Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HYDROMadmAN360
Sun Wukong
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JACKAL-PTY
Kukulkan
Level 123
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 5L
1,361 Elo+
Solo
Jing Wei
Jing Wei
Ry2891
Jing Wei
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,329 Elo+
Party 1
Chronos
Chronos
ShadowKestrel5
Chronos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 1
Team Averages
Level 108
1,462 SR
1,440 Elo+

VS

Team Averages
Level 90
1,478 SR
1,409 Elo+
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hebert2558
Jormungandr
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 134L
1,371 Elo+
Solo
Ah Puch
Ah Puch
Ktalin13
Ah Puch
Level 121
God Stats
15W - 13L
1,500 SR
Queue Stats
923W - 947L
1,359 Elo+
Solo
Nox
Nox
TLM VeNoMRaptor
Nox
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 137L
1,452 Elo+
Solo
Hou Yi
Hou Yi
trakiun16
Hou Yi
Level 29
God Stats
2W - 2L
1,388 SR
Queue Stats
62W - 91L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 9 / 5
8,684
579
10,122
13,602
4,846
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
HYDROMadmAN360
Sun Wukong
16
2 / 8 / 6
9,873
658
7,460
20,546
23,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
JACKAL-PTY
Kukulkan
19
8 / 7 / 2
11,621
775
14,949
14,259
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Ry2891
Jing Wei
19
5 / 10 / 8
11,490
766
10,003
19,701
8,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 8 / 5
10,567
704
7,350
16,424
6,505
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 17
10,033
669
5,576
10,784
7,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Hebert2558
Jormungandr
20
12 / 4 / 19
13,385
892
18,488
17,919
20,573
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Ktalin13
Ah Puch
20
11 / 5 / 17
12,745
850
20,877
12,742
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 9
11,572
771
7,338
6,999
2,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
trakiun16
Hou Yi
20
14 / 3 / 18
13,917
928
25,090
14,991
6,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
122
21
Kills
42
42
Deaths
21
26
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
9
5
0.39
W
Ganesha
 
Ganesha
0
5
17
1.7
L
Sun Wukong
HYDROMadmAN360
Sun Wukong
2
8
6
0.63
W
Jormungandr
Hebert2558
Jormungandr
12
4
19
5.38
L
Kukulkan
JACKAL-PTY
Kukulkan
8
7
2
1.29
W
Ah Puch
Ktalin13
Ah Puch
11
5
17
3.9
L
Jing Wei
Ry2891
Jing Wei
5
10
8
0.9
L
5
8
5
0.94
W
5
4
9
2.38
W
Hou Yi
trakiun16
Hou Yi
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,884
Damage
77,369
84,532
Taken
63,435
49,298
Mitigated
42,313
14,755
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,122
6,667
917
1,568
13,602
4,846
0
8,979
4,623
0
18,875
W
Ganesha
 
Ganesha
5,576
185
904
2,192
10,784
7,368
88
5,771
4,852
9,131
0
L
Sun Wukong
HYDROMadmAN360
Sun Wukong
7,460
1,160
437
2,344
20,546
23,563
0
10,799
9,747
0
15,354
W
Jormungandr
Hebert2558
Jormungandr
18,488
3,821
1,515
4,725
17,919
20,573
286
4,903
12,647
37,435
0
L
Kukulkan
JACKAL-PTY
Kukulkan
14,949
1,232
680
2,568
14,259
5,934
23
9,769
4,490
33,318
0
W
Ah Puch
Ktalin13
Ah Puch
20,877
442
1,066
3,228
12,742
4,740
1,341
5,265
7,434
42,022
0
L
Jing Wei
Ry2891
Jing Wei
10,003
5,851
1,449
2,688
19,701
8,450
199
10,883
8,818
0
27,306
L
7,350
3,159
868
1,236
16,424
6,505
0
11,849
4,575
13,292
0
W
7,338
124
316
345
6,999
2,918
544
1,380
5,509
16,279
0
W
Hou Yi
trakiun16
Hou Yi
25,090
19,048
760
6,419
14,991
6,714
2,555
4,980
9,778
0
52,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
61,652
153
Minions Killed
150
0
Camps Cleared
0
1,142,224
Distance Traveled
1,231,632
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,684
579
37
2
0
218,961
1
W
Ganesha
10,033
669
1
0
0
212,331
0
L
Sun Wukong
9,873
658
15
1
0
247,736
0
W
Jormungandr
13,385
892
33
2
0
298,971
1
L
Kukulkan
11,621
775
46
3
0
224,131
0
W
Ah Puch
12,745
850
37
2
0
245,000
2
L
Jing Wei
11,490
766
37
2
0
218,015
2
L
Chronos
10,567
704
18
1
0
233,381
0
W
Nox
11,572
771
16
1
0
223,633
0
W
Hou Yi
13,917
928
63
4
0
251,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role