Player Matchup

Cerberus
Cerberus
Conaich
Cerberus
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
302W - 303L
1,440 Elo+
Solo
Ullr
Ullr
Creatlach
Ullr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 48L
1,604 Elo+
Party 2
Serqet
Serqet
DejauSkersa
Serqet
Level 159
God Stats
12W - 10L
1,500 SR
Queue Stats
130W - 131L
1,422 Elo+
Solo
King Arthur
King Arthur
Snomio
King Arthur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 78L
1,621 Elo+
Party 2
Agni
Agni
palecircus
Agni
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,642 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,546 Elo+

VS

Team Averages
Level 140
1,397 SR
1,566 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lehem
Bacchus
Level 148
God Stats
2W - 4L
1,185 SR
Queue Stats
18W - 24L
1,513 Elo+
Solo
Neith
Neith
MéLe
Neith
Level 156
God Stats
6W - 9L
1,239 SR
Queue Stats
567W - 618L
1,657 Elo+
Solo
Vulcan
Vulcan
defi
Vulcan
Level 120
God Stats
16W - 11L
1,598 SR
Queue Stats
95W - 81L
1,590 Elo+
Party 1
Cerberus
Cerberus
maruos
Cerberus
Level 116
God Stats
9W - 5L
1,464 SR
Queue Stats
93W - 93L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Conaich
Cerberus
14
2 / 4 / 4
8,933
470
8,833
18,367
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
16
1 / 4 / 2
9,354
492
7,744
12,666
2,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
17
6 / 2 / 3
10,701
563
9,583
13,824
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Snomio
King Arthur
17
3 / 4 / 3
10,248
539
14,955
18,711
12,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 5
9,036
476
10,034
10,341
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
6 / 4 / 2
10,833
570
11,162
20,543
17,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Lehem
Bacchus
15
3 / 0 / 12
9,941
523
10,734
17,355
21,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
MéLe
Neith
17
3 / 3 / 9
10,244
539
7,613
10,568
3,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
defi
Vulcan
17
3 / 2 / 4
10,686
562
13,640
10,599
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
maruos
Cerberus
16
5 / 3 / 6
9,942
523
8,738
14,492
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
20
20
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
4
2
1.75
L
Cerberus
Conaich
Cerberus
2
4
4
1
L
Ullr
1
4
2
0.5
L
Serqet
6
2
3
3.75
W
Bacchus
Lehem
Bacchus
3
0
12
9
W
Neith
MéLe
Neith
3
3
9
2.5
L
King Arthur
Snomio
King Arthur
3
4
3
1.13
W
Vulcan
defi
Vulcan
3
2
4
2.5
W
Cerberus
maruos
Cerberus
5
3
6
2.67
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,149
Damage
51,887
73,909
Taken
73,557
37,279
Mitigated
53,123
10,651
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,162
2,877
1,532
8,298
20,543
17,936
76
1,285
18,972
0
71,065
L
Cerberus
Conaich
Cerberus
8,833
673
0
3,642
18,367
14,337
0
8,016
9,375
33,864
1,344
L
Ullr
7,744
1,905
0
1,022
12,666
2,920
0
6,506
6,076
0
73,738
L
Serqet
9,583
1,421
0
1,625
13,824
4,487
0
5,647
7,858
0
59,561
W
Bacchus
Lehem
Bacchus
10,734
2,020
0
1,780
17,355
21,856
0
7,034
8,815
33,261
0
W
Neith
MéLe
Neith
7,613
2,997
0
2,524
10,568
3,971
1,552
2,240
8,188
0
79,971
L
King Arthur
Snomio
King Arthur
14,955
1,039
0
3,276
18,711
12,999
0
4,693
13,502
0
79,791
W
Vulcan
defi
Vulcan
13,640
3,256
0
844
10,599
2,687
862
4,356
5,119
89,195
0
W
Cerberus
maruos
Cerberus
8,738
257
0
1,869
14,492
6,673
0
2,366
11,764
60,504
0
L
10,034
934
0
1,086
10,341
2,536
0
7,864
2,236
59,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,272
Gold Earned
51,646
575
Minions Killed
640
0
Camps Cleared
0
1,868,747
Distance Traveled
1,968,330
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,833
570
151
8
0
393,877
8
L
Cerberus
8,933
470
81
4
0
361,725
7
L
Ullr
9,354
492
142
7
0
361,133
6
L
Serqet
10,701
563
98
5
0
424,517
5
W
Bacchus
9,941
523
45
2
0
415,727
8
W
Neith
10,244
539
152
8
0
359,442
5
L
King Arthur
10,248
539
137
7
0
380,755
5
W
Vulcan
10,686
562
187
10
0
405,359
4
W
Cerberus
9,942
523
105
6
0
393,925
0
L
Agni
9,036
476
117
6
0
340,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role