Player Matchup

Hercules
Hercules
Enjime
Hercules
Level 57
God Stats
5W - 4L
1,465 SR
Queue Stats
34W - 31L
1,487 Elo+
Solo
Apollo
Apollo
SKR4PP3R
Apollo
Level 121
God Stats
4W - 8L
1,593 SR
Queue Stats
379W - 441L
1,376 Elo+
Solo
Hel
Hel
XT-TORGE_
Hel
Level 85
God Stats
1W - 1L
1,669 SR
Queue Stats
13W - 19L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
ezequi-vs
Tsukuyomi
Level 46
God Stats
12W - 11L
1,297 SR
Queue Stats
231W - 232L
1,329 Elo+
Solo
Bacchus
Bacchus
stoney__kayy
Bacchus
Level 65
God Stats
6W - 6L
1,300 SR
Queue Stats
131W - 144L
1,296 Elo+
Solo
Team Averages
Level 75
1,465 SR
1,388 Elo+

VS

Team Averages
Level 97
1,448 SR
1,415 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
King Tesla8036
Artemis
Level 110
God Stats
5W - 5L
1,261 SR
Queue Stats
303W - 333L
1,408 Elo+
Solo
Discordia
Discordia
iTz_Kensho
Discordia
Level 62
God Stats
4W - 4L
1,627 SR
Queue Stats
298W - 287L
1,468 Elo+
Solo
Cabrakan
Cabrakan
jerrydevil6969
Cabrakan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 236L
1,345 Elo+
Solo
Bastet
Bastet
kevingonzxlez666
Bastet
Level 50
God Stats
23W - 19L
1,350 SR
Queue Stats
610W - 667L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Enjime
Hercules
15
0 / 0 / 0
8,026
472
5,815
12,396
10,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
SKR4PP3R
Apollo
12
0 / 3 / 0
7,023
413
2,869
11,278
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 0
7,315
430
3,249
10,491
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ezequi-vs
Tsukuyomi
12
1 / 6 / 0
7,310
430
3,623
13,210
4,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
stoney__kayy
Bacchus
9
0 / 6 / 0
6,262
368
3,294
14,013
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
0 / 0 / 0
9,270
545
5,476
8,764
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 6
9,197
541
12,872
6,707
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
iTz_Kensho
Discordia
16
5 / 1 / 4
9,957
586
8,551
4,802
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
14
5 / 0 / 8
8,402
494
9,463
12,280
10,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 2
9,580
564
3,727
8,599
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
18
19
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
0
0
L
Hercules
Enjime
Hercules
0
0
0
0
W
5
0
6
8
L
Apollo
SKR4PP3R
Apollo
0
3
0
0
L
0
4
0
0
L
Tsukuyomi
ezequi-vs
Tsukuyomi
1
6
0
0.17
W
Discordia
iTz_Kensho
Discordia
5
1
4
7
W
Cabrakan
5
0
8
9
W
3
0
2
4
L
Bacchus
stoney__kayy
Bacchus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
40,089
61,388
Taken
41,152
31,962
Mitigated
26,351
18,010
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,476
3,024
0
4,391
8,764
8,215
0
0
8,764
0
51,626
L
Hercules
Enjime
Hercules
5,815
1,855
0
4,553
12,396
10,834
0
1,918
10,478
0
49,083
W
12,872
7,482
0
3,535
6,707
2,424
2,535
2,565
4,142
0
66,343
L
Apollo
SKR4PP3R
Apollo
2,869
1,812
0
3,533
11,278
3,085
0
2,795
8,483
0
51,688
L
3,249
56
0
3,546
10,491
3,693
0
4,518
5,973
46,388
0
L
Tsukuyomi
ezequi-vs
Tsukuyomi
3,623
1,087
0
3,503
13,210
4,475
0
4,072
9,138
0
42,233
W
Discordia
iTz_Kensho
Discordia
8,551
558
0
510
4,802
1,679
983
2,090
2,712
67,119
0
W
Cabrakan
9,463
1,139
0
4,962
12,280
10,959
199
1,888
10,392
33,255
0
W
3,727
1,021
0
5,101
8,599
3,074
307
0
8,599
0
63,283
L
Bacchus
stoney__kayy
Bacchus
3,294
158
390
2,485
14,013
9,875
0
4,711
9,302
13,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
46,406
402
Minions Killed
509
0
Camps Cleared
0
1,452,026
Distance Traveled
1,622,792
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,270
545
117
7
0
311,292
3
L
Hercules
8,026
472
111
7
0
321,865
9
W
Artemis
9,197
541
114
7
0
334,268
2
L
Apollo
7,023
413
103
6
0
299,215
2
L
Hel
7,315
430
96
6
0
267,863
2
L
Tsukuyomi
7,310
430
73
4
0
297,840
0
W
Discordia
9,957
586
117
7
0
325,539
1
W
Cabrakan
8,402
494
40
2
0
301,030
1
W
Bastet
9,580
564
121
7
0
350,663
0
L
Bacchus
6,262
368
19
1
0
265,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role