Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
LudoiH2ik
Agni
Level 110
God Stats
37W - 44L
1,580 SR
Queue Stats
130W - 126L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
N01zY_Sh3D0wZ
Gilgamesh
Level 146
God Stats
5W - 6L
1,495 SR
Queue Stats
249W - 227L
1,589 Elo+
Party 2
Aphrodite
Aphrodite
ShadowWolf_Geist
Aphrodite
Level 99
God Stats
4W - 2L
1,829 SR
Queue Stats
268W - 275L
1,543 Elo+
Solo
Neith
Neith
yamom62
Neith
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
180W - 166L
1,558 Elo+
Solo
Team Averages
Level 125
1,581 SR
1,546 Elo+

VS

Team Averages
Level 114
1,579 SR
1,508 Elo+
Ymir
Ymir
Blazer606
Ymir
Level 126
God Stats
6W - 1L
1,599 SR
Queue Stats
84W - 90L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
Headsetgamer
Cernunnos
Level 159
God Stats
5W - 3L
1,770 SR
Queue Stats
339W - 356L
1,591 Elo+
Party 1
Nox
Nox
Rajaung Rage
Nox
Level 89
God Stats
1W - 0L
1,721 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 1
Mulan
Mulan
TOXIC Tyler UK
Mulan
Level 85
God Stats
1W - 0L
1,481 SR
Queue Stats
20W - 19L
1,506 Elo+
Party 1
Chaac
Chaac
xGary_the_Snail
Chaac
Level 109
God Stats
1W - 2L
1,324 SR
Queue Stats
21W - 35L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 3 / 8
10,036
502
12,096
16,624
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
17
12 / 6 / 4
10,985
549
21,308
17,282
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
N01zY_Sh3D0wZ
Gilgamesh
16
1 / 6 / 0
9,655
483
14,477
20,419
14,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
14
3 / 5 / 9
8,590
430
8,171
16,754
9,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
yamom62
Neith
19
3 / 2 / 5
11,355
568
15,219
13,222
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 3 / 6
10,821
541
12,541
20,178
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Headsetgamer
Cernunnos
19
5 / 3 / 4
12,194
610
13,262
18,626
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 5 / 3
10,392
520
7,887
12,526
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 10 / 6
9,984
499
12,655
23,879
20,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 1 / 5
11,690
585
17,306
23,842
27,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
22
Kills
22
22
Deaths
22
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
8
2.33
W
Ymir
5
3
6
2.67
W
Cernunnos
Headsetgamer
Cernunnos
5
3
4
2.33
L
Agni
12
6
4
2.33
L
Gilgamesh
N01zY_Sh3D0wZ
Gilgamesh
1
6
0
0.17
W
5
5
3
1.3
L
Aphrodite
3
5
9
1.5
W
3
10
6
0.6
W
4
1
5
6.5
L
Neith
yamom62
Neith
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,271
Damage
63,651
84,301
Taken
99,051
39,800
Mitigated
65,687
29,720
Healing
41,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,096
5,404
0
2,850
16,624
6,581
0
4,159
12,277
0
71,719
W
Ymir
12,541
1,924
0
11,580
20,178
7,662
108
6,949
12,970
72,652
4,834
W
Cernunnos
Headsetgamer
Cernunnos
13,262
7,118
0
8,972
18,626
5,307
51
4,784
12,981
0
98,354
L
Agni
21,308
1,486
0
3,462
17,282
5,465
0
5,426
11,856
66,400
0
L
Gilgamesh
N01zY_Sh3D0wZ
Gilgamesh
14,477
4,240
0
4,744
20,419
14,359
0
2,422
16,765
7,729
55,340
W
7,887
378
0
2,962
12,526
4,247
68
6,265
5,864
58,609
0
L
Aphrodite
8,171
1,773
4,210
8,110
16,754
9,022
98
6,234
10,426
28,153
0
W
12,655
1,595
447
5,032
23,879
20,716
0
9,019
14,570
0
51,769
W
17,306
2,825
0
12,707
23,842
27,755
0
2,842
20,922
0
81,097
L
Neith
yamom62
Neith
15,219
6,674
0
6,344
13,222
4,373
0
1,812
11,363
0
97,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,621
Gold Earned
55,081
571
Minions Killed
626
0
Camps Cleared
0
1,916,931
Distance Traveled
1,924,773
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,036
502
121
6
0
437,085
4
W
Ymir
10,821
541
124
6
0
407,226
0
W
Cernunnos
12,194
610
170
9
0
382,520
4
L
Agni
10,985
549
116
6
0
383,051
1
L
Gilgamesh
9,655
483
120
6
0
367,683
2
W
Nox
10,392
520
104
5
0
390,349
1
L
Aphrodite
8,590
430
40
2
0
376,910
8
W
Mulan
9,984
499
73
4
0
356,057
1
W
Chaac
11,690
585
155
8
0
388,621
0
L
Neith
11,355
568
174
9
0
352,202
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role