Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hkelly205
Hercules
Level 120
God Stats
1W - 7L
1,501 SR
Queue Stats
208W - 182L
1,509 Elo+
Solo
Hou Yi
Hou Yi
bad2thebone34
Hou Yi
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
361W - 367L
1,451 Elo+
Solo
Sobek
Sobek
iEatAlotOfButt
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,526 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,497 Elo+

VS

Team Averages
Level 153
1,486 SR
1,586 Elo+
Terra
Terra
DeviousDreams
Terra
Level 159
God Stats
6W - 0L
1,500 SR
Queue Stats
273W - 288L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
HAWK1975
Tsukuyomi
Level 155
God Stats
12W - 8L
1,500 SR
Queue Stats
524W - 547L
1,563 Elo+
Solo
Cliodhna
Cliodhna
Lilsweetiepie69
Cliodhna
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Nyhlek
Ne Zha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,390 Elo+
Solo
Persephone
Persephone
OscuroGT
Persephone
Level 148
God Stats
1W - 0L
1,428 SR
Queue Stats
45W - 54L
1,931 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 7 / 5
8,788
732
13,175
13,120
5,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
 
Guan Yu
13
2 / 7 / 6
8,406
701
7,942
16,148
19,324
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Hkelly205
Hercules
16
3 / 3 / 5
8,421
702
8,753
22,026
25,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 4
8,061
672
8,618
9,588
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 5
9,217
768
12,609
22,140
28,947
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 21
9,950
829
7,864
17,556
26,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
HAWK1975
Tsukuyomi
16
3 / 3 / 15
9,411
784
13,603
12,921
11,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
15
3 / 3 / 15
9,295
775
16,985
13,675
8,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ne Zha
Nyhlek
Ne Zha
16
8 / 2 / 14
10,251
854
13,402
10,653
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
OscuroGT
Persephone
19
10 / 2 / 12
11,489
957
21,771
13,139
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
10
Kills
26
26
Deaths
11
25
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
5
0.64
L
Guan Yu
 
Guan Yu
2
7
6
0.71
W
2
1
21
12.5
W
Tsukuyomi
HAWK1975
Tsukuyomi
3
3
15
3.5
L
Hercules
Hkelly205
Hercules
3
3
5
1.83
W
Cliodhna
3
3
15
3.5
W
Ne Zha
Nyhlek
Ne Zha
8
2
14
7.5
W
Persephone
OscuroGT
Persephone
10
2
12
8
L
2
4
4
1
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,097
Damage
73,625
83,022
Taken
67,944
83,568
Mitigated
60,176
21,317
Healing
30,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,175
2,042
691
622
13,120
5,721
0
4,964
8,156
0
27,196
L
Guan Yu
 
Guan Yu
7,942
1,371
5,190
2,793
16,148
19,324
21
5,042
11,106
1,416
11,809
W
7,864
1,630
7,401
5,413
17,556
26,848
947
3,523
13,649
13,747
0
W
Tsukuyomi
HAWK1975
Tsukuyomi
13,603
3,266
1,406
222
12,921
11,864
697
2,585
10,265
0
25,833
L
Hercules
Hkelly205
Hercules
8,753
2,684
150
5,578
22,026
25,601
75
8,430
13,596
0
14,028
W
Cliodhna
16,985
1,229
607
4,611
13,675
8,407
1,480
2,560
10,979
0
30,520
W
Ne Zha
Nyhlek
Ne Zha
13,402
5,321
0
4,151
10,653
6,478
1,521
2,019
8,601
0
14,727
W
Persephone
OscuroGT
Persephone
21,771
1,741
3,185
3,503
13,139
6,579
898
2,975
10,027
49,046
0
L
8,618
3,231
0
341
9,588
3,975
343
3,244
6,344
0
18,541
L
12,609
754
373
5,579
22,140
28,947
580
7,955
14,185
26,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
50,396
104
Minions Killed
111
0
Camps Cleared
0
948,598
Distance Traveled
1,227,311
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,788
732
30
3
0
198,617
1
L
Guan Yu
8,406
701
13
1
0
185,659
2
W
Terra
9,950
829
9
1
0
271,764
2
W
Tsukuyomi
9,411
784
26
2
0
241,626
1
L
Hercules
8,421
702
13
1
0
217,012
0
W
Cliodhna
9,295
775
20
2
0
251,090
0
W
Ne Zha
10,251
854
2
0
0
226,943
6
W
Persephone
11,489
957
54
5
0
235,888
0
L
Hou Yi
8,061
672
26
2
0
150,676
0
L
Sobek
9,217
768
22
2
0
196,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role