Player Matchup

Tsukuyomi
Tsukuyomi
JAZCOOOM
Tsukuyomi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,528 Elo+
Party 3
Amaterasu
Amaterasu
NWMBERS
Amaterasu
Level 143
God Stats
23W - 17L
1,701 SR
Queue Stats
284W - 277L
1,676 Elo+
Party 2
Yemoja
Yemoja
SpudsMcTwisty
Yemoja
Level 48
God Stats
32W - 24L
1,705 SR
Queue Stats
41W - 34L
1,691 Elo+
Party 2
Chang'e
Chang'e
YungleDiffed
Chang'e
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 311L
1,658 Elo+
Party 3
Charybdis
Charybdis
xCHUNKYMonkey
Charybdis
Level 103
God Stats
52W - 64L
1,568 SR
Queue Stats
115W - 128L
1,492 Elo+
Party 2
Team Averages
Level 84
1,595 SR
1,609 Elo+

VS

Team Averages
Level 40
1,480 SR
1,606 Elo+
Kukulkan
Kukulkan
GamerBros0615
Kukulkan
Level 29
God Stats
4W - 4L
1,648 SR
Queue Stats
48W - 40L
1,791 Elo+
Party 1
Medusa
Medusa
HardWisard
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Horus
Horus
Hey901
Horus
Level 29
God Stats
14W - 7L
1,253 SR
Queue Stats
261W - 226L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
KDDREAMS
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,636 Elo+
Party 1
Fafnir
Fafnir
Ragnuu
Fafnir
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JAZCOOOM
Tsukuyomi
19
13 / 2 / 7
12,677
634
22,938
13,873
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
NWMBERS
Amaterasu
20
6 / 0 / 9
13,509
675
16,417
21,619
27,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 1 / 14
11,006
550
6,046
15,091
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
YungleDiffed
Chang'e
19
8 / 0 / 8
12,598
630
12,507
17,166
9,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xCHUNKYMonkey
Charybdis
16
3 / 5 / 8
10,804
540
7,911
16,625
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GamerBros0615
Kukulkan
16
2 / 4 / 0
9,570
479
12,217
12,300
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
HardWisard
Medusa
13
5 / 7 / 1
8,931
447
11,141
14,103
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Hey901
Horus
12
1 / 6 / 6
8,523
426
7,507
21,294
20,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
KDDREAMS
Ne Zha
13
0 / 10 / 3
8,060
403
5,679
19,299
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Ragnuu
Fafnir
13
0 / 4 / 2
7,668
383
6,638
15,891
18,795
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
31
Kills
8
8
Deaths
31
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GamerBros0615
Kukulkan
2
4
0
0.5
L
Medusa
HardWisard
Medusa
5
7
1
0.79
L
Horus
Hey901
Horus
1
6
6
0.67
W
Tsukuyomi
JAZCOOOM
Tsukuyomi
13
2
7
8.25
L
Ne Zha
KDDREAMS
Ne Zha
0
10
3
0.15
W
Amaterasu
NWMBERS
Amaterasu
6
0
9
10.5
L
Fafnir
Ragnuu
Fafnir
0
4
2
0.25
W
1
1
14
8
W
Chang'e
YungleDiffed
Chang'e
8
0
8
12
W
Charybdis
xCHUNKYMonkey
Charybdis
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,819
Damage
43,182
84,374
Taken
82,887
68,526
Mitigated
52,155
45,015
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GamerBros0615
Kukulkan
12,217
435
184
1,878
12,300
3,239
0
5,614
6,456
69,064
0
L
Medusa
HardWisard
Medusa
11,141
4,457
0
1,333
14,103
3,021
116
3,423
10,642
0
52,131
L
Horus
Hey901
Horus
7,507
2,942
1,087
4,792
21,294
20,920
0
4,920
16,183
434
23,886
W
Tsukuyomi
JAZCOOOM
Tsukuyomi
22,938
4,270
0
3,927
13,873
6,481
1,586
950
12,923
0
108,045
L
Ne Zha
KDDREAMS
Ne Zha
5,679
830
0
5,644
19,299
6,180
0
1,772
17,455
0
60,971
W
Amaterasu
NWMBERS
Amaterasu
16,417
8,428
0
12,511
21,619
27,102
192
6,362
15,257
0
93,021
L
Fafnir
Ragnuu
Fafnir
6,638
2,428
0
3,568
15,891
18,795
0
938
14,887
29,865
0
W
6,046
794
7,636
4,333
15,091
18,556
427
2,731
12,360
27,136
7,319
W
Chang'e
YungleDiffed
Chang'e
12,507
1,357
3,185
7,427
17,166
9,916
2,212
6,092
11,074
86,560
0
W
Charybdis
xCHUNKYMonkey
Charybdis
7,911
3,923
0
5,996
16,625
6,471
3,066
3,281
13,344
0
64,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,594
Gold Earned
42,752
637
Minions Killed
386
0
Camps Cleared
0
1,965,903
Distance Traveled
1,802,695
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,570
479
128
6
0
389,945
3
L
Medusa
8,931
447
80
4
0
298,735
3
L
Horus
8,523
426
40
2
0
381,212
1
W
Tsukuyomi
12,677
634
141
7
0
475,074
5
L
Ne Zha
8,060
403
95
5
0
377,363
3
W
Amaterasu
13,509
675
179
9
0
404,388
0
L
Fafnir
7,668
383
43
2
0
355,440
0
W
Yemoja
11,006
550
46
2
0
352,494
5
W
Chang'e
12,598
630
152
8
0
402,154
9
W
Charybdis
10,804
540
119
6
0
331,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role