Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CTLF7
Mercury
Level 13
God Stats
3W - 2L
1,680 SR
Queue Stats
22W - 41L
1,339 Elo+
Solo
Vamana
Vamana
Geezoos-Crisp
Vamana
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,336 Elo+
Solo
Arachne
Arachne
Godofwar6001036
Arachne
Level 32
God Stats
3W - 6L
1,342 SR
Queue Stats
89W - 120L
1,422 Elo+
Solo
Hera
Hera
banggotem93
Hera
Level 28
God Stats
2W - 3L
1,381 SR
Queue Stats
42W - 49L
1,449 Elo+
Solo
Team Averages
Level 32
1,481 SR
1,409 Elo+

VS

Team Averages
Level 44
1,474 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dake-Dorian21
Ah Muzen Cab
Level 81
God Stats
5W - 3L
1,143 SR
Queue Stats
50W - 52L
1,440 Elo+
Party 1
Geb
Geb
FEDEGAMER20019
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XboxBadboi420
Cthulhu
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 34L
1,500 Elo+
Solo
Discordia
Discordia
kanak_98
Discordia
Level 88
God Stats
5W - 0L
1,803 SR
Queue Stats
138W - 150L
1,469 Elo+
Party 1
Fafnir
Fafnir
xelataug
Fafnir
Level 29
God Stats
11W - 20L
1,425 SR
Queue Stats
97W - 111L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 3 / 5
8,606
717
9,131
12,208
5,074
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
CTLF7
Mercury
15
3 / 8 / 1
8,900
742
6,843
15,410
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 2
8,670
723
10,422
17,341
13,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 2 / 0
7,540
628
1,175
4,920
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 3
9,377
781
11,061
6,663
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dake-Dorian21
Ah Muzen Cab
17
6 / 1 / 9
9,797
816
16,823
10,773
4,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
7,760
647
1,993
7,456
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
15
2 / 1 / 1
8,908
742
3,931
10,326
6,128
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
kanak_98
Discordia
17
9 / 2 / 10
10,527
877
16,033
7,762
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
xelataug
Fafnir
15
2 / 1 / 13
9,691
808
6,962
16,468
13,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
19
20
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
5
1.17
L
Mercury
CTLF7
Mercury
3
8
1
0.44
W
Ah Muzen Cab
Dake-Dorian21
Ah Muzen Cab
6
1
9
10.5
W
0
4
4
0.5
L
2
7
2
0.43
L
1
2
0
0.5
W
Cthulhu
2
1
1
2.5
L
2
0
3
3.5
W
Discordia
kanak_98
Discordia
9
2
10
7
W
Fafnir
xelataug
Fafnir
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
45,742
56,542
Taken
52,785
28,788
Mitigated
32,571
11,240
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,131
1,946
1,352
3,875
12,208
5,074
0
5,779
6,251
23,470
0
L
Mercury
CTLF7
Mercury
6,843
4,807
0
1,046
15,410
5,626
92
8,703
6,375
0
16,945
W
Ah Muzen Cab
Dake-Dorian21
Ah Muzen Cab
16,823
7,654
530
4,627
10,773
4,786
2,798
2,852
7,837
0
48,285
W
1,993
231
0
192
7,456
5,035
267
2,769
4,653
3,885
0
L
10,422
4,089
320
3,108
17,341
13,453
0
8,747
8,234
0
21,525
L
1,175
912
0
612
4,920
2,195
575
1,775
3,021
0
6,959
W
Cthulhu
3,931
166
0
1,413
10,326
6,128
40
4,615
5,517
23,897
0
L
11,061
2,617
172
755
6,663
2,440
752
2,791
3,742
44,636
0
W
Discordia
kanak_98
Discordia
16,033
982
833
1,123
7,762
2,950
976
2,872
4,762
39,749
0
W
Fafnir
xelataug
Fafnir
6,962
1,901
0
7,984
16,468
13,672
567
6,426
9,824
12,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
46,683
197
Minions Killed
202
0
Camps Cleared
0
1,066,986
Distance Traveled
1,107,499
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,606
717
42
4
0
193,389
1
L
Mercury
8,900
742
24
2
0
227,693
0
W
Ah Muzen Cab
9,797
816
57
5
0
280,947
1
W
Geb
7,760
647
8
1
0
114,562
0
L
Vamana
8,670
723
25
2
0
252,738
0
L
Arachne
7,540
628
15
1
0
152,533
0
W
Cthulhu
8,908
742
51
4
0
217,299
2
L
Hera
9,377
781
91
8
0
240,633
0
W
Discordia
10,527
877
74
6
0
251,099
3
W
Fafnir
9,691
808
12
1
0
243,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role