Player Matchup

Kuzenbo
Kuzenbo
BabarQC
Kuzenbo
Level 143
God Stats
18W - 16L
1,397 SR
Queue Stats
90W - 101L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
HeavenDevourer
Ne Zha
Level 48
God Stats
6W - 6L
1,455 SR
Queue Stats
241W - 206L
1,601 Elo+
Solo
Nu Wa
Nu Wa
NB_ASneakyDong
Nu Wa
Level 104
God Stats
1W - 2L
1,501 SR
Queue Stats
25W - 26L
1,293 Elo+
Party 1
Cu Chulainn
Cu Chulainn
QS_Hemoroide
Cu Chulainn
Level 101
God Stats
2W - 2L
1,675 SR
Queue Stats
46W - 56L
1,496 Elo+
Party 1
Neith
Neith
raptorkill77
Neith
Level 121
God Stats
2W - 1L
1,757 SR
Queue Stats
43W - 51L
1,505 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,481 Elo+

VS

Team Averages
Level 82
1,568 SR
1,562 Elo+
Nu Wa
Nu Wa
Der-_-Grim
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Heimdallr
Heimdallr
DocLanturn
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nanashi912
Kumbhakarna
Level 128
God Stats
12W - 5L
1,682 SR
Queue Stats
117W - 110L
1,518 Elo+
Solo
Achilles
Achilles
Quazer02
Achilles
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 113L
1,601 Elo+
Solo
Agni
Agni
Xiriguidum
Agni
Level 153
God Stats
16W - 8L
1,658 SR
Queue Stats
40W - 36L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BabarQC
Kuzenbo
14
1 / 0 / 5
8,384
762
5,191
11,075
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 2 / 6
8,993
818
13,654
10,033
3,276
17
1 / 2 / 10
9,225
839
11,670
6,719
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
QS_Hemoroide
Cu Chulainn
15
1 / 1 / 1
8,371
761
3,120
13,629
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
10 / 1 / 2
9,864
897
9,669
6,444
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 6 / 2
7,510
683
4,851
8,149
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
DocLanturn
Heimdallr
13
0 / 4 / 4
7,505
682
3,537
8,293
2,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Nanashi912
Kumbhakarna
13
0 / 1 / 3
7,675
698
2,900
13,724
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Quazer02
Achilles
14
2 / 3 / 0
8,234
749
7,190
11,035
8,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 4 / 1
8,969
815
11,460
8,800
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
6
6
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BabarQC
Kuzenbo
1
0
5
3.5
L
Nu Wa
0
6
2
0.17
L
Heimdallr
DocLanturn
Heimdallr
0
4
4
0.5
W
5
2
6
4
W
1
2
10
3
L
Kumbhakarna
Nanashi912
Kumbhakarna
0
1
3
1.5
W
Cu Chulainn
QS_Hemoroide
Cu Chulainn
1
1
1
1.5
L
Achilles
Quazer02
Achilles
2
3
0
0.67
L
4
4
1
1.13
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,304
Damage
29,938
47,900
Taken
50,001
27,307
Mitigated
25,247
13,255
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BabarQC
Kuzenbo
5,191
2,034
0
4,136
11,075
11,603
0
3,639
7,243
17,385
0
L
Nu Wa
4,851
2,631
0
0
8,149
2,302
0
1,852
6,107
20,709
0
L
Heimdallr
DocLanturn
Heimdallr
3,537
1,199
0
1,169
8,293
2,182
0
3,127
4,888
0
20,650
W
13,654
1,872
0
1,599
10,033
3,276
0
5,807
3,854
0
39,633
W
11,670
3,146
0
397
6,719
2,254
712
3,240
3,327
40,697
0
L
Kumbhakarna
Nanashi912
Kumbhakarna
2,900
227
0
3,190
13,724
10,023
0
5,307
7,862
7,872
0
W
Cu Chulainn
QS_Hemoroide
Cu Chulainn
3,120
329
0
4,420
13,629
7,515
200
2,955
10,540
26
31,494
L
Achilles
Quazer02
Achilles
7,190
1,368
0
3,061
11,035
8,042
0
3,226
7,471
0
15,621
L
11,460
679
0
834
8,800
2,698
0
2,175
6,374
37,514
0
W
9,669
3,011
469
2,234
6,444
2,659
980
2,747
3,647
0
36,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
39,893
239
Minions Killed
172
0
Camps Cleared
0
1,170,375
Distance Traveled
1,086,723
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,384
762
21
2
0
259,078
0
L
Nu Wa
7,510
683
42
4
0
195,694
0
L
Heimdallr
7,505
682
42
4
0
213,494
0
W
Ne Zha
8,993
818
44
4
0
243,975
3
W
Nu Wa
9,225
839
72
7
0
223,992
0
L
Kumbhakarna
7,675
698
4
0
0
236,115
0
W
Cu Chulainn
8,371
761
38
3
0
240,531
3
L
Achilles
8,234
749
20
2
0
222,375
1
L
Agni
8,969
815
64
6
0
219,045
4
W
Neith
9,864
897
64
6
0
202,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role