Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KiivasPervo
Sylvanus
Level 28
God Stats
3W - 0L
1,820 SR
Queue Stats
5W - 2L
1,695 Elo+
Party 2
Team Averages
Level 102
1,607 SR
1,565 Elo+

VS

Team Averages
Level 58
1,420 SR
1,314 Elo+
Cernunnos
Cernunnos
BIG_SERBLOOD
Cernunnos
Level 64
God Stats
21W - 25L
1,482 SR
Queue Stats
39W - 87L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
MANIACTR
Gilgamesh
Level 63
God Stats
31W - 67L
1,318 SR
Queue Stats
38W - 86L
1,328 Elo+
Party 1
Hades
Hades
bugrasea
Hades
Level 46
God Stats
20W - 26L
1,460 SR
Queue Stats
31W - 76L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
9 / 0 / 3
8,961
896
13,764
8,143
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
 
Fenrir
11
1 / 3 / 6
7,039
704
3,618
6,574
2,293
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
KiivasPervo
Sylvanus
12
2 / 1 / 10
8,370
837
3,495
8,290
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIG_SERBLOOD
Cernunnos
11
0 / 3 / 3
6,290
629
6,695
7,641
2,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MANIACTR
Gilgamesh
9
1 / 4 / 1
6,041
604
5,154
9,139
3,225
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
bugrasea
Hades
10
2 / 5 / 1
6,445
645
6,122
9,311
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
3
10.5
W
Fenrir
 
Fenrir
1
3
6
1.33
L
Cernunnos
BIG_SERBLOOD
Cernunnos
0
3
3
0.5
W
Sylvanus
KiivasPervo
Sylvanus
2
1
10
7
L
Gilgamesh
MANIACTR
Gilgamesh
1
4
1
0.38
L
Hades
bugrasea
Hades
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
17,971
23,007
Taken
26,091
12,663
Mitigated
9,853
11,709
Healing
2,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,764
7,137
0
5,863
8,143
3,364
2,415
1,365
6,778
44,262
5,060
W
Fenrir
 
Fenrir
3,618
990
0
906
6,574
2,293
88
2,057
4,517
0
12,423
L
Cernunnos
BIG_SERBLOOD
Cernunnos
6,695
2,806
0
1,002
7,641
2,589
0
4,842
2,799
0
18,262
W
Sylvanus
KiivasPervo
Sylvanus
3,495
391
1,192
3,748
8,290
7,006
368
3,025
5,265
9,737
0
L
Gilgamesh
MANIACTR
Gilgamesh
5,154
1,904
0
340
9,139
3,225
0
5,238
3,901
0
14,713
L
Hades
bugrasea
Hades
6,122
272
53
1,008
9,311
4,039
0
6,053
3,258
22,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
18,776
112
Minions Killed
102
4
Camps Cleared
5
509,576
Distance Traveled
496,744
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,961
896
84
8
2
180,445
5
W
Fenrir
7,039
704
16
2
2
179,912
4
L
Cernunnos
6,290
629
34
3
0
164,947
1
W
Sylvanus
8,370
837
12
1
0
149,219
4
L
Gilgamesh
6,041
604
28
3
1
168,252
3
L
Hades
6,445
645
40
4
4
163,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role