Player Matchup

Chronos
Chronos
Gold III
Barozal_
Chronos
Gold III
Level 129
God Stats
5W - 3L
1,875 SR
Queue Stats
347W - 353L
1,408 MMR
Party 1
Mulan
Mulan
Gold V
Bwfcleg3nd
Mulan
Gold V
Level 108
God Stats
4W - 4L
1,188 SR
Queue Stats
49W - 49L
1,423 MMR
Party 2
Scylla
Scylla
Gold V
FateStay Stuart
Scylla
Gold V
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 50L
1,423 MMR
Party 2
Fenrir
Fenrir
Silver II
S2_Cimumhunter69
Fenrir
Silver II
Level 109
God Stats
8W - 6L
1,426 SR
Queue Stats
81W - 80L
1,386 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
beukenboompje
Gilgamesh
Gold III
Level 153
God Stats
14W - 8L
1,786 SR
Queue Stats
212W - 193L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,555 SR
1,416 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,491 SR
1,407 MMR
Xbalanque
Xbalanque
Silver I
Finstere_Seele
Xbalanque
Silver I
Level 114
God Stats
1W - 6L
1,377 SR
Queue Stats
23W - 34L
1,395 MMR
Solo
Nemesis
Nemesis
Silver I
Only Zyrus
Nemesis
Silver I
Level 66
God Stats
10W - 7L
1,818 SR
Queue Stats
95W - 111L
1,412 MMR
Solo
Ares
Ares
Silver I
Pihlaja1
Ares
Silver I
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Party 3
Janus
Janus
Bronze IV
YorkHunt90
Janus
Bronze IV
Level 64
God Stats
2W - 11L
1,065 SR
Queue Stats
130W - 123L
1,273 MMR
Party 3
Sun Wukong
Sun Wukong
Silver III
lowgane
Sun Wukong
Silver III
Level 89
God Stats
1W - 3L
1,696 SR
Queue Stats
42W - 59L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Barozal_
Chronos
20
4 / 1 / 7
13,664
621
16,143
17,821
9,854
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
20
4 / 0 / 11
13,955
634
11,920
16,888
17,018
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 0 / 8
14,159
644
21,511
8,816
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 4 / 11
11,378
517
9,797
19,355
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
beukenboompje
Gilgamesh
19
9 / 1 / 8
13,946
634
14,710
16,262
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixAchillesCliodhnaOsiris

VS

Bans
KaliThothThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Finstere_Seele
Xbalanque
16
0 / 6 / 3
9,734
442
9,170
17,622
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Only Zyrus
Nemesis
13
3 / 8 / 1
8,850
402
6,945
20,937
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
11
1 / 6 / 1
8,149
370
3,991
25,657
17,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
15
1 / 5 / 0
9,805
446
7,154
10,396
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
lowgane
Sun Wukong
16
0 / 6 / 1
9,524
433
5,399
18,357
10,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
31
Kills
5
6
Deaths
31
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
Barozal_
Chronos
4
1
7
7.5
W
Mulan
4
0
11
9.5
W
11
0
8
15
L
Xbalanque
Finstere_Seele
Xbalanque
0
6
3
0.25
L
Nemesis
Only Zyrus
Nemesis
3
8
1
0.44
L
Ares
1
6
1
0.25
W
3
4
11
2.13
L
Janus
1
5
0
0.2
W
Gilgamesh
beukenboompje
Gilgamesh
9
1
8
13
L
Sun Wukong
lowgane
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,081
Damage
32,659
79,142
Taken
92,969
55,111
Mitigated
41,785
30,520
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Barozal_
Chronos
16,143
6,343
0
9,828
17,821
9,854
6,869
3,985
13,836
106,387
11,249
W
Mulan
11,920
673
0
7,885
16,888
17,018
1,086
2,506
14,382
0
101,673
W
21,511
555
0
2,850
8,816
3,635
1,964
1,627
7,189
112,725
0
L
Xbalanque
Finstere_Seele
Xbalanque
9,170
3,783
0
2,954
17,622
4,123
0
10,443
7,179
0
66,877
L
Nemesis
Only Zyrus
Nemesis
6,945
2,610
0
5,700
20,937
6,957
0
6,640
14,297
0
46,185
L
Ares
3,991
37
0
3,499
25,657
17,679
0
12,906
12,751
22,075
0
W
9,797
1,259
323
4,828
19,355
15,883
639
2,467
16,888
0
39,837
L
Janus
7,154
123
19
1,544
10,396
2,412
0
3,247
7,149
76,019
0
W
Gilgamesh
beukenboompje
Gilgamesh
14,710
4,055
0
4,806
16,262
8,721
983
4,197
12,065
0
110,294
L
Sun Wukong
lowgane
Sun Wukong
5,399
1,242
0
5,006
18,357
10,614
0
3,275
15,082
0
66,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,102
Gold Earned
46,062
764
Minions Killed
547
0
Camps Cleared
0
2,185,452
Distance Traveled
1,978,506
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,664
621
197
9
0
432,501
6
W
Mulan
13,955
634
198
9
0
457,858
2
W
Scylla
14,159
644
182
8
0
409,707
6
L
Xbalanque
9,734
442
146
7
0
402,062
6
L
Nemesis
8,850
402
72
3
0
414,297
5
L
Ares
8,149
370
32
1
0
358,150
3
W
Fenrir
11,378
517
38
2
0
383,316
0
L
Janus
9,805
446
165
8
0
377,013
7
W
Gilgamesh
13,946
634
149
7
0
502,070
8
L
Sun Wukong
9,524
433
132
6
0
426,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role