Player Matchup

Nemesis
Nemesis
BlackDiamond626
Nemesis
Level 47
God Stats
9W - 5L
1,884 SR
Queue Stats
70W - 64L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Fashu_
Jormungandr
Level 79
God Stats
5W - 7L
1,474 SR
Queue Stats
611W - 645L
1,410 Elo+
Solo
Medusa
Medusa
ITEM009
Medusa
Level 46
God Stats
6W - 6L
1,587 SR
Queue Stats
6W - 8L
1,432 Elo+
Solo
Hera
Hera
jgulfstream
Hera
Level 66
God Stats
1W - 2L
1,681 SR
Queue Stats
19W - 21L
1,384 Elo+
Solo
Amaterasu
Amaterasu
shaketheroom1
Amaterasu
Level 82
God Stats
0W - 2L
1,280 SR
Queue Stats
133W - 147L
1,402 Elo+
Solo
Team Averages
Level 64
1,581 SR
1,413 Elo+

VS

Team Averages
Level 104
1,483 SR
1,466 Elo+
Nu Wa
Nu Wa
Inbloide
Nu Wa
Level 48
God Stats
123W - 100L
1,543 SR
Queue Stats
129W - 111L
1,442 Elo+
Solo
Fenrir
Fenrir
RedLia27
Fenrir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 47L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheatreNerd007
Cu Chulainn
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 35L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
daddyGAmer941
Danzaburou
Level 128
God Stats
11W - 5L
1,449 SR
Queue Stats
92W - 71L
1,522 Elo+
Solo
Ares
Ares
wickdwitchy
Ares
Level 129
God Stats
4W - 5L
1,424 SR
Queue Stats
164W - 194L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,002
500
3,260
8,940
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Fashu_
Jormungandr
10
0 / 4 / 0
5,887
491
2,204
8,169
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
ITEM009
Medusa
11
2 / 2 / 2
6,367
531
4,741
6,616
2,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
4,038
337
0
388
107
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
shaketheroom1
Amaterasu
11
1 / 4 / 1
6,490
541
4,160
11,890
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Inbloide
Nu Wa
10
0 / 2 / 3
5,958
497
5,984
4,907
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
RedLia27
Fenrir
12
3 / 3 / 0
6,692
558
4,149
9,585
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
TheatreNerd007
Cu Chulainn
12
5 / 0 / 2
7,249
604
7,894
8,988
7,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
daddyGAmer941
Danzaburou
13
5 / 0 / 0
8,055
671
6,060
5,591
1,910
1
0 / 0 / 0
4,073
339
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
13
13
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Jormungandr
Fashu_
Jormungandr
0
4
0
0
L
Medusa
ITEM009
Medusa
2
2
2
1.5
W
Nu Wa
Inbloide
Nu Wa
0
2
3
0.75
W
Fenrir
RedLia27
Fenrir
3
3
0
1
W
Cu Chulainn
TheatreNerd007
Cu Chulainn
5
0
2
6
W
Danzaburou
daddyGAmer941
Danzaburou
5
0
0
5
L
0
0
0
0
L
Amaterasu
shaketheroom1
Amaterasu
1
4
1
0.38
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,365
Damage
24,087
36,003
Taken
29,071
18,611
Mitigated
13,592
10,341
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,260
799
0
3,049
8,940
2,208
0
1,591
7,195
0
28,212
L
Jormungandr
Fashu_
Jormungandr
2,204
623
114
1,128
8,169
6,041
605
919
7,144
29,841
0
L
Medusa
ITEM009
Medusa
4,741
2,357
133
1,375
6,616
2,165
1,170
1,435
5,065
0
32,777
W
Nu Wa
Inbloide
Nu Wa
5,984
1,164
271
1,502
4,907
1,140
227
122
4,785
29,789
0
W
Fenrir
RedLia27
Fenrir
4,149
1,299
0
3,871
9,585
2,825
278
161
9,424
0
32,855
W
Cu Chulainn
TheatreNerd007
Cu Chulainn
7,894
2,620
0
1,964
8,988
7,717
655
652
8,336
1,730
33,198
W
Danzaburou
daddyGAmer941
Danzaburou
6,060
2,238
0
1,572
5,591
1,910
639
1,269
4,322
0
55,883
L
0
0
0
0
388
107
0
366
0
0
0
L
Amaterasu
shaketheroom1
Amaterasu
4,160
2,082
0
4,542
11,890
8,090
514
1,708
10,066
0
29,496
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,784
Gold Earned
32,027
235
Minions Killed
280
0
Camps Cleared
0
954,385
Distance Traveled
989,504
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,002
500
54
5
0
246,426
5
L
Jormungandr
5,887
491
68
6
0
204,196
0
L
Medusa
6,367
531
57
5
0
231,413
0
W
Nu Wa
5,958
497
43
4
0
254,421
4
W
Fenrir
6,692
558
65
5
0
237,767
3
W
Cu Chulainn
7,249
604
64
5
0
258,914
0
W
Danzaburou
8,055
671
108
9
0
238,402
1
L
Hera
4,038
337
0
0
0
13,307
0
L
Amaterasu
6,490
541
56
5
0
259,043
3
W
Ares
4,073
339
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role