Player Matchup

Chaac
Chaac
TinTin242479
Chaac
Level 75
God Stats
5W - 11L
1,567 SR
Queue Stats
81W - 136L
1,269 Elo+
Party 1
Anubis
Anubis
V183Z
Anubis
Level 75
God Stats
3W - 8L
1,415 SR
Queue Stats
43W - 87L
1,234 Elo+
Party 1
Hercules
Hercules
iPro SnakeBite
Hercules
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
131W - 196L
1,269 Elo+
Party 1
Team Averages
Level 84
1,494 SR
1,257 Elo+

VS

Team Averages
Level 100
1,473 SR
1,572 Elo+
Ne Zha
Ne Zha
Blazer606
Ne Zha
Level 126
God Stats
6W - 6L
1,582 SR
Queue Stats
160W - 160L
1,588 Elo+
Party 2
Nox
Nox
Rajaung Rage
Nox
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,642 Elo+
Party 2
Mulan
Mulan
TOXIC Tyler UK
Mulan
Level 85
God Stats
5W - 4L
1,338 SR
Queue Stats
60W - 51L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
10,273
685
13,316
21,151
15,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
V183Z
Anubis
14
3 / 8 / 4
9,618
641
8,618
14,306
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
13
4 / 8 / 3
10,029
669
8,701
19,239
12,761
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blazer606
Ne Zha
17
10 / 3 / 10
11,759
784
17,442
13,389
4,710
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
4 / 0 / 15
11,385
759
14,863
7,172
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 11
11,609
774
17,219
20,255
18,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
9
Kills
21
21
Deaths
9
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blazer606
Ne Zha
10
3
10
5
W
4
0
15
11.5
W
7
6
11
2.08
L
2
5
7
1.1
L
Anubis
V183Z
Anubis
3
8
4
0.63
L
Hercules
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,635
Damage
49,524
54,696
Taken
40,816
34,452
Mitigated
26,402
12,679
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blazer606
Ne Zha
17,442
4,488
0
6,008
13,389
4,710
0
2,462
10,927
0
47,924
W
14,863
1,677
0
1,796
7,172
2,822
484
1,169
6,003
47,272
0
W
17,219
3,066
208
5,611
20,255
18,870
278
5,451
14,804
0
36,170
L
13,316
2,438
146
6,809
21,151
15,427
0
6,806
14,345
0
34,866
L
Anubis
V183Z
Anubis
8,618
411
467
1,724
14,306
6,264
0
2,829
11,477
28,042
0
L
Hercules
8,701
3,156
305
3,228
19,239
12,761
0
5,451
13,788
145
22,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
34,753
135
Minions Killed
157
4
Camps Cleared
8
704,566
Distance Traveled
841,799
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,759
784
43
3
3
309,951
0
W
Nox
11,385
759
78
5
4
265,401
2
W
Mulan
11,609
774
36
2
1
266,447
1
L
Chaac
10,273
685
52
3
1
251,213
1
L
Anubis
9,618
641
47
3
1
203,295
2
L
Hercules
10,029
669
36
2
2
250,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role