Player Matchup

Heimdallr
Heimdallr
HSalomCab
Heimdallr
Level 24
God Stats
1W - 4L
1,288 SR
Queue Stats
111W - 131L
1,420 Elo+
Solo
Hades
Hades
IISprankyll
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,453 Elo+
Solo
Khepri
Khepri
Ifyoucantmosh
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedThunda47
Morgan Le Fay
Level 27
God Stats
22W - 37L
1,376 SR
Queue Stats
96W - 109L
1,478 Elo+
Solo
Ne Zha
Ne Zha
azeldos
Ne Zha
Level 15
God Stats
0W - 2L
1,583 SR
Queue Stats
12W - 8L
1,489 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,447 Elo+

VS

Team Averages
Level 25
1,595 SR
1,531 Elo+
Freya
Freya
BigBlackMono
Freya
Level 52
God Stats
4W - 6L
1,308 SR
Queue Stats
281W - 374L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BronzeAI4522
Tsukuyomi
Level 16
God Stats
7W - 2L
1,702 SR
Queue Stats
73W - 51L
1,758 Elo+
Party 1
Zeus
Zeus
Nagatopain2122
Zeus
Level 26
God Stats
13W - 9L
1,723 SR
Queue Stats
141W - 135L
1,559 Elo+
Solo
Mercury
Mercury
hvhvkjbo
Mercury
Level 5
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 3L
1,368 Elo+
Solo
Eset
Eset
xDLx Nuclear
Eset
Level 25
God Stats
39W - 37L
1,554 SR
Queue Stats
52W - 56L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HSalomCab
Heimdallr
18
4 / 9 / 3
11,257
804
8,852
16,721
5,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 1
8,276
591
1,571
4,204
1,516
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 7 / 2
9,568
683
5,260
24,491
23,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
RedThunda47
Morgan Le Fay
18
3 / 5 / 5
10,833
774
10,955
15,283
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
azeldos
Ne Zha
17
3 / 7 / 3
9,937
710
7,891
16,189
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 10
10,762
769
4,784
8,793
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
BronzeAI4522
Tsukuyomi
20
17 / 2 / 8
13,615
973
35,359
18,928
8,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 2 / 9
12,547
896
17,074
8,161
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
hvhvkjbo
Mercury
13
0 / 1 / 1
8,513
608
475
2,033
605
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 3 / 9
11,111
794
9,175
8,866
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
11
Kills
31
31
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Tsukuyomi
BronzeAI4522
Tsukuyomi
17
2
8
10.5
L
Heimdallr
HSalomCab
Heimdallr
4
9
3
0.61
L
1
3
1
0.5
L
0
7
2
0.14
W
9
2
9
6.75
L
Morgan Le Fay
RedThunda47
Morgan Le Fay
3
5
5
1.1
L
Ne Zha
azeldos
Ne Zha
3
7
3
0.64
W
Mercury
hvhvkjbo
Mercury
0
1
1
0.5
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
66,867
76,888
Taken
46,781
43,044
Mitigated
19,961
11,056
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,784
1,632
0
1,008
8,793
3,268
2,164
3,749
5,044
17,715
0
W
Tsukuyomi
BronzeAI4522
Tsukuyomi
35,359
10,338
0
7,269
18,928
8,815
1,506
8,021
10,907
0
69,548
L
Heimdallr
HSalomCab
Heimdallr
8,852
2,343
61
994
16,721
5,621
193
7,792
8,929
0
36,614
L
1,571
85
0
699
4,204
1,516
0
2,185
2,019
4,896
0
L
5,260
874
1,019
2,962
24,491
23,313
264
9,115
15,376
23,248
0
W
17,074
922
0
1,594
8,161
4,000
1,112
4,174
3,987
55,352
2,331
L
Morgan Le Fay
RedThunda47
Morgan Le Fay
10,955
1,405
0
3,634
15,283
6,026
0
5,969
9,314
33,861
0
L
Ne Zha
azeldos
Ne Zha
7,891
1,482
0
1,687
16,189
6,568
0
5,797
10,392
0
24,735
W
Mercury
hvhvkjbo
Mercury
475
164
0
0
2,033
605
0
820
1,213
0
3,865
W
9,175
525
93
1,477
8,866
3,273
468
1,022
7,844
40,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
56,548
203
Minions Killed
273
0
Camps Cleared
0
1,080,624
Distance Traveled
1,224,949
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,762
769
33
2
0
303,065
1
W
Tsukuyomi
13,615
973
71
5
0
324,270
1
L
Heimdallr
11,257
804
53
4
0
233,537
2
L
Hades
8,276
591
12
1
0
106,203
2
L
Khepri
9,568
683
48
3
0
213,338
0
W
Zeus
12,547
896
98
7
0
233,778
9
L
Morgan Le Fay
10,833
774
53
4
0
273,981
1
L
Ne Zha
9,937
710
37
3
0
253,565
2
W
Mercury
8,513
608
9
1
0
64,133
1
W
Eset
11,111
794
62
4
0
299,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role