Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CeliaChan
Discordia
Level 88
God Stats
3W - 2L
1,708 SR
Queue Stats
44W - 62L
1,306 Elo+
Party 3
Thanatos
Thanatos
GinTachiGaming
Thanatos
Level 89
God Stats
0W - 4L
1,126 SR
Queue Stats
44W - 64L
1,306 Elo+
Party 3
Odin
Odin
Keirsos
Odin
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 25L
1,577 Elo+
Party 2
Geb
Geb
leoon07
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,507 Elo+
Party 2
Team Averages
Level 83
1,467 SR
1,439 Elo+

VS

Team Averages
Level 85
1,505 SR
1,566 Elo+
Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
B4LaZssS
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,630 Elo+
Party 1
Anubis
Anubis
Daneew
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,664 Elo+
Party 1
Loki
Loki
Webkamera
Loki
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,626 Elo+
Party 1
Ymir
Ymir
christmaspatrik
Ymir
Level 18
God Stats
2W - 3L
1,524 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 5 / 0
6,860
457
5,057
8,583
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
CeliaChan
Discordia
12
2 / 5 / 1
7,393
493
5,419
8,368
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
11
1 / 5 / 0
7,041
469
3,258
11,199
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
Keirsos
Odin
14
2 / 2 / 0
8,296
553
9,944
16,124
10,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
11
0 / 1 / 1
6,750
450
3,469
9,311
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 0
7,271
485
7,575
11,881
7,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
B4LaZssS
Neith
14
5 / 1 / 4
8,571
571
6,642
7,309
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Daneew
Anubis
14
5 / 2 / 6
8,997
600
10,525
8,274
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
5 / 2 / 5
8,577
572
8,597
8,134
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 7
7,985
532
3,642
9,295
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
18
18
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
0
0.2
W
Horus
 
Horus
1
1
0
1
W
Neith
B4LaZssS
Neith
5
1
4
7
L
Discordia
CeliaChan
Discordia
2
5
1
0.5
W
Anubis
Daneew
Anubis
5
2
6
4
L
Thanatos
1
5
0
0.2
L
Odin
Keirsos
Odin
2
2
0
1
W
Loki
5
2
5
3.75
W
2
0
7
5.5
L
Geb
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
36,981
53,585
Taken
44,893
24,300
Mitigated
26,702
16,395
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,057
2,052
217
1,376
8,583
2,389
1,022
3,118
5,411
0
45,569
W
Horus
 
Horus
7,575
4,173
641
5,221
11,881
7,393
0
1,529
10,350
2,297
25,224
W
Neith
B4LaZssS
Neith
6,642
2,250
0
3,124
7,309
2,252
1,683
2,053
5,160
0
58,411
L
Discordia
CeliaChan
Discordia
5,419
347
0
750
8,368
2,082
0
3,421
4,567
38,734
48
W
Anubis
Daneew
Anubis
10,525
391
0
3,062
8,274
3,831
1,876
3,295
4,633
53,658
0
L
Thanatos
3,258
715
0
6,841
11,199
2,651
0
3,998
7,092
0
27,599
L
Odin
Keirsos
Odin
9,944
2,704
0
6,092
16,124
10,483
322
637
15,483
7,825
43,279
W
Loki
8,597
2,788
0
2,895
8,134
3,998
0
1,412
6,640
0
53,883
W
3,642
821
0
1,285
9,295
9,228
391
1,919
7,342
18,683
0
L
Geb
3,469
781
0
1,119
9,311
6,695
260
2,791
6,404
15,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
41,401
325
Minions Killed
398
0
Camps Cleared
0
1,343,318
Distance Traveled
1,401,003
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,860
457
90
6
0
242,041
1
W
Horus
7,271
485
53
4
0
304,476
0
W
Neith
8,571
571
113
8
0
267,803
4
L
Discordia
7,393
493
64
4
0
255,971
4
W
Anubis
8,997
600
124
8
0
265,964
2
L
Thanatos
7,041
469
55
4
0
320,845
2
L
Odin
8,296
553
95
6
0
241,977
3
W
Loki
8,577
572
84
6
0
274,588
1
W
Ymir
7,985
532
24
2
0
288,172
2
L
Geb
6,750
450
21
1
0
282,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role