Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Chombas
Xing Tian
Level 147
God Stats
4W - 0L
1,897 SR
Queue Stats
30W - 31L
1,461 Elo+
Solo
Ganesha
Ganesha
Sanderson14
Ganesha
Level 125
God Stats
4W - 2L
1,493 SR
Queue Stats
204W - 159L
1,541 Elo+
Party 1
Team Averages
Level 99
1,630 SR
1,501 Elo+

VS

Team Averages
Level 25
1,599 SR
1,323 Elo+
Bellona
Bellona
DzikieMaselkoPL
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,253 Elo+
Party 2
Kukulkan
Kukulkan
KenCarson
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 2
Odin
Odin
Remciolak
Odin
Level 59
God Stats
1W - 1L
1,798 SR
Queue Stats
14W - 22L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
9 / 0 / 4
8,161
816
6,177
7,594
6,018
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
Chombas
Xing Tian
12
6 / 3 / 9
8,099
810
7,274
10,827
9,129
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Sanderson14
Ganesha
12
0 / 0 / 15
7,104
710
8,275
5,248
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,557
656
4,225
10,189
8,474
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
KenCarson
Kukulkan
11
1 / 5 / 2
6,677
668
3,886
7,106
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
1 / 4 / 2
6,594
659
4,516
9,173
4,049
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
3
3
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
4
11
W
Xing Tian
Chombas
Xing Tian
6
3
9
3.5
L
1
6
2
0.33
L
Kukulkan
KenCarson
Kukulkan
1
5
2
0.4
L
Odin
1
4
2
0.5
W
Ganesha
Sanderson14
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
12,627
23,669
Taken
26,468
17,559
Mitigated
14,253
2,361
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,177
644
0
382
7,594
6,018
29
1,246
6,348
0
11,801
W
Xing Tian
Chombas
Xing Tian
7,274
470
147
1,765
10,827
9,129
543
2,228
8,599
20,839
0
L
4,225
791
0
863
10,189
8,474
0
4,414
5,775
0
13,391
L
Kukulkan
KenCarson
Kukulkan
3,886
897
58
471
7,106
1,730
0
4,555
2,551
19,287
0
L
Odin
4,516
873
0
970
9,173
4,049
0
7,032
2,141
0
14,505
W
Ganesha
Sanderson14
Ganesha
8,275
669
0
67
5,248
2,412
325
936
4,312
23,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
19,828
80
Minions Killed
85
4
Camps Cleared
5
583,404
Distance Traveled
501,917
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,161
816
29
3
2
214,283
3
W
Xing Tian
8,099
810
44
4
2
179,421
5
L
Bellona
6,557
656
17
2
0
186,984
0
L
Kukulkan
6,677
668
45
5
3
139,622
3
L
Odin
6,594
659
23
2
2
175,311
6
W
Ganesha
7,104
710
7
1
0
189,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role