Player Matchup

Morgan Le Fay
Morgan Le Fay
Alibouxaraoda
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,298 SR
Queue Stats
18W - 33L
1,345 Elo+
Solo
Jing Wei
Jing Wei
CulturedVoice54
Jing Wei
Level 128
God Stats
1W - 3L
1,249 SR
Queue Stats
119W - 136L
1,406 Elo+
Solo
Olorun
Olorun
Unkn0wnRose
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Bastet
Bastet
baldbag1na
Bastet
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
220W - 238L
1,567 Elo+
Solo
Kali
Kali
blazedDragon463
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 148L
1,347 Elo+
Party 1
Team Averages
Level 48
1,410 SR
1,433 Elo+

VS

Team Averages
Level 124
1,532 SR
1,626 Elo+
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KoUnTLesS
Baron Samedi
Level 158
God Stats
1W - 0L
1,658 SR
Queue Stats
43W - 35L
1,776 Elo+
Party 2
Chiron
Chiron
PauloPassaretti
Chiron
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 237L
1,543 Elo+
Solo
Serqet
Serqet
WarCrowd
Serqet
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 90L
1,655 Elo+
Party 2
Tyr
Tyr
beigeprout
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alibouxaraoda
Morgan Le Fay
11
1 / 6 / 2
6,244
892
7,310
8,454
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
10
0 / 5 / 3
5,635
805
1,937
7,410
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
11
0 / 6 / 5
6,025
861
4,014
8,614
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
baldbag1na
Bastet
11
3 / 5 / 1
5,999
857
4,936
7,161
2,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 10 / 2
5,866
838
2,677
10,865
3,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 3 / 16
7,063
1,009
3,439
8,986
8,921
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
KoUnTLesS
Baron Samedi
14
8 / 0 / 22
8,444
1,206
13,373
9,700
8,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
4 / 0 / 21
7,713
1,102
9,835
4,755
2,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
WarCrowd
Serqet
14
10 / 2 / 8
8,251
1,179
7,608
7,324
5,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 0 / 19
8,230
1,176
5,047
8,729
8,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
118
5
Kills
32
32
Deaths
5
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
16
3.33
L
Morgan Le Fay
Alibouxaraoda
Morgan Le Fay
1
6
2
0.33
L
Jing Wei
0
5
3
0.3
W
Baron Samedi
KoUnTLesS
Baron Samedi
8
0
22
19
W
4
0
21
14.5
L
Olorun
0
6
5
0.42
W
Serqet
WarCrowd
Serqet
10
2
8
7
L
Bastet
baldbag1na
Bastet
3
5
1
0.7
W
8
0
19
17.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
39,302
42,504
Taken
39,494
14,848
Mitigated
34,051
6,074
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,439
136
438
206
8,986
8,921
517
1,161
7,825
5,272
0
L
Morgan Le Fay
Alibouxaraoda
Morgan Le Fay
7,310
429
187
899
8,454
2,847
0
2,350
5,876
12,990
0
L
Jing Wei
1,937
828
326
432
7,410
2,807
0
2,888
4,290
0
8,179
W
Baron Samedi
KoUnTLesS
Baron Samedi
13,373
1,780
4,927
3,603
9,700
8,653
848
4,156
5,544
25,989
0
W
9,835
1,896
2,505
668
4,755
2,352
1,951
1,234
3,521
0
27,455
L
Olorun
4,014
1,998
947
1,622
8,614
3,013
0
4,167
4,343
9,687
0
W
Serqet
WarCrowd
Serqet
7,608
1,491
224
869
7,324
5,272
611
2,237
4,451
0
12,027
L
Bastet
baldbag1na
Bastet
4,936
948
137
466
7,161
2,480
0
2,958
4,140
0
6,910
W
5,047
449
846
1,557
8,729
8,853
1,067
2,536
6,193
0
7,631
L
2,677
315
178
880
10,865
3,701
0
4,449
5,856
0
3,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
39,701
34
Minions Killed
72
0
Camps Cleared
0
564,959
Distance Traveled
716,333
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,063
1,009
5
1
0
128,807
0
L
Morgan Le Fay
6,244
892
6
1
0
102,881
0
L
Jing Wei
5,635
805
13
2
0
118,528
0
W
Baron Samedi
8,444
1,206
20
3
0
132,040
0
W
Chiron
7,713
1,102
26
4
0
136,093
1
L
Olorun
6,025
861
13
2
0
101,036
0
W
Serqet
8,251
1,179
16
2
0
146,243
0
L
Bastet
5,999
857
1
0
0
145,097
1
W
Tyr
8,230
1,176
5
1
0
173,150
0
L
Kali
5,866
838
1
0
0
97,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role