Player Matchup

Nemesis
Nemesis
BabyIvy-
Nemesis
Level 68
God Stats
18W - 35L
1,395 SR
Queue Stats
305W - 431L
1,268 Elo+
Solo
Artemis
Artemis
Exoudian
Artemis
Level 39
God Stats
1W - 4L
1,210 SR
Queue Stats
40W - 52L
1,520 Elo+
Solo
Anubis
Anubis
Stoles
Anubis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,387 Elo+
Solo
Team Averages
Level 52
1,369 SR
1,392 Elo+

VS

Team Averages
Level 83
1,660 SR
1,658 Elo+
Fenrir
Fenrir
 
Fenrir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Hamzurglar
Eset
Level 125
God Stats
15W - 8L
1,981 SR
Queue Stats
127W - 94L
1,766 Elo+
Party 1
Charybdis
Charybdis
SlayinSloths
Charybdis
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BabyIvy-
Nemesis
11
2 / 4 / 4
7,918
660
3,777
16,024
6,365
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Exoudian
Artemis
12
4 / 7 / 4
8,353
696
10,465
11,404
2,850
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Stoles
Anubis
12
2 / 5 / 4
8,261
688
5,693
9,098
3,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 8
9,625
802
8,329
6,858
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 3 / 6
9,803
817
14,039
10,255
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SlayinSloths
Charybdis
14
3 / 3 / 12
9,596
800
9,081
7,908
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
16
16
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
8
5
L
Nemesis
BabyIvy-
Nemesis
2
4
4
1
L
Artemis
Exoudian
Artemis
4
7
4
0.86
W
7
3
6
3.33
W
Charybdis
SlayinSloths
Charybdis
3
3
12
3
L
Anubis
Stoles
Anubis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,935
Damage
31,449
36,526
Taken
25,021
12,422
Mitigated
9,004
4,589
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,329
757
269
1,825
6,858
3,994
740
2,135
4,723
0
17,744
L
Nemesis
BabyIvy-
Nemesis
3,777
880
176
2,609
16,024
6,365
0
5,027
10,415
0
15,990
L
Artemis
Exoudian
Artemis
10,465
5,132
0
405
11,404
2,850
0
4,370
6,674
0
26,668
W
14,039
1,301
702
3,615
10,255
2,871
474
1,739
8,516
36,951
0
W
Charybdis
SlayinSloths
Charybdis
9,081
3,991
0
987
7,908
2,139
1,370
2,157
5,751
0
34,426
L
Anubis
Stoles
Anubis
5,693
109
0
1,399
9,098
3,207
114
4,353
4,446
25,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
29,024
111
Minions Killed
148
3
Camps Cleared
7
592,704
Distance Traveled
662,103
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,625
802
19
2
3
222,046
0
L
Nemesis
7,918
660
29
2
2
211,366
0
L
Artemis
8,353
696
30
3
0
190,689
4
W
Eset
9,803
817
71
6
2
227,633
2
W
Charybdis
9,596
800
58
5
2
212,424
1
L
Anubis
8,261
688
52
4
1
190,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role