Player Matchup

Medusa
Medusa
BlueBowMan
Medusa
Level 39
God Stats
2W - 1L
1,799 SR
Queue Stats
49W - 61L
1,670 Elo+
Solo
Nu Wa
Nu Wa
Krevince
Nu Wa
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
34W - 26L
1,631 Elo+
Solo
Ra
Ra
Lechuga1
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MogWag
Ah Muzen Cab
Level 33
God Stats
8W - 3L
1,698 SR
Queue Stats
59W - 58L
1,556 Elo+
Party 3
Sun Wukong
Sun Wukong
TwasIDioAllAlong
Sun Wukong
Level 40
God Stats
3W - 1L
1,841 SR
Queue Stats
76W - 73L
1,584 Elo+
Party 3
Team Averages
Level 27
1,668 SR
1,590 Elo+

VS

Team Averages
Level 39
1,519 SR
1,476 Elo+
Ares
Ares
DesertOwl135
Ares
Level 36
God Stats
13W - 11L
1,439 SR
Queue Stats
54W - 69L
1,467 Elo+
Solo
Scylla
Scylla
Dman48z
Scylla
Level 106
God Stats
3W - 4L
1,467 SR
Queue Stats
56W - 49L
1,631 Elo+
Party 1
Set
Set
Kuronazy
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 2
Artemis
Artemis
Rocky525
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
Voges14
Gilgamesh
Level 42
God Stats
14W - 13L
1,687 SR
Queue Stats
73W - 77L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlueBowMan
Medusa
20
13 / 6 / 8
12,708
847
15,722
17,722
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Krevince
Nu Wa
18
4 / 4 / 16
11,512
767
14,417
9,415
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 8
12,341
823
6,825
4,963
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
MogWag
Ah Muzen Cab
18
4 / 4 / 13
12,058
804
18,968
8,184
3,098
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TwasIDioAllAlong
Sun Wukong
18
6 / 2 / 17
11,905
794
13,657
15,554
18,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
10,856
724
7,364
18,344
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Dman48z
Scylla
18
5 / 4 / 7
11,090
739
12,219
14,142
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 13 / 8
9,478
632
2,940
17,474
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Rocky525
Artemis
16
2 / 4 / 6
9,845
656
4,951
12,007
4,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Voges14
Gilgamesh
19
6 / 5 / 5
12,134
809
9,843
20,379
11,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
31
Kills
16
17
Deaths
31
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
BlueBowMan
Medusa
13
6
8
2.83
L
3
5
6
1.2
L
Scylla
Dman48z
Scylla
5
4
7
2.13
W
Nu Wa
Krevince
Nu Wa
4
4
16
3
L
0
13
8
0.31
W
4
1
8
8
W
Ah Muzen Cab
MogWag
Ah Muzen Cab
4
4
13
2.63
L
Artemis
Rocky525
Artemis
2
4
6
1.25
W
Sun Wukong
TwasIDioAllAlong
Sun Wukong
6
2
17
7.25
L
Gilgamesh
Voges14
Gilgamesh
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,589
Damage
37,317
55,838
Taken
82,346
35,143
Mitigated
46,261
14,949
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BlueBowMan
Medusa
15,722
8,022
348
4,561
17,722
7,834
3,557
4,918
12,569
0
45,734
L
7,364
147
0
398
18,344
15,883
0
6,103
12,059
26,096
0
L
Scylla
Dman48z
Scylla
12,219
1,191
78
1,607
14,142
4,878
215
4,816
9,263
46,932
0
W
Nu Wa
Krevince
Nu Wa
14,417
2,530
129
1,273
9,415
3,144
990
5,282
3,782
39,780
0
L
2,940
920
0
568
17,474
10,099
180
4,101
13,301
0
17,465
W
6,825
230
3,610
2,217
4,963
2,629
2,467
1,362
3,561
56,256
0
W
Ah Muzen Cab
MogWag
Ah Muzen Cab
18,968
5,327
0
924
8,184
3,098
3,893
1,225
6,775
0
54,260
L
Artemis
Rocky525
Artemis
4,951
1,630
0
583
12,007
4,078
228
4,632
7,359
0
31,064
W
Sun Wukong
TwasIDioAllAlong
Sun Wukong
13,657
2,534
0
1,887
15,554
18,438
213
6,076
9,212
8,442
24,223
L
Gilgamesh
Voges14
Gilgamesh
9,843
2,571
1,964
1,987
20,379
11,323
645
4,920
15,263
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,524
Gold Earned
53,403
319
Minions Killed
263
0
Camps Cleared
0
1,525,329
Distance Traveled
1,311,385
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,708
847
46
3
0
321,065
2
L
Ares
10,856
724
39
3
0
256,370
2
L
Scylla
11,090
739
70
5
0
267,086
2
W
Nu Wa
11,512
767
49
3
0
297,667
1
L
Set
9,478
632
30
2
0
217,326
0
W
Ra
12,341
823
110
7
0
277,412
1
W
Ah Muzen Cab
12,058
804
79
5
0
303,758
1
L
Artemis
9,845
656
36
2
0
275,835
0
W
Sun Wukong
11,905
794
35
2
0
325,427
3
L
Gilgamesh
12,134
809
88
6
0
294,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role