Player Matchup

Danzaburou
Danzaburou
B4LaZssS
Danzaburou
Level 129
God Stats
13W - 6L
1,567 SR
Queue Stats
242W - 217L
1,441 Elo+
Party 1
Sol
Sol
Daneew
Sol
Level 107
God Stats
10W - 6L
1,811 SR
Queue Stats
206W - 196L
1,478 Elo+
Party 1
Ymir
Ymir
christmaspatrik
Ymir
Level 18
God Stats
19W - 15L
1,491 SR
Queue Stats
22W - 20L
1,516 Elo+
Party 1
Team Averages
Level 85
1,623 SR
1,478 Elo+

VS

Team Averages
Level 62
1,500 SR
1,500 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlinProviste
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
krash80650
Kukulkan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B4LaZssS
Danzaburou
12
6 / 3 / 8
8,523
852
8,674
6,706
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Daneew
Sol
13
8 / 1 / 8
9,064
906
14,976
7,555
2,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 11
8,309
831
3,301
10,452
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 4 / 1
6,646
665
6,690
7,221
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 2
7,062
706
5,299
14,353
9,504
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
krash80650
Kukulkan
10
1 / 9 / 2
6,614
661
6,489
9,172
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
5
5
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
1
0.63
L
2
5
2
0.6
W
Danzaburou
B4LaZssS
Danzaburou
6
3
8
3.33
W
Sol
Daneew
Sol
8
1
8
12
W
4
1
11
9.5
L
Kukulkan
krash80650
Kukulkan
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
18,478
24,713
Taken
30,746
14,623
Mitigated
15,860
10,087
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,690
3,188
26
1,414
7,221
2,842
0
2,849
4,372
20,228
2,854
L
5,299
1,509
0
3,931
14,353
9,504
244
9,132
5,221
0
16,073
W
Danzaburou
B4LaZssS
Danzaburou
8,674
3,355
0
2,361
6,706
2,425
1,377
3,474
3,232
0
24,050
W
Sol
Daneew
Sol
14,976
6,985
0
3,849
7,555
2,857
1,412
3,245
4,310
42,786
1,574
W
3,301
622
359
3,518
10,452
9,341
222
5,880
4,572
7,183
0
L
Kukulkan
krash80650
Kukulkan
6,489
1,280
0
0
9,172
3,514
0
6,218
2,954
15,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
20,322
99
Minions Killed
88
3
Camps Cleared
5
505,055
Distance Traveled
455,978
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,646
665
52
5
2
145,431
1
L
Chaac
7,062
706
18
2
2
169,023
4
W
Danzaburou
8,523
852
31
3
2
156,010
2
W
Sol
9,064
906
66
7
1
177,953
0
W
Ymir
8,309
831
2
0
0
171,092
1
L
Kukulkan
6,614
661
18
2
1
141,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role