Player Matchup

Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Blue_Raptor47
Hera
Level 61
God Stats
10W - 9L
1,703 SR
Queue Stats
592W - 603L
1,468 Elo+
Solo
Cthulhu
Cthulhu
SoaRPontt
Cthulhu
Level 17
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 4L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
feetplease
Ah Muzen Cab
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 42L
1,533 Elo+
Party 2
Team Averages
Level 48
1,584 SR
1,496 Elo+

VS

Team Averages
Level 77
1,537 SR
1,546 Elo+
Hou Yi
Hou Yi
AAG-IViP3RI
Hou Yi
Level 68
God Stats
1W - 0L
1,271 SR
Queue Stats
24W - 20L
1,473 Elo+
Solo
Jormungandr
Jormungandr
B2TheUnit
Jormungandr
Level 29
God Stats
4W - 0L
1,693 SR
Queue Stats
448W - 444L
1,569 Elo+
Party 1
Olorun
Olorun
Raaquelleeee
Olorun
Level 147
God Stats
9W - 1L
1,721 SR
Queue Stats
395W - 363L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
creationtoast
Kuzenbo
Level 16
God Stats
2W - 1L
1,279 SR
Queue Stats
85W - 61L
1,546 Elo+
Party 1
Hera
Hera
williamcoin
Hera
Level 124
God Stats
4W - 1L
1,721 SR
Queue Stats
399W - 377L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 4 / 7
10,605
624
12,518
15,140
5,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
 
Nemesis
15
4 / 6 / 5
9,957
586
14,266
18,238
14,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 2 / 10
11,291
664
22,371
15,097
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SoaRPontt
Cthulhu
20
3 / 7 / 8
11,989
705
27,801
21,232
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
feetplease
Ah Muzen Cab
18
2 / 6 / 7
10,778
634
17,291
16,390
6,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
5 / 2 / 12
12,165
716
9,928
16,750
7,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
B2TheUnit
Jormungandr
17
1 / 6 / 16
11,186
658
13,451
25,549
31,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
20
10 / 1 / 11
13,690
805
20,167
23,362
13,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
18
3 / 5 / 16
12,482
734
12,777
26,064
43,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 2 / 11
11,796
694
21,493
17,354
8,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
15
Kills
25
25
Deaths
16
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
7
1.63
L
Nemesis
 
Nemesis
4
6
5
1.08
W
Hou Yi
5
2
12
5.5
W
Jormungandr
B2TheUnit
Jormungandr
1
6
16
1.5
L
3
2
10
4
W
Olorun
10
1
11
15.5
L
Cthulhu
SoaRPontt
Cthulhu
3
7
8
1
W
Kuzenbo
3
5
16
2.2
L
Ah Muzen Cab
feetplease
Ah Muzen Cab
2
6
7
0.92
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,247
Damage
77,816
86,097
Taken
109,079
50,695
Mitigated
104,399
35,314
Healing
46,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,518
4,325
6,436
5,053
15,140
5,159
1,806
13,059
2,081
34,165
0
L
Nemesis
 
Nemesis
14,266
4,040
1,703
4,434
18,238
14,087
546
13,959
4,279
0
21,070
W
Hou Yi
9,928
3,996
1,320
2,767
16,750
7,323
2,754
10,873
5,258
0
35,867
W
Jormungandr
B2TheUnit
Jormungandr
13,451
3,671
1,195
1,447
25,549
31,796
275
14,294
10,241
23,338
0
L
22,371
3,720
1,975
4,459
15,097
5,701
700
13,233
1,864
48,136
0
W
Olorun
20,167
5,305
17,177
11,429
23,362
13,515
1,957
13,743
9,186
59,076
0
L
Cthulhu
SoaRPontt
Cthulhu
27,801
76
3,331
3,390
21,232
19,259
0
15,030
6,202
59,221
0
W
Kuzenbo
12,777
3,496
2,064
3,224
26,064
43,652
466
9,747
15,757
19,030
0
L
Ah Muzen Cab
feetplease
Ah Muzen Cab
17,291
3,942
1,969
2,564
16,390
6,489
0
12,607
3,783
0
39,766
W
21,493
3,747
3,600
2,474
17,354
8,113
979
11,225
5,758
45,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,620
Gold Earned
61,319
205
Minions Killed
208
0
Camps Cleared
0
1,609,970
Distance Traveled
1,591,484
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,605
624
50
3
0
298,451
0
L
Nemesis
9,957
586
9
1
0
338,506
1
W
Hou Yi
12,165
716
75
4
0
293,681
0
W
Jormungandr
11,186
658
10
1
0
286,142
0
L
Hera
11,291
664
49
3
0
331,480
0
W
Olorun
13,690
805
76
4
0
319,055
3
L
Cthulhu
11,989
705
44
3
0
322,688
4
W
Kuzenbo
12,482
734
12
1
0
343,060
1
L
Ah Muzen Cab
10,778
634
53
3
0
318,845
6
W
Hera
11,796
694
35
2
0
349,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role