Player Matchup

Zeus
Zeus
Alex Rocks 610
Zeus
Level 82
God Stats
3W - 1L
1,721 SR
Queue Stats
15W - 8L
1,714 Elo+
Solo
Bakasura
Bakasura
DarthMuff69
Bakasura
Level 123
God Stats
11W - 10L
1,500 SR
Queue Stats
333W - 349L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
EmanuelGC44
Sun Wukong
Level 109
God Stats
5W - 8L
1,161 SR
Queue Stats
328W - 346L
1,417 Elo+
Solo
Artemis
Artemis
WFD-13C
Artemis
Level 59
God Stats
7W - 15L
1,261 SR
Queue Stats
34W - 48L
1,326 Elo+
Party 2
Cerberus
Cerberus
xtckilz
Cerberus
Level 128
God Stats
6W - 5L
1,660 SR
Queue Stats
349W - 358L
1,452 Elo+
Party 2
Team Averages
Level 100
1,461 SR
1,470 Elo+

VS

Team Averages
Level 118
1,574 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ChowLowMane
Ymir
Level 159
God Stats
32W - 22L
1,689 SR
Queue Stats
335W - 384L
1,416 Elo+
Party 1
Medusa
Medusa
DlETER69
Medusa
Level 157
God Stats
34W - 23L
1,713 SR
Queue Stats
69W - 77L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JAYGO CAKE
Cu Chulainn
Level 129
God Stats
17W - 10L
1,418 SR
Queue Stats
211W - 200L
1,561 Elo+
Solo
Thanatos
Thanatos
josejuan-elgrang
Thanatos
Level 66
God Stats
24W - 40L
1,548 SR
Queue Stats
239W - 304L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,527
705
1,062
1,929
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
DarthMuff69
Bakasura
5
0 / 2 / 0
3,107
621
1,051
3,480
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
EmanuelGC44
Sun Wukong
5
0 / 2 / 0
3,108
622
1,834
3,487
1,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
WFD-13C
Artemis
1
0 / 1 / 0
2,476
495
1,026
696
81
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
xtckilz
Cerberus
4
1 / 3 / 0
3,171
634
743
3,750
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 1 / 1
3,796
759
810
2,312
724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
2 / 0 / 2
3,567
713
1,602
2,116
654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
DlETER69
Medusa
5
3 / 2 / 1
3,845
769
2,344
2,147
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
JAYGO CAKE
Cu Chulainn
6
2 / 0 / 0
3,772
754
2,434
3,534
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
1 / 0 / 2
3,534
707
1,698
3,079
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
9
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
L
1
1
0
1
W
2
0
2
3
L
Bakasura
DarthMuff69
Bakasura
0
2
0
0
W
Medusa
DlETER69
Medusa
3
2
1
1.75
L
Sun Wukong
EmanuelGC44
Sun Wukong
0
2
0
0
W
Cu Chulainn
JAYGO CAKE
Cu Chulainn
2
0
0
2
L
Artemis
WFD-13C
Artemis
0
1
0
0
W
1
0
2
2
L
Cerberus
xtckilz
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,716
Damage
8,888
13,342
Taken
13,188
4,403
Mitigated
4,276
3,860
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
810
386
0
1,023
2,312
724
0
996
1,250
11,550
1,840
L
1,062
297
0
500
1,929
466
0
608
1,321
12,658
0
W
1,602
932
0
201
2,116
654
0
498
1,569
5,071
705
L
Bakasura
DarthMuff69
Bakasura
1,051
793
0
1,600
3,480
768
0
424
3,056
0
8,350
W
Medusa
DlETER69
Medusa
2,344
1,346
283
187
2,147
458
721
245
1,902
0
12,986
L
Sun Wukong
EmanuelGC44
Sun Wukong
1,834
264
0
1,322
3,487
1,611
0
0
3,287
0
11,675
W
Cu Chulainn
JAYGO CAKE
Cu Chulainn
2,434
515
0
1,853
3,534
1,776
0
0
3,534
0
15,401
L
Artemis
WFD-13C
Artemis
1,026
1,026
0
55
696
81
0
238
458
0
2,312
W
1,698
356
0
3,230
3,079
664
0
0
3,057
0
9,791
L
Cerberus
xtckilz
Cerberus
743
90
7
376
3,750
1,477
0
802
2,948
5,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,389
Gold Earned
18,514
101
Minions Killed
115
0
Camps Cleared
0
426,511
Distance Traveled
494,231
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,796
759
29
6
0
101,293
0
L
Zeus
3,527
705
31
6
0
87,947
2
W
Ymir
3,567
713
11
2
0
104,647
3
L
Bakasura
3,107
621
33
7
0
117,068
0
W
Medusa
3,845
769
22
4
0
89,865
0
L
Sun Wukong
3,108
622
20
4
0
96,642
0
W
Cu Chulainn
3,772
754
30
6
0
92,322
0
L
Artemis
2,476
495
3
1
0
33,235
0
W
Thanatos
3,534
707
23
5
0
106,104
0
L
Cerberus
3,171
634
14
3
0
91,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role