Player Matchup

Nu Wa
Nu Wa
Dragon_8_bit
Nu Wa
Level 7
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 2
Pele
Pele
Hikkhop
Pele
Level 88
God Stats
19W - 25L
1,443 SR
Queue Stats
245W - 251L
1,391 Elo+
Party 2
Chaac
Chaac
IpLuck8
Chaac
Level 120
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Khepri
Khepri
PerkanPtp
Khepri
Level 88
God Stats
2W - 4L
1,292 SR
Queue Stats
268W - 256L
1,401 Elo+
Party 2
Artemis
Artemis
alexisonspeed
Artemis
Level 58
God Stats
10W - 7L
1,556 SR
Queue Stats
61W - 52L
1,423 Elo+
Solo
Team Averages
Level 72
1,369 SR
1,359 Elo+

VS

Team Averages
Level 78
1,550 SR
1,406 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DmNcJnKr
Sylvanus
Level 42
God Stats
20W - 22L
1,386 SR
Queue Stats
470W - 575L
1,395 Elo+
Party 1
Osiris
Osiris
MASTEROFTHEVOIDx
Osiris
Level 79
God Stats
17W - 25L
1,482 SR
Queue Stats
422W - 440L
1,383 Elo+
Party 1
Pele
Pele
Quimbold_Jones
Pele
Level 29
God Stats
18W - 5L
1,882 SR
Queue Stats
478W - 515L
1,384 Elo+
Party 1
Agni
Agni
xNyloow
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,344
432
4,754
7,157
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Hikkhop
Pele
16
6 / 3 / 1
9,569
563
10,459
15,261
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
IpLuck8
Chaac
14
1 / 4 / 2
8,133
478
9,998
12,907
10,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
PerkanPtp
Khepri
10
0 / 2 / 3
6,915
407
2,776
13,972
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
11
0 / 5 / 2
6,303
371
7,943
11,339
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 5
9,021
531
10,971
10,369
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DmNcJnKr
Sylvanus
12
0 / 1 / 2
7,362
433
2,878
11,059
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 0 / 2
9,587
564
11,013
14,258
11,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 4
9,355
550
9,105
13,158
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
xNyloow
Agni
15
5 / 4 / 3
9,227
543
10,511
10,041
3,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
18
18
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
5
7.5
W
Sylvanus
DmNcJnKr
Sylvanus
0
1
2
1
L
1
4
0
0.25
L
Pele
Hikkhop
Pele
6
3
1
2.17
L
Chaac
IpLuck8
Chaac
1
4
2
0.5
W
6
0
2
7
L
Khepri
PerkanPtp
Khepri
0
2
3
0.75
W
2
2
4
2
L
Artemis
0
5
2
0.2
W
Agni
xNyloow
Agni
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,930
Damage
44,478
60,636
Taken
58,885
33,585
Mitigated
32,935
13,597
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,971
4,083
0
3,685
10,369
3,870
702
1,891
8,342
0
65,101
W
Sylvanus
DmNcJnKr
Sylvanus
2,878
751
908
3,315
11,059
8,727
374
1,470
9,501
19,187
0
L
4,754
326
0
454
7,157
2,299
0
2,107
4,854
34,165
0
L
Pele
Hikkhop
Pele
10,459
3,130
346
2,085
15,261
5,604
0
2,622
12,529
0
78,328
L
Chaac
IpLuck8
Chaac
9,998
1,836
0
5,226
12,907
10,494
0
772
12,101
0
38,695
W
11,013
4,550
0
4,789
14,258
11,942
0
912
13,240
0
44,183
L
Khepri
PerkanPtp
Khepri
2,776
106
298
3,230
13,972
11,263
0
3,686
10,161
24,056
0
W
9,105
2,151
0
5,196
13,158
5,236
374
1,402
11,634
0
69,559
L
Artemis
7,943
3,211
0
1,958
11,339
3,925
0
3,677
7,602
0
37,067
W
Agni
xNyloow
Agni
10,511
653
0
1,427
10,041
3,160
432
1,267
8,638
59,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
44,552
348
Minions Killed
448
0
Camps Cleared
0
1,563,092
Distance Traveled
1,577,790
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,021
531
115
7
0
302,313
1
W
Sylvanus
7,362
433
31
2
0
281,954
6
L
Nu Wa
7,344
432
65
4
0
236,517
0
L
Pele
9,569
563
136
8
0
385,443
5
L
Chaac
8,133
478
57
3
0
360,025
5
W
Osiris
9,587
564
77
5
0
331,057
4
L
Khepri
6,915
407
37
2
0
287,926
4
W
Pele
9,355
550
131
8
0
373,313
4
L
Artemis
6,303
371
53
3
0
293,181
3
W
Agni
9,227
543
94
6
0
289,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role