Player Matchup

Hun Batz
Hun Batz
CuatroCincoo
Hun Batz
Level 139
God Stats
1W - 2L
1,656 SR
Queue Stats
235W - 216L
1,548 Elo+
Party 2
Bellona
Bellona
Dannys BO
Bellona
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 143L
1,594 Elo+
Party 2
Atlas
Atlas
ERCOIDEM
Atlas
Level 155
God Stats
4W - 7L
1,149 SR
Queue Stats
283W - 282L
1,603 Elo+
Solo
Apollo
Apollo
donuts42069
Apollo
Level 128
God Stats
2W - 3L
1,813 SR
Queue Stats
169W - 157L
1,561 Elo+
Party 2
Sol
Sol
zDARKzKNIGHTz
Sol
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 89L
1,604 Elo+
Solo
Team Averages
Level 134
1,524 SR
1,582 Elo+

VS

Team Averages
Level 131
1,547 SR
1,561 Elo+
Xing Tian
Xing Tian
Dustycontainer
Xing Tian
Level 116
God Stats
2W - 0L
1,446 SR
Queue Stats
11W - 10L
1,650 Elo+
Party 1
Artemis
Artemis
HoboJo4
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,426 Elo+
Party 1
Medusa
Medusa
JELLO FOOL
Medusa
Level 143
God Stats
11W - 6L
1,674 SR
Queue Stats
148W - 153L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
MUTE SoRRoWFuL
Baron Samedi
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 186L
1,539 Elo+
Solo
Merlin
Merlin
XxRagnar100
Merlin
Level 88
God Stats
134W - 122L
1,614 SR
Queue Stats
301W - 313L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CuatroCincoo
Hun Batz
8
0 / 2 / 0
4,023
805
1,889
4,087
1,041
Bellona
Dannys BO
Bellona
9
0 / 1 / 0
4,291
858
1,610
5,237
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
ERCOIDEM
Atlas
8
0 / 2 / 0
3,855
771
2,626
5,456
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
6
0 / 0 / 0
3,669
734
0
186
36
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
4,160
832
2,738
4,254
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dustycontainer
Xing Tian
9
1 / 0 / 2
4,212
842
1,735
4,063
2,106
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
HoboJo4
Artemis
10
2 / 0 / 3
4,606
921
3,285
2,491
752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Medusa
JELLO FOOL
Medusa
9
3 / 0 / 1
4,825
965
3,873
3,852
1,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MUTE SoRRoWFuL
Baron Samedi
10
1 / 0 / 3
4,786
957
3,416
3,200
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
8
0 / 0 / 4
4,158
832
2,215
2,031
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CuatroCincoo
Hun Batz
0
2
0
0
L
Bellona
Dannys BO
Bellona
0
1
0
0
W
Xing Tian
Dustycontainer
Xing Tian
1
0
2
2
L
Atlas
ERCOIDEM
Atlas
0
2
0
0
W
Artemis
HoboJo4
Artemis
2
0
3
3.5
W
Medusa
JELLO FOOL
Medusa
3
0
1
3.5
W
Baron Samedi
MUTE SoRRoWFuL
Baron Samedi
1
0
3
2.5
W
Merlin
0
0
4
2
L
Apollo
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,863
Damage
14,524
19,220
Taken
15,637
7,929
Mitigated
5,851
4,074
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CuatroCincoo
Hun Batz
1,889
71
0
332
4,087
1,041
0
905
3,028
0
11,899
L
Bellona
Dannys BO
Bellona
1,610
513
422
1,530
5,237
3,125
0
1,570
3,403
0
6,280
W
Xing Tian
Dustycontainer
Xing Tian
1,735
42
0
388
4,063
2,106
0
815
3,224
5,302
0
L
Atlas
ERCOIDEM
Atlas
2,626
658
0
369
5,456
2,333
0
1,403
3,911
5,143
0
W
Artemis
HoboJo4
Artemis
3,285
1,137
0
1,202
2,491
752
421
776
1,660
0
10,703
W
Medusa
JELLO FOOL
Medusa
3,873
1,015
0
777
3,852
1,209
258
1,640
2,157
0
13,324
W
Baron Samedi
MUTE SoRRoWFuL
Baron Samedi
3,416
139
384
956
3,200
1,185
0
1,130
2,041
17,159
0
W
Merlin
2,215
35
0
486
2,031
599
286
811
1,191
8,050
0
L
Apollo
0
0
0
20
186
36
0
0
186
0
490
L
2,738
305
0
1,401
4,254
1,394
0
2,738
1,326
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,998
Gold Earned
22,587
60
Minions Killed
104
0
Camps Cleared
0
418,402
Distance Traveled
539,515
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,023
805
14
3
0
98,624
1
L
Bellona
4,291
858
12
2
0
107,263
0
W
Xing Tian
4,212
842
6
1
0
115,226
0
L
Atlas
3,855
771
4
1
0
102,198
1
W
Artemis
4,606
921
25
5
0
101,229
1
W
Medusa
4,825
965
21
4
0
112,288
2
W
Baron Samedi
4,786
957
36
7
0
105,723
1
W
Merlin
4,158
832
16
3
0
105,049
0
L
Apollo
3,669
734
2
0
0
17,714
1
L
Sol
4,160
832
28
6
0
92,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role