Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Eprudhoe
Danzaburou
Level 46
God Stats
1W - 2L
1,327 SR
Queue Stats
41W - 31L
1,657 Elo+
Solo
Vulcan
Vulcan
SeehafenHenne45
Vulcan
Level 105
God Stats
71W - 87L
1,493 SR
Queue Stats
85W - 136L
1,416 Elo+
Solo
Team Averages
Level 93
1,440 SR
1,524 Elo+

VS

Team Averages
Level 128
1,638 SR
1,709 Elo+
Heimdallr
Heimdallr
EinAxolotl
Heimdallr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,920 Elo+
Party 1
Zeus
Zeus
TheI3lade117
Zeus
Level 127
God Stats
3W - 2L
1,659 SR
Queue Stats
6W - 4L
1,540 Elo+
Party 1
Sobek
Sobek
yassumi
Sobek
Level 140
God Stats
3W - 0L
1,755 SR
Queue Stats
36W - 15L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 3 / 4
9,126
652
2,105
8,540
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Eprudhoe
Danzaburou
14
2 / 4 / 5
10,187
728
8,702
11,691
4,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 7 / 2
8,560
611
7,752
9,025
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EinAxolotl
Heimdallr
16
6 / 1 / 7
10,486
749
9,410
9,690
4,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 3 / 5
10,443
746
12,386
7,216
2,557
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
yassumi
Sobek
14
1 / 3 / 13
10,112
722
4,743
15,141
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
4
1.33
W
Heimdallr
EinAxolotl
Heimdallr
6
1
7
9.5
L
Danzaburou
Eprudhoe
Danzaburou
2
4
5
1.13
L
2
7
2
0.43
W
7
3
5
3.17
W
Sobek
yassumi
Sobek
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
26,539
29,256
Taken
32,047
14,446
Mitigated
20,853
5,537
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,105
565
997
2,320
8,540
7,009
0
4,454
4,064
9,722
2,837
W
Heimdallr
EinAxolotl
Heimdallr
9,410
2,704
0
3,418
9,690
4,216
1,133
3,515
6,175
0
60,068
L
Danzaburou
Eprudhoe
Danzaburou
8,702
1,237
0
1,600
11,691
4,079
0
6,766
4,707
0
32,046
L
7,752
2,941
313
307
9,025
3,358
0
5,593
3,194
29,332
0
W
12,386
1,394
0
10
7,216
2,557
741
3,004
4,212
32,608
0
W
Sobek
yassumi
Sobek
4,743
307
189
4,801
15,141
14,080
0
3,370
10,763
12,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
31,041
123
Minions Killed
165
3
Camps Cleared
8
666,839
Distance Traveled
677,222
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,126
652
20
1
3
163,436
2
W
Heimdallr
10,486
749
103
7
3
226,605
2
L
Danzaburou
10,187
728
57
4
0
281,910
0
L
Vulcan
8,560
611
46
3
0
221,493
1
W
Zeus
10,443
746
50
4
3
216,139
4
W
Sobek
10,112
722
12
1
2
234,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role