Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BATSPARTE
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 84L
1,516 Elo+
Solo
Medusa
Medusa
Lowqrt
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Solo
Vulcan
Vulcan
ShadowVoidV
Vulcan
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 74L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
TheRijstkorrel
Jormungandr
Level 88
God Stats
7W - 1L
1,360 SR
Queue Stats
95W - 87L
1,526 Elo+
Solo
Team Averages
Level 57
1,472 SR
1,491 Elo+

VS

Team Averages
Level 95
1,409 SR
1,540 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AV3NgE DRagOn
Geb
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
63W - 47L
1,554 Elo+
Solo
Hun Batz
Hun Batz
NEXTDK7
Hun Batz
Level 29
God Stats
4W - 5L
1,474 SR
Queue Stats
436W - 386L
1,599 Elo+
Solo
Baba Yaga
Baba Yaga
Walkingfire
Baba Yaga
Level 118
God Stats
14W - 10L
1,285 SR
Queue Stats
467W - 465L
1,453 Elo+
Party 2
Fenrir
Fenrir
zGreeenyy
Fenrir
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
371W - 358L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
4 / 4 / 6
9,832
702
8,430
12,268
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
BATSPARTE
Gilgamesh
19
10 / 3 / 4
11,350
811
11,293
23,103
18,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Lowqrt
Medusa
17
4 / 4 / 6
10,012
715
9,316
12,658
5,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
16
1 / 6 / 11
9,592
685
9,399
14,258
5,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TheRijstkorrel
Jormungandr
17
3 / 4 / 10
10,764
769
12,684
20,696
22,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 7 / 4
10,673
762
10,147
13,310
5,321
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 1
7,277
520
1,963
4,090
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
NEXTDK7
Hun Batz
18
7 / 5 / 9
11,142
796
23,065
12,861
6,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Walkingfire
Baba Yaga
19
4 / 3 / 12
10,414
744
23,677
11,354
5,316
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
zGreeenyy
Fenrir
17
4 / 5 / 11
9,867
705
8,949
17,192
21,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
22
Kills
21
21
Deaths
22
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
4
6
1.75
L
Medusa
 
Medusa
6
7
4
1.14
L
0
2
1
0.25
W
Gilgamesh
BATSPARTE
Gilgamesh
10
3
4
4
W
Medusa
Lowqrt
Medusa
4
4
6
1.75
L
Hun Batz
NEXTDK7
Hun Batz
7
5
9
2.3
W
Vulcan
1
6
11
1.08
W
Jormungandr
TheRijstkorrel
Jormungandr
3
4
10
2
L
Baba Yaga
Walkingfire
Baba Yaga
4
3
12
3.33
L
Fenrir
zGreeenyy
Fenrir
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,122
Damage
67,801
82,983
Taken
58,807
58,128
Mitigated
40,377
24,760
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,430
3,456
1,290
1,847
12,268
6,294
1,473
3,997
7,975
0
10,192
L
Medusa
 
Medusa
10,147
6,072
1,447
1,899
13,310
5,321
656
6,325
6,985
0
23,266
L
1,963
178
252
505
4,090
2,446
0
1,269
2,821
3,014
0
W
Gilgamesh
BATSPARTE
Gilgamesh
11,293
2,659
475
6,876
23,103
18,192
255
5,932
16,630
0
16,328
W
Medusa
Lowqrt
Medusa
9,316
4,713
1,652
2,325
12,658
5,794
818
2,920
9,515
0
31,879
L
Hun Batz
NEXTDK7
Hun Batz
23,065
1,638
1,403
1,056
12,861
6,211
604
4,675
8,186
0
41,072
W
Vulcan
9,399
2,793
956
2,718
14,258
5,785
234
5,928
7,887
17,512
0
W
Jormungandr
TheRijstkorrel
Jormungandr
12,684
1,954
2,005
4,616
20,696
22,063
250
5,792
14,487
31,484
0
L
Baba Yaga
Walkingfire
Baba Yaga
23,677
549
1,025
3,895
11,354
5,316
0
5,138
6,216
42,307
0
L
Fenrir
zGreeenyy
Fenrir
8,949
1,557
1,158
4,518
17,192
21,083
240
4,676
12,516
0
13,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,550
Gold Earned
49,373
128
Minions Killed
139
0
Camps Cleared
0
1,291,288
Distance Traveled
1,119,608
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,832
702
8
1
0
267,602
0
L
Medusa
10,673
762
31
2
0
240,045
1
L
Geb
7,277
520
3
0
0
73,877
0
W
Gilgamesh
11,350
811
7
1
0
272,940
1
W
Medusa
10,012
715
65
5
0
260,619
5
L
Hun Batz
11,142
796
51
4
0
251,346
3
W
Vulcan
9,592
685
22
2
0
246,756
0
W
Jormungandr
10,764
769
26
2
0
243,371
0
L
Baba Yaga
10,414
744
43
3
0
258,448
0
L
Fenrir
9,867
705
11
1
0
295,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role