Player Matchup

Vulcan
Vulcan
DERSistheWORD
Vulcan
Level 46
God Stats
81W - 113L
1,305 SR
Queue Stats
675W - 726L
1,289 Elo+
Solo
Sylvanus
Sylvanus
Dorsaw
Sylvanus
Level 159
God Stats
2W - 8L
1,202 SR
Queue Stats
316W - 363L
1,409 Elo+
Solo
Cernunnos
Cernunnos
Hotweiners
Cernunnos
Level 49
God Stats
8W - 5L
1,754 SR
Queue Stats
411W - 322L
1,576 Elo+
Party 1
Scylla
Scylla
ReiKurohime_
Scylla
Level 21
God Stats
26W - 25L
1,565 SR
Queue Stats
47W - 72L
1,375 Elo+
Solo
Thor
Thor
Zakk002
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,560 Elo+
Party 1
Team Averages
Level 58
1,465 SR
1,442 Elo+

VS

Team Averages
Level 49
1,451 SR
1,418 Elo+
Discordia
Discordia
AzurePrime
Discordia
Level 67
God Stats
0W - 2L
1,615 SR
Queue Stats
3W - 11L
1,185 Elo+
Solo
Osiris
Osiris
FEDEGAMER20019
Osiris
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,677 Elo+
Solo
Cthulhu
Cthulhu
Gwayy93
Cthulhu
Level 90
God Stats
3W - 6L
1,383 SR
Queue Stats
204W - 206L
1,306 Elo+
Solo
Olorun
Olorun
MaxRiveraCR
Olorun
Level 22
God Stats
2W - 5L
1,445 SR
Queue Stats
34W - 40L
1,501 Elo+
Solo
Izanami
Izanami
Nivek_10K
Izanami
Level 47
God Stats
3W - 10L
1,313 SR
Queue Stats
61W - 86L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
11,311
707
12,398
12,658
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Dorsaw
Sylvanus
18
2 / 0 / 10
11,953
747
11,379
15,760
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Hotweiners
Cernunnos
20
6 / 1 / 8
12,456
779
14,944
16,450
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
18
3 / 0 / 5
11,449
716
7,864
5,595
2,233
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Zakk002
Thor
18
4 / 2 / 5
11,154
697
5,893
13,958
5,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AzurePrime
Discordia
17
1 / 4 / 3
10,126
633
11,538
9,286
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
8,792
550
208
3,563
2,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Gwayy93
Cthulhu
18
1 / 5 / 3
10,459
654
13,302
17,433
13,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
19
2 / 4 / 3
11,481
718
13,224
15,372
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Nivek_10K
Izanami
17
1 / 4 / 0
10,620
664
6,257
15,727
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
18
Kills
5
5
Deaths
18
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
AzurePrime
Discordia
1
4
3
0.63
W
3
2
8
3.5
W
Sylvanus
Dorsaw
Sylvanus
2
0
10
7
L
0
1
0
0
L
Cthulhu
Gwayy93
Cthulhu
1
5
3
0.5
W
Cernunnos
Hotweiners
Cernunnos
6
1
8
10
L
Olorun
2
4
3
0.88
L
Izanami
Nivek_10K
Izanami
1
4
0
0.25
W
Scylla
3
0
5
5.5
W
Thor
Zakk002
Thor
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
44,529
64,421
Taken
61,381
34,401
Mitigated
30,565
28,810
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AzurePrime
Discordia
11,538
117
267
508
9,286
3,194
0
5,816
3,352
33,651
0
W
12,398
1,683
402
2,296
12,658
5,704
679
7,514
5,144
47,481
0
W
Sylvanus
Dorsaw
Sylvanus
11,379
1,438
5,976
9,236
15,760
14,041
1,233
6,994
8,766
29,021
0
L
208
97
0
12
3,563
2,625
0
1,467
2,068
0
2,448
L
Cthulhu
Gwayy93
Cthulhu
13,302
0
308
2,471
17,433
13,056
0
8,388
8,723
43,200
0
W
Cernunnos
Hotweiners
Cernunnos
14,944
8,814
0
9,106
16,450
6,692
3,244
10,841
5,609
0
61,315
L
Olorun
13,224
6,976
1,168
4,970
15,372
6,176
0
6,944
8,249
56,678
0
L
Izanami
Nivek_10K
Izanami
6,257
4,696
0
3,195
15,727
5,514
446
8,245
7,348
0
45,069
W
Scylla
7,864
178
0
0
5,595
2,233
390
2,340
3,255
33,083
0
W
Thor
Zakk002
Thor
5,893
925
0
1,794
13,958
5,731
470
10,375
3,583
0
22,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,323
Gold Earned
51,478
272
Minions Killed
274
0
Camps Cleared
0
1,660,810
Distance Traveled
1,267,208
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,126
633
44
3
0
294,273
2
W
Vulcan
11,311
707
76
5
0
318,469
0
W
Sylvanus
11,953
747
29
2
0
319,320
0
L
Osiris
8,792
550
7
0
0
38,125
0
L
Cthulhu
10,459
654
52
3
0
328,643
0
W
Cernunnos
12,456
779
73
5
0
343,609
0
L
Olorun
11,481
718
85
5
0
288,621
3
L
Izanami
10,620
664
86
5
0
317,546
0
W
Scylla
11,449
716
57
4
0
346,930
0
W
Thor
11,154
697
37
2
0
332,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role