Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Austenlegend
Cerberus
Level 108
God Stats
6W - 5L
1,453 SR
Queue Stats
23W - 36L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
OnnimusPrime
Heimdallr
Level 147
God Stats
11W - 24L
1,404 SR
Queue Stats
197W - 204L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
Zinq x MeRkzZ
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 118L
1,586 Elo+
Solo
Team Averages
Level 131
1,471 SR
1,485 Elo+

VS

Team Averages
Level 135
1,475 SR
1,604 Elo+
Ares
Ares
EDC El DIABLO
Ares
Level 126
God Stats
1W - 1L
1,163 SR
Queue Stats
96W - 77L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
EDCPsycho
Jing Wei
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 204L
1,638 Elo+
Party 1
Mulan
Mulan
WonG_GuYY
Mulan
Level 146
God Stats
1W - 0L
1,306 SR
Queue Stats
31W - 28L
1,500 Elo+
Solo
Merlin
Merlin
juanjose648
Merlin
Level 123
God Stats
17W - 5L
1,907 SR
Queue Stats
158W - 173L
1,587 Elo+
Solo
Cliodhna
Cliodhna
lLaStl lHeRo
Cliodhna
Level 124
God Stats
10W - 12L
1,500 SR
Queue Stats
203W - 158L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 6 / 3
10,749
566
11,117
16,379
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
 
Hera
15
2 / 5 / 5
9,805
516
10,698
9,168
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Austenlegend
Cerberus
16
4 / 3 / 5
10,649
560
11,838
21,802
22,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
OnnimusPrime
Heimdallr
18
2 / 5 / 6
10,727
565
11,586
16,517
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
16
0 / 3 / 2
9,981
525
12,190
20,680
12,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
8,548
450
5,814
16,936
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
EDCPsycho
Jing Wei
18
6 / 3 / 7
11,489
605
17,311
17,131
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
WonG_GuYY
Mulan
18
3 / 1 / 3
10,528
554
15,469
16,238
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
18
9 / 3 / 3
10,833
570
14,611
10,075
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
lLaStl lHeRo
Cliodhna
16
4 / 2 / 6
9,893
521
10,543
16,009
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
14
Kills
22
22
Deaths
14
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
6
3
1.25
L
Hera
 
Hera
2
5
5
0.9
L
Cerberus
Austenlegend
Cerberus
4
3
5
2.17
W
0
5
8
0.8
W
Jing Wei
EDCPsycho
Jing Wei
6
3
7
3.17
L
Heimdallr
OnnimusPrime
Heimdallr
2
5
6
1
W
Mulan
WonG_GuYY
Mulan
3
1
3
4.5
L
Guan Yu
0
3
2
0.33
W
Merlin
9
3
3
3.5
W
Cliodhna
lLaStl lHeRo
Cliodhna
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,429
Damage
63,748
84,546
Taken
76,389
50,751
Mitigated
43,527
24,408
Healing
23,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,117
2,929
0
5,693
16,379
6,296
0
2,614
13,444
0
72,164
L
Hera
 
Hera
10,698
2,242
0
1,607
9,168
2,338
0
3,912
5,001
64,999
0
L
Cerberus
Austenlegend
Cerberus
11,838
345
145
6,868
21,802
22,283
0
6,213
15,224
37,277
5,222
W
5,814
257
0
1,325
16,936
16,552
0
4,254
12,600
32,321
0
W
Jing Wei
EDCPsycho
Jing Wei
17,311
14,545
0
8,929
17,131
5,389
0
4,731
12,316
0
92,118
L
Heimdallr
OnnimusPrime
Heimdallr
11,586
5,510
0
5,846
16,517
6,951
714
1,980
14,409
0
83,883
W
Mulan
WonG_GuYY
Mulan
15,469
2,415
469
6,562
16,238
13,251
400
3,399
12,811
1,562
73,962
L
Guan Yu
12,190
2,835
121
4,128
20,680
12,883
378
5,288
14,369
6,620
66,856
W
Merlin
14,611
413
0
952
10,075
3,126
799
5,569
4,428
65,233
0
W
Cliodhna
lLaStl lHeRo
Cliodhna
10,543
2,124
0
4,777
16,009
5,209
0
4,740
11,123
0
68,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,911
Gold Earned
51,291
616
Minions Killed
613
0
Camps Cleared
0
1,795,550
Distance Traveled
1,987,939
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,749
566
118
6
0
374,452
2
L
Hera
9,805
516
127
7
0
325,350
4
L
Cerberus
10,649
560
68
4
0
388,277
7
W
Ares
8,548
450
37
2
0
336,079
7
W
Jing Wei
11,489
605
173
9
0
391,628
3
L
Heimdallr
10,727
565
154
8
0
340,584
6
W
Mulan
10,528
554
167
9
0
399,106
7
L
Guan Yu
9,981
525
149
8
0
366,887
4
W
Merlin
10,833
570
131
7
0
359,962
1
W
Cliodhna
9,893
521
105
6
0
501,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role