Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
JudeMuffin
Amaterasu
Level 121
God Stats
3W - 0L
1,680 SR
Queue Stats
139W - 65L
1,787 Elo+
Party 1
Discordia
Discordia
Redzpro
Discordia
Level 152
God Stats
8W - 12L
1,611 SR
Queue Stats
239W - 150L
1,735 Elo+
Party 1
Team Averages
Level 100
1,597 SR
1,674 Elo+

VS

Team Averages
Level 62
1,513 SR
1,381 Elo+
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hanibal-B23
Chaac
Level 6
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Nox
Nox
WhiskyBottle
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 0 / 7
7,510
939
5,934
3,170
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
JudeMuffin
Amaterasu
12
3 / 0 / 9
7,473
934
4,878
8,042
6,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Redzpro
Discordia
12
5 / 0 / 6
7,100
888
10,533
4,214
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 5 / 0
5,005
626
3,005
7,695
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
4,965
621
2,342
8,675
3,843
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 5 / 0
5,178
647
2,250
6,766
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
7
9.5
L
Izanami
 
Izanami
0
5
0
0
L
0
4
0
0
W
Amaterasu
JudeMuffin
Amaterasu
3
0
9
7.5
W
Discordia
Redzpro
Discordia
5
0
6
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
7,597
15,426
Taken
23,136
9,539
Mitigated
7,873
5,392
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,934
3,045
0
779
3,170
1,490
885
676
2,494
0
22,113
L
Izanami
 
Izanami
3,005
835
0
489
7,695
2,158
0
4,204
3,491
0
15,235
L
2,342
404
0
1,435
8,675
3,843
0
3,184
5,491
0
4,536
W
Amaterasu
JudeMuffin
Amaterasu
4,878
1,980
444
3,175
8,042
6,574
445
1,786
6,256
0
16,899
W
Discordia
Redzpro
Discordia
10,533
906
0
994
4,214
1,475
875
208
4,006
37,607
0
L
2,250
336
238
662
6,766
1,872
0
3,201
3,565
12,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,083
Gold Earned
15,148
112
Minions Killed
65
6
Camps Cleared
1
508,289
Distance Traveled
351,013
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,510
939
38
5
2
162,567
0
L
Izanami
5,005
626
29
4
1
124,235
2
L
Chaac
4,965
621
6
1
0
82,723
1
W
Amaterasu
7,473
934
28
4
1
178,424
3
W
Discordia
7,100
888
46
6
3
167,298
4
L
Nox
5,178
647
30
4
0
144,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role