Player Matchup

Medusa
Medusa
Biolutki
Medusa
Level 64
God Stats
4W - 1L
1,567 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 4
Nu Wa
Nu Wa
Inuyasha11
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,561 Elo+
Solo
Ymir
Ymir
Nojeras
Ymir
Level 27
God Stats
3W - 1L
1,697 SR
Queue Stats
3W - 1L
1,668 Elo+
Party 4
Gilgamesh
Gilgamesh
Senilnicovek
Gilgamesh
Level 16
God Stats
20W - 22L
1,563 SR
Queue Stats
197W - 212L
1,520 Elo+
Party 2
Loki
Loki
StoneMan123
Loki
Level 69
God Stats
1W - 2L
1,505 SR
Queue Stats
34W - 38L
1,514 Elo+
Party 2
Team Averages
Level 44
1,566 SR
1,594 Elo+

VS

Team Averages
Level 88
1,522 SR
1,724 Elo+
Guan Yu
Guan Yu
ChrisAI
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Janus
Janus
DomiSakura
Janus
Level 156
God Stats
1W - 0L
1,496 SR
Queue Stats
6W - 1L
1,952 Elo+
Party 1
Ganesha
Ganesha
Killnaytor
Ganesha
Level 128
God Stats
2W - 0L
1,613 SR
Queue Stats
6W - 0L
1,952 Elo+
Party 1
Thanatos
Thanatos
Klinqe
Thanatos
Level 129
God Stats
8W - 13L
1,500 SR
Queue Stats
359W - 335L
1,267 Elo+
Party 3
Xbalanque
Xbalanque
uwuAdrian
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Biolutki
Medusa
15
0 / 6 / 0
8,510
448
3,932
12,845
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
12
0 / 8 / 0
7,619
401
4,224
15,044
2,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Nojeras
Ymir
12
1 / 5 / 0
7,966
419
4,255
18,197
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Senilnicovek
Gilgamesh
13
1 / 6 / 4
8,563
451
7,560
17,580
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 6 / 1
9,294
489
12,434
14,658
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChrisAI
Guan Yu
15
0 / 6 / 6
10,438
549
4,414
16,619
12,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
18
5 / 0 / 6
12,167
640
10,197
8,479
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Killnaytor
Ganesha
16
0 / 0 / 22
11,812
622
5,486
14,780
17,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Klinqe
Thanatos
19
15 / 1 / 8
12,789
673
19,308
18,858
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
uwuAdrian
Xbalanque
20
11 / 1 / 3
13,711
722
19,025
18,812
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
6
Kills
31
31
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
Biolutki
Medusa
0
6
0
0
W
Guan Yu
ChrisAI
Guan Yu
0
6
6
0.5
W
Janus
5
0
6
8
L
Nu Wa
0
8
0
0
W
Ganesha
Killnaytor
Ganesha
0
0
22
11
W
Thanatos
Klinqe
Thanatos
15
1
8
19
L
Ymir
Nojeras
Ymir
1
5
0
0.2
L
Gilgamesh
Senilnicovek
Gilgamesh
1
6
4
0.5
L
4
6
1
0.75
W
Xbalanque
uwuAdrian
Xbalanque
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
58,430
78,324
Taken
77,548
34,708
Mitigated
46,683
15,942
Healing
44,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Biolutki
Medusa
3,932
1,870
0
3,211
12,845
3,160
0
2,516
10,267
0
75,899
W
Guan Yu
ChrisAI
Guan Yu
4,414
1,183
410
4,127
16,619
12,055
695
1,120
15,085
0
31,811
W
Janus
10,197
517
0
2,347
8,479
2,729
2,028
1,471
7,008
91,753
0
L
Nu Wa
4,224
1,063
0
3,372
15,044
2,763
0
3,043
11,851
34,334
0
W
Ganesha
Killnaytor
Ganesha
5,486
139
600
4,919
14,780
17,128
1,001
3,950
10,636
26,917
0
W
Thanatos
Klinqe
Thanatos
19,308
6,342
0
22,267
18,858
7,558
3,624
3,396
15,364
0
78,539
L
Ymir
Nojeras
Ymir
4,255
961
0
2,511
18,197
13,224
0
4,575
13,496
21,762
0
L
Gilgamesh
Senilnicovek
Gilgamesh
7,560
2,036
0
3,812
17,580
11,519
215
2,325
15,237
191
34,165
L
12,434
3,331
0
3,036
14,658
4,042
239
2,830
11,790
0
68,105
W
Xbalanque
uwuAdrian
Xbalanque
19,025
10,438
0
10,131
18,812
7,213
6,484
2,774
16,038
0
142,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
60,917
387
Minions Killed
581
0
Camps Cleared
0
1,594,205
Distance Traveled
1,945,319
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,510
448
132
7
0
352,634
0
W
Guan Yu
10,438
549
62
3
0
393,788
1
W
Janus
12,167
640
176
9
0
409,965
6
L
Nu Wa
7,619
401
60
3
0
265,772
3
W
Ganesha
11,812
622
2
0
0
388,744
10
W
Thanatos
12,789
673
113
6
0
418,998
2
L
Ymir
7,966
419
30
2
0
294,277
6
L
Gilgamesh
8,563
451
57
3
0
342,249
8
L
Loki
9,294
489
108
6
0
339,273
7
W
Xbalanque
13,711
722
228
12
0
333,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role