Player Matchup

Terra
Terra
Beepwreck
Terra
Level 146
God Stats
22W - 1L
2,040 SR
Queue Stats
277W - 40L
1,968 Elo+
Party 1
Ra
Ra
Grimm
Ra
Level 160
God Stats
24W - 2L
1,877 SR
Queue Stats
566W - 73L
1,918 Elo+
Party 1
Achilles
Achilles
LetsGetThatBread
Achilles
Level 156
God Stats
7W - 2L
1,908 SR
Queue Stats
457W - 61L
1,968 Elo+
Party 1
Da Ji
Da Ji
SneakyShandris
Da Ji
Level 160
God Stats
14W - 1L
1,712 SR
Queue Stats
608W - 79L
1,956 Elo+
Party 1
Chronos
Chronos
TeddyInATuxedo
Chronos
Level 160
God Stats
18W - 3L
1,967 SR
Queue Stats
426W - 55L
1,970 Elo+
Party 1
Team Averages
Level 156
1,901 SR
1,956 Elo+

VS

Team Averages
Level 129
1,564 SR
1,630 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CheeseBeluga
Nike
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
82W - 83L
1,633 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DTDlizard
Morgan Le Fay
Level 147
God Stats
11W - 12L
1,749 SR
Queue Stats
68W - 61L
1,685 Elo+
Solo
Hercules
Hercules
DeadAdventure
Hercules
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 32L
1,621 Elo+
Solo
Rama
Rama
OttoChan
Rama
Level 103
God Stats
1W - 3L
1,573 SR
Queue Stats
155W - 141L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Beepwreck
Terra
14
1 / 2 / 12
8,190
819
5,567
12,570
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
17
5 / 0 / 6
8,908
891
6,314
3,292
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 10
8,180
818
15,759
12,149
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 3 / 4
9,777
978
12,636
8,241
3,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 10
8,315
832
8,037
8,569
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 2 / 2
7,757
776
7,675
8,147
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 5
6,927
693
6,586
13,328
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DTDlizard
Morgan Le Fay
14
3 / 5 / 2
7,762
776
9,221
6,962
1,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
DeadAdventure
Hercules
13
0 / 6 / 3
7,153
715
5,557
18,259
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
14
2 / 4 / 2
7,974
797
4,726
9,898
2,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
22
Kills
7
7
Deaths
22
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
2
1.5
W
Terra
Beepwreck
Terra
1
2
12
3.5
L
0
5
5
0.5
L
Morgan Le Fay
DTDlizard
Morgan Le Fay
3
5
2
0.8
L
Hercules
DeadAdventure
Hercules
0
6
3
0.25
W
Ra
5
0
6
8
W
4
1
10
9
L
Rama
2
4
2
0.75
W
11
3
4
4.33
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,313
Damage
33,765
44,821
Taken
56,594
30,240
Mitigated
31,626
14,365
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,675
475
0
702
8,147
2,462
0
2,322
5,718
0
25,158
W
Terra
Beepwreck
Terra
5,567
556
1,406
2,689
12,570
13,347
149
2,225
10,212
10,523
0
L
6,586
390
0
1,217
13,328
9,450
0
5,617
7,539
0
13,981
L
Morgan Le Fay
DTDlizard
Morgan Le Fay
9,221
447
0
451
6,962
1,806
0
1,178
5,784
25,048
0
L
Hercules
DeadAdventure
Hercules
5,557
870
235
5,043
18,259
15,446
0
7,780
10,049
126
15,407
W
Ra
6,314
1,088
4,284
1,955
3,292
1,419
0
406
2,886
33,692
0
W
15,759
3,993
0
1,675
12,149
8,630
504
2,269
9,679
0
24,840
L
Rama
4,726
3,387
0
1,623
9,898
2,462
0
3,021
6,694
0
26,306
W
12,636
3,249
0
303
8,241
3,746
0
2,294
5,861
0
33,374
W
8,037
3,389
0
2,053
8,569
3,098
3,132
2,153
6,224
40,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
37,573
239
Minions Killed
168
0
Camps Cleared
0
1,212,128
Distance Traveled
1,012,131
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,757
776
30
3
0
214,335
3
W
Terra
8,190
819
16
2
0
249,918
0
L
Nike
6,927
693
11
1
0
194,036
3
L
Morgan Le Fay
7,762
776
40
4
0
210,092
4
L
Hercules
7,153
715
26
3
0
190,333
1
W
Ra
8,908
891
77
8
0
230,722
3
W
Achilles
8,180
818
24
2
0
274,979
2
L
Rama
7,974
797
61
6
0
203,335
1
W
Da Ji
9,777
978
44
4
0
227,633
0
W
Chronos
8,315
832
78
8
0
228,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role