR
1,532 Elo+

VS

Team Averages
Level 104
1,656 SR
1,654 Elo+
Artemis
Artemis
Exzemplary
Artemis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,663 Elo+
Party 1
The Morrigan
The Morrigan
Ganymisto
The Morrigan
Level 108
God Stats
0W - 2L
1,763 SR
Queue Stats
43W - 23L
1,684 Elo+
Party 1
Heimdallr
Heimdallr
LeHeftySigh
Heimdallr
Level 107
God Stats
1W - 2L
1,552 SR
Queue Stats
45W - 29L
1,641 Elo+
Party 1
Geb
Geb
Melinn
Geb
Level 147
God Stats
6W - 5L
1,703 SR
Queue Stats
195W - 198L
1,628 Elo+
Solo
Cernunnos
Cernunnos
NimbleGod
Cernunnos
Level 46
God Stats
2W - 3L
1,764 SR
Queue Stats
33W - 22L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Balterr
Hercules
16
6 / 2 / 13
10,311
543
15,078
19,474
19,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
KDawggg
Kali
17
4 / 4 / 6
10,816
569
13,585
19,184
8,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 11
9,467
498
8,958
10,709
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
RAJAX11
Aphrodite
16
4 / 2 / 7
10,981
578
5,342
16,266
11,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
okdoesthiswork
Cernunnos
20
11 / 1 / 1
14,138
744
16,086
18,968
7,223
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Exzemplary
Artemis
14
3 / 7 / 2
8,984
473
12,333
15,660
5,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Ganymisto
The Morrigan
15
0 / 2 / 4
8,757
461
8,751
11,038
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
LeHeftySigh
Heimdallr
15
3 / 5 / 1
9,568
504
13,332
18,133
11,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Melinn
Geb
10
0 / 6 / 6
7,354
387
5,338
17,199
13,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
NimbleGod
Cernunnos
14
3 / 5 / 3
8,894
468
8,486
10,943
3,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
9
11
Deaths
25
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Balterr
Hercules
6
2
13
6.25
L
Artemis
Exzemplary
Artemis
3
7
2
0.57
L
The Morrigan
Ganymisto
The Morrigan
0
2
4
1
W
Kali
KDawggg
Kali
4
4
6
1.75
L
Heimdallr
LeHeftySigh
Heimdallr
3
5
1
0.7
L
Geb
Melinn
Geb
0
6
6
0.5
W
0
2
11
2.75
L
Cernunnos
NimbleGod
Cernunnos
3
5
3
0.9
W
Aphrodite
RAJAX11
Aphrodite
4
2
7
3.75
W
Cernunnos
okdoesthiswork
Cernunnos
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,049
Damage
48,240
84,601
Taken
72,973
50,036
Mitigated
38,394
46,637
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Balterr
Hercules
15,078
4,190
0
5,806
19,474
19,397
1,052
3,262
16,073
7,040
27,502
L
Artemis
Exzemplary
Artemis
12,333
4,856
0
3,568
15,660
5,708
0
4,514
10,950
0
54,275
L
The Morrigan
Ganymisto
The Morrigan
8,751
1,501
0
1,915
11,038
5,016
0
1,663
9,337
64,116
8,737
W
Kali
KDawggg
Kali
13,585
6,164
0
6,758
19,184
8,360
185
3,000
16,182
0
65,263
L
Heimdallr
LeHeftySigh
Heimdallr
13,332
4,976
0
1,209
18,133
11,077
10
5,227
12,736
0
67,048
L
Geb
Melinn
Geb
5,338
305
0
1,418
17,199
13,513
168
3,602
13,104
18,628
0
W
8,958
1,062
3,594
2,780
10,709
4,018
2,919
1,169
9,447
71,540
0
L
Cernunnos
NimbleGod
Cernunnos
8,486
3,160
0
1,630
10,943
3,080
0
1,572
9,325
0
54,131
W
Aphrodite
RAJAX11
Aphrodite
5,342
1,086
5,851
8,751
16,266
11,038
623
2,094
14,172
50,738
0
W
Cernunnos
okdoesthiswork
Cernunnos
16,086
10,452
0
13,097
18,968
7,223
3,715
3,130
15,019
0
144,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,713
Gold Earned
43,557
582
Minions Killed
439
0
Camps Cleared
0
2,086,644
Distance Traveled
1,769,957
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,311
543
54
3
0
416,009
4
L
Artemis
8,984
473
95
5
0
325,960
3
L
The Morrigan
8,757
461
122
6
0
404,480
4
W
Kali
10,816
569
107
6
0
435,432
1
L
Heimdallr
9,568
504
99
5
0
351,345
3
L
Geb
7,354
387
31
2
0
340,823
1
W
Ra
9,467
498
110
6
0
427,622
2
L
Cernunnos
8,894
468
92
5
0
347,349
7
W
Aphrodite
10,981
578
86
5
0
434,063
6
W
Cernunnos
14,138
744
225
12
0
373,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role