Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KÖRB
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Osiris
Osiris
LastAbdy
Osiris
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 103L
1,731 Elo+
Party 1
Hades
Hades
LoneKing
Hades
Level 160
God Stats
17W - 10L
1,508 SR
Queue Stats
1,045W - 1,124L
1,580 Elo+
Solo
Heimdallr
Heimdallr
jokerine
Heimdallr
Level 159
God Stats
3W - 3L
1,231 SR
Queue Stats
165W - 164L
1,492 Elo+
Party 1
Team Averages
Level 140
1,448 SR
1,561 Elo+

VS

Team Averages
Level 154
1,517 SR
1,641 Elo+
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Almoe
Nu Wa
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
393W - 87L
1,753 Elo+
Party 2
Thanatos
Thanatos
Avtenom
Thanatos
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 19L
1,660 Elo+
Party 2
Cliodhna
Cliodhna
JadeAquaria
Cliodhna
Level 141
God Stats
3W - 2L
1,285 SR
Queue Stats
83W - 77L
1,650 Elo+
Solo
Athena
Athena
Sylvеon
Athena
Level 160
God Stats
2W - 0L
1,801 SR
Queue Stats
113W - 31L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 4 / 13
7,934
793
6,592
17,238
14,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
KÖRB
Cernunnos
15
2 / 2 / 11
8,344
834
12,871
9,686
3,443
Osiris
LastAbdy
Osiris
13
2 / 5 / 10
8,855
886
5,290
14,013
12,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
LoneKing
Hades
15
6 / 3 / 10
9,142
914
9,506
12,139
11,297
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
jokerine
Heimdallr
15
7 / 4 / 9
9,191
919
9,361
9,470
3,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 4 / 10
7,677
768
5,006
7,324
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Almoe
Nu Wa
18
6 / 2 / 11
10,503
1,050
20,892
6,725
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Avtenom
Thanatos
16
8 / 4 / 9
9,796
980
11,782
11,987
7,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
JadeAquaria
Cliodhna
14
3 / 4 / 9
8,708
871
10,725
8,287
4,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Sylvеon
Athena
13
0 / 4 / 16
8,548
855
5,187
15,375
16,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
18
Kills
18
18
Deaths
18
53
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
13
1.88
W
Nemesis
 
Nemesis
1
4
10
1.5
W
Nu Wa
Almoe
Nu Wa
6
2
11
5.75
W
Thanatos
Avtenom
Thanatos
8
4
9
3.13
W
Cliodhna
JadeAquaria
Cliodhna
3
4
9
1.88
L
Cernunnos
KÖRB
Cernunnos
2
2
11
3.75
L
Osiris
LastAbdy
Osiris
2
5
10
1.4
L
Hades
LoneKing
Hades
6
3
10
3.67
W
Athena
Sylvеon
Athena
0
4
16
2
L
Heimdallr
jokerine
Heimdallr
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,620
Damage
53,592
62,546
Taken
49,698
45,189
Mitigated
34,503
18,546
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,592
597
1,403
3,975
17,238
14,588
73
6,939
10,200
11,383
0
W
Nemesis
 
Nemesis
5,006
1,171
670
1,642
7,324
3,929
920
2,452
4,872
0
9,145
W
Nu Wa
Almoe
Nu Wa
20,892
5,274
607
937
6,725
2,571
1,832
1,712
5,013
47,465
0
W
Thanatos
Avtenom
Thanatos
11,782
2,617
0
8,112
11,987
7,002
1,039
4,036
7,950
0
18,232
W
Cliodhna
JadeAquaria
Cliodhna
10,725
951
0
105
8,287
4,773
1,519
3,262
5,025
0
20,206
L
Cernunnos
KÖRB
Cernunnos
12,871
5,305
2,530
1,424
9,686
3,443
1,308
3,683
5,943
0
26,750
L
Osiris
LastAbdy
Osiris
5,290
1,518
2,375
1,683
14,013
12,517
18
5,361
8,452
0
12,447
L
Hades
LoneKing
Hades
9,506
1,499
1,738
1,840
12,139
11,297
413
5,602
6,443
20,903
0
W
Athena
Sylvеon
Athena
5,187
1,347
1,281
3,083
15,375
16,228
389
4,636
10,739
8,132
0
L
Heimdallr
jokerine
Heimdallr
9,361
3,256
1,206
372
9,470
3,344
2,016
4,494
4,904
0
33,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,466
Gold Earned
45,232
133
Minions Killed
100
0
Camps Cleared
0
905,457
Distance Traveled
1,095,069
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,934
793
19
2
0
199,541
0
W
Nemesis
7,677
768
10
1
0
223,950
5
W
Nu Wa
10,503
1,050
51
5
0
195,134
4
W
Thanatos
9,796
980
12
1
0
234,858
2
W
Cliodhna
8,708
871
17
2
0
232,585
4
L
Cernunnos
8,344
834
33
3
0
182,852
2
L
Osiris
8,855
886
8
1
0
183,910
1
L
Hades
9,142
914
26
3
0
180,823
4
W
Athena
8,548
855
10
1
0
208,542
0
L
Heimdallr
9,191
919
47
5
0
158,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role