Player Matchup

Hera
Hera
BowToTheBoe
Hera
Level 18
God Stats
15W - 3L
2,126 SR
Queue Stats
223W - 88L
1,936 Elo+
Party 2
Anubis
Anubis
Hanneylovesme
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,944 Elo+
Party 2
Bastet
Bastet
Ketkin
Bastet
Level 68
God Stats
7W - 1L
1,975 SR
Queue Stats
309W - 129L
1,866 Elo+
Party 2
Heimdallr
Heimdallr
MuasMummyMilkers
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 12L
1,795 Elo+
Party 2
Ymir
Ymir
ketkinisagod
Ymir
Level 7
God Stats
5W - 2L
1,952 SR
Queue Stats
239W - 84L
1,795 Elo+
Party 2
Team Averages
Level 33
1,811 SR
1,867 Elo+

VS

Team Averages
Level 101
1,412 SR
1,527 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
M7mdShaRK
Hachiman
Level 30
God Stats
0W - 3L
1,200 SR
Queue Stats
5W - 10L
1,356 Elo+
Solo
Da Ji
Da Ji
NailSmile
Da Ji
Level 149
God Stats
6W - 8L
1,684 SR
Queue Stats
81W - 81L
1,586 Elo+
Party 1
Osiris
Osiris
TataYolo
Osiris
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 140L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
Tekn0
Kukulkan
Level 131
God Stats
0W - 1L
1,176 SR
Queue Stats
58W - 57L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,420
713
5,465
1,798
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 1
5,847
650
4,867
4,522
2,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Ketkin
Bastet
8
0 / 1 / 1
4,732
526
794
5,303
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
11
1 / 0 / 0
6,016
668
3,758
4,357
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 2
5,162
574
1,322
8,374
3,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 1 / 3
5,032
559
4,171
7,088
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
M7mdShaRK
Hachiman
6
0 / 1 / 1
4,166
463
2,095
3,052
399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
NailSmile
Da Ji
8
2 / 2 / 2
4,985
554
3,118
7,488
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
TataYolo
Osiris
9
0 / 1 / 1
4,808
534
2,067
5,160
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Tekn0
Kukulkan
9
1 / 2 / 1
5,172
575
2,775
3,456
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
5
5
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
3
3.5
W
4
0
2
5
W
1
1
1
1.5
W
Bastet
Ketkin
Bastet
0
1
1
0.5
L
Hachiman
M7mdShaRK
Hachiman
0
1
1
0.5
W
Heimdallr
1
0
0
1
L
Da Ji
NailSmile
Da Ji
2
2
2
1.5
L
Osiris
TataYolo
Osiris
0
1
1
0.5
L
Kukulkan
Tekn0
Kukulkan
1
2
1
0.75
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,206
Damage
14,226
24,354
Taken
26,244
9,173
Mitigated
10,052
10,963
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,171
391
0
1,970
7,088
4,274
0
3,176
3,912
11,271
0
W
5,465
1,816
0
663
1,798
500
0
463
1,335
42,421
0
W
4,867
203
0
2,044
4,522
2,180
0
248
4,274
36,158
0
W
Bastet
Ketkin
Bastet
794
127
0
2,354
5,303
1,464
0
1,104
4,199
0
14,726
L
Hachiman
M7mdShaRK
Hachiman
2,095
1,182
0
1,230
3,052
399
0
82
2,957
0
18,246
W
Heimdallr
3,758
3,075
0
2,507
4,357
1,248
0
889
3,468
0
44,117
L
Da Ji
NailSmile
Da Ji
3,118
831
0
2,725
7,488
1,953
0
4,176
3,312
0
23,029
L
Osiris
TataYolo
Osiris
2,067
812
0
2,167
5,160
2,259
0
2,489
2,671
0
23,894
L
Kukulkan
Tekn0
Kukulkan
2,775
191
0
566
3,456
1,167
0
1,731
1,725
28,188
0
W
1,322
218
884
2,511
8,374
3,781
0
4,242
4,132
7,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
24,163
322
Minions Killed
215
0
Camps Cleared
0
829,387
Distance Traveled
850,020
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,032
559
17
2
0
179,577
2
W
Hera
6,420
713
93
10
0
190,429
1
W
Anubis
5,847
650
74
8
0
144,048
3
W
Bastet
4,732
526
42
5
0
182,649
3
L
Hachiman
4,166
463
30
3
0
140,032
1
W
Heimdallr
6,016
668
96
11
0
153,293
2
L
Da Ji
4,985
554
44
5
0
181,436
2
L
Osiris
4,808
534
59
7
0
192,416
3
L
Kukulkan
5,172
575
65
7
0
156,559
4
W
Ymir
5,162
574
17
2
0
158,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role