Player Matchup

Vamana
Vamana
 
Vamana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Trollinskie
Ares
Level 94
God Stats
8W - 3L
1,628 SR
Queue Stats
9W - 8L
1,541 Elo+
Solo
Hun Batz
Hun Batz
danrulez22
Hun Batz
Level 149
God Stats
18W - 15L
1,659 SR
Queue Stats
349W - 369L
1,481 Elo+
Solo
Olorun
Olorun
kinggod23
Olorun
Level 78
God Stats
3W - 2L
1,592 SR
Queue Stats
23W - 25L
1,277 Elo+
Party 2
Janus
Janus
willi342
Janus
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 35L
1,486 Elo+
Party 2
Team Averages
Level 104
1,576 SR
1,457 Elo+

VS

Team Averages
Level 66
1,443 SR
1,467 Elo+
Izanami
Izanami
BOBYxBuffalo
Izanami
Level 67
God Stats
17W - 33L
1,360 SR
Queue Stats
50W - 65L
1,364 Elo+
Party 1
Sobek
Sobek
Doktorhund
Sobek
Level 96
God Stats
3W - 10L
1,134 SR
Queue Stats
80W - 94L
1,529 Elo+
Party 3
Jing Wei
Jing Wei
Igrek-U_Pe
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
KaRot69
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,413 Elo+
Party 1
Ra
Ra
Shadofier
Ra
Level 78
God Stats
13W - 14L
1,719 SR
Queue Stats
87W - 99L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
9 / 1 / 8
14,282
840
12,795
21,725
26,603
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 2 / 14
14,490
852
19,540
21,146
31,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
danrulez22
Hun Batz
18
1 / 2 / 7
11,966
704
7,749
5,690
3,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
kinggod23
Olorun
20
6 / 5 / 9
13,045
767
22,381
14,136
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
willi342
Janus
20
6 / 5 / 11
13,608
800
19,952
11,337
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOBYxBuffalo
Izanami
18
0 / 7 / 3
11,310
665
4,523
15,927
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
20
5 / 7 / 9
12,471
734
17,838
28,213
38,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Igrek-U_Pe
Jing Wei
14
0 / 4 / 1
9,485
558
2,026
5,841
2,005
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
KaRot69
Fenrir
19
5 / 8 / 5
12,581
740
12,517
19,904
12,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 5 / 3
12,923
760
16,324
24,405
12,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
31
Kills
15
15
Deaths
31
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
1
8
13
L
Izanami
BOBYxBuffalo
Izanami
0
7
3
0.21
L
Sobek
5
7
9
1.36
L
Jing Wei
Igrek-U_Pe
Jing Wei
0
4
1
0.13
L
Fenrir
KaRot69
Fenrir
5
8
5
0.94
L
5
5
3
1.3
W
9
2
14
8
W
Hun Batz
danrulez22
Hun Batz
1
2
7
2.25
W
Olorun
kinggod23
Olorun
6
5
9
2.1
W
Janus
willi342
Janus
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,417
Damage
53,228
74,034
Taken
94,290
75,223
Mitigated
70,423
16,763
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,795
7,334
0
5,788
21,725
26,603
862
9,094
12,321
0
46,490
L
Izanami
BOBYxBuffalo
Izanami
4,523
3,617
0
1,809
15,927
5,395
845
11,478
4,449
0
37,291
L
Sobek
17,838
1,136
0
3,396
28,213
38,424
0
17,961
10,252
41,310
0
L
Jing Wei
Igrek-U_Pe
Jing Wei
2,026
1,687
0
0
5,841
2,005
0
4,510
1,331
0
5,824
L
Fenrir
KaRot69
Fenrir
12,517
3,109
0
3,101
19,904
12,248
0
9,231
10,673
0
36,230
L
16,324
980
2,137
8,318
24,405
12,351
240
16,164
8,241
75,168
0
W
19,540
1,379
0
4,553
21,146
31,748
1,033
8,662
11,985
35,035
0
W
Hun Batz
danrulez22
Hun Batz
7,749
1,365
0
430
5,690
3,362
1,967
2,444
3,230
0
31,158
W
Olorun
kinggod23
Olorun
22,381
11,051
1,286
4,250
14,136
7,474
3,543
6,729
7,327
63,466
5,234
W
Janus
willi342
Janus
19,952
840
0
456
11,337
6,036
326
6,224
5,009
60,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,391
Gold Earned
58,770
324
Minions Killed
286
0
Camps Cleared
0
1,635,209
Distance Traveled
1,413,500
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,282
840
85
5
0
390,702
2
L
Izanami
11,310
665
81
5
0
286,610
3
L
Sobek
12,471
734
40
2
0
324,427
1
L
Jing Wei
9,485
558
9
1
0
120,638
0
L
Fenrir
12,581
740
47
3
0
340,195
0
L
Ra
12,923
760
109
6
0
341,630
2
W
Ares
14,490
852
18
1
0
375,007
2
W
Hun Batz
11,966
704
53
3
0
185,822
0
W
Olorun
13,045
767
87
5
0
320,774
1
W
Janus
13,608
800
81
5
0
362,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role