Player Matchup

Gilgamesh
Gilgamesh
IamPers0n
Gilgamesh
Level 86
God Stats
43W - 30L
1,634 SR
Queue Stats
226W - 210L
1,573 Elo+
Party 2
Ra
Ra
Idovoices7
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Ares
Ares
Scinnohbombodart
Ares
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
rangersheir
King Arthur
Level 28
God Stats
22W - 23L
1,388 SR
Queue Stats
183W - 166L
1,587 Elo+
Party 3
Izanami
Izanami
xcupcakexlo
Izanami
Level 129
God Stats
15W - 11L
1,635 SR
Queue Stats
358W - 333L
1,640 Elo+
Party 3
Team Averages
Level 53
1,531 SR
1,560 Elo+

VS

Team Averages
Level 56
1,509 SR
1,598 Elo+
Cthulhu
Cthulhu
DjSpit
Cthulhu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,731 Elo+
Party 1
Thor
Thor
LilDiglet
Thor
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 34L
1,731 Elo+
Party 1
Artio
Artio
NineteenWhales
Artio
Level 48
God Stats
15W - 13L
1,500 SR
Queue Stats
435W - 425L
1,519 Elo+
Solo
Apollo
Apollo
omari18
Apollo
Level 109
God Stats
4W - 8L
1,500 SR
Queue Stats
388W - 401L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
thunt81492
Baron Samedi
Level 47
God Stats
8W - 9L
1,545 SR
Queue Stats
256W - 260L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IamPers0n
Gilgamesh
16
5 / 2 / 2
9,455
591
9,563
13,537
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 4
8,464
529
2,714
9,929
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 5
7,874
492
6,941
10,053
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
rangersheir
King Arthur
14
0 / 5 / 1
7,780
486
2,502
9,807
6,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xcupcakexlo
Izanami
16
6 / 2 / 5
10,003
625
15,151
12,078
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DjSpit
Cthulhu
15
2 / 2 / 4
9,201
575
10,924
12,730
16,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
13
4 / 4 / 3
8,176
511
4,458
10,288
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 5
7,966
498
6,414
16,382
15,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
omari18
Apollo
10
1 / 2 / 1
6,582
411
4,265
6,581
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
thunt81492
Baron Samedi
15
9 / 4 / 0
9,253
578
11,412
11,853
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
15
Kills
17
17
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DjSpit
Cthulhu
2
2
4
2
W
Gilgamesh
IamPers0n
Gilgamesh
5
2
2
3
W
2
7
4
0.57
L
Thor
4
4
3
1.38
L
1
3
5
1.17
W
2
1
5
4.5
L
Apollo
omari18
Apollo
1
2
1
0.75
W
King Arthur
rangersheir
King Arthur
0
5
1
0.1
L
Baron Samedi
thunt81492
Baron Samedi
9
4
0
2.25
W
Izanami
xcupcakexlo
Izanami
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,871
Damage
37,473
55,404
Taken
57,834
29,171
Mitigated
42,998
12,437
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DjSpit
Cthulhu
10,924
658
363
2,794
12,730
16,684
0
1,790
10,746
53,405
0
W
Gilgamesh
IamPers0n
Gilgamesh
9,563
3,964
0
3,154
13,537
5,745
0
5,556
7,680
0
64,875
W
2,714
526
113
1,855
9,929
4,113
1,225
7,121
2,727
38,325
0
L
Thor
4,458
935
0
2,654
10,288
3,486
720
776
8,892
0
41,019
L
6,414
1,304
1,079
5,352
16,382
15,826
87
3,765
12,617
21,311
0
W
6,941
398
0
2,198
10,053
8,537
201
5,274
4,738
17,088
0
L
Apollo
omari18
Apollo
4,265
2,598
0
1,782
6,581
1,656
486
1,030
5,551
0
36,856
W
King Arthur
rangersheir
King Arthur
2,502
512
0
556
9,807
6,395
608
3,767
5,467
0
38,731
L
Baron Samedi
thunt81492
Baron Samedi
11,412
1,056
1,088
3,372
11,853
5,346
314
2,294
9,559
55,679
0
W
Izanami
xcupcakexlo
Izanami
15,151
10,772
0
4,561
12,078
4,381
3,314
5,995
6,042
0
82,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
41,178
430
Minions Killed
366
0
Camps Cleared
0
1,537,655
Distance Traveled
1,347,790
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,201
575
99
6
0
285,897
3
W
Gilgamesh
9,455
591
109
7
0
355,558
3
W
Ra
8,464
529
79
5
0
267,609
1
L
Thor
8,176
511
80
5
0
272,991
5
L
Artio
7,966
498
43
3
0
309,309
0
W
Ares
7,874
492
16
1
0
318,530
5
L
Apollo
6,582
411
66
4
0
201,391
3
W
King Arthur
7,780
486
80
5
0
299,049
3
L
Baron Samedi
9,253
578
78
5
0
278,202
1
W
Izanami
10,003
625
146
9
0
296,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role