Player Matchup

Ganesha
Ganesha
C1inical
Ganesha
Level 148
God Stats
17W - 16L
1,770 SR
Queue Stats
180W - 173L
1,458 Elo+
Party 2
Tyr
Tyr
Epicfacman
Tyr
Level 152
God Stats
22W - 24L
1,466 SR
Queue Stats
114W - 108L
1,625 Elo+
Solo
Bakasura
Bakasura
Kāze
Bakasura
Level 157
God Stats
1W - 4L
1,285 SR
Queue Stats
382W - 373L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
PretzelDracula
Baron Samedi
Level 159
God Stats
1W - 1L
1,888 SR
Queue Stats
31W - 35L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
necrogue
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,616 SR
Queue Stats
91W - 88L
1,488 Elo+
Party 2
Team Averages
Level 153
1,605 SR
1,554 Elo+

VS

Team Averages
Level 138
1,570 SR
1,609 Elo+
Poseidon
Poseidon
Bossiestfriend0
Poseidon
Level 149
God Stats
16W - 15L
1,713 SR
Queue Stats
427W - 412L
1,604 Elo+
Party 1
Skadi
Skadi
Cavedude72
Skadi
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 119L
1,675 Elo+
Solo
Cthulhu
Cthulhu
LuckyKingMO
Cthulhu
Level 136
God Stats
92W - 72L
1,596 SR
Queue Stats
603W - 601L
1,603 Elo+
Solo
Ravana
Ravana
Superpie813
Ravana
Level 125
God Stats
2W - 1L
1,307 SR
Queue Stats
76W - 81L
1,579 Elo+
Party 1
Osiris
Osiris
ZhongWickk
Osiris
Level 160
God Stats
3W - 3L
1,733 SR
Queue Stats
242W - 214L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
C1inical
Ganesha
14
0 / 4 / 2
8,975
427
5,300
16,276
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 2 / 0
10,840
516
7,626
17,230
13,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Kāze
Bakasura
18
3 / 3 / 1
10,875
518
7,396
19,461
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PretzelDracula
Baron Samedi
16
2 / 5 / 1
9,587
457
12,198
11,464
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
necrogue
Ah Muzen Cab
18
1 / 5 / 1
11,256
536
12,993
13,479
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
4 / 1 / 4
12,222
582
7,810
9,949
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
19
4 / 2 / 9
12,412
591
12,488
12,249
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LuckyKingMO
Cthulhu
18
5 / 0 / 3
11,145
531
18,162
14,484
11,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
18
3 / 2 / 9
10,912
520
10,378
12,029
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
ZhongWickk
Osiris
15
3 / 1 / 10
10,681
509
9,535
18,871
15,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
19
19
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
1
4
6
L
Ganesha
C1inical
Ganesha
0
4
2
0.25
W
Skadi
4
2
9
4.25
L
0
2
0
0
L
Bakasura
Kāze
Bakasura
3
3
1
1.17
W
Cthulhu
LuckyKingMO
Cthulhu
5
0
3
6.5
L
Baron Samedi
PretzelDracula
Baron Samedi
2
5
1
0.5
W
Ravana
3
2
9
3.75
W
Osiris
ZhongWickk
Osiris
3
1
10
8
L
Ah Muzen Cab
necrogue
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,513
Damage
58,373
77,910
Taken
67,582
47,206
Mitigated
40,875
29,646
Healing
21,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,810
784
0
1,486
9,949
3,798
366
4,390
5,559
119,086
0
L
Ganesha
C1inical
Ganesha
5,300
358
0
2,092
16,276
16,287
0
5,294
10,940
31,710
0
W
Skadi
12,488
5,320
0
4,932
12,249
4,393
3,080
3,397
8,852
0
107,013
L
7,626
715
260
8,220
17,230
13,654
0
10,592
6,638
13,061
67,217
L
Bakasura
Kāze
Bakasura
7,396
5,182
0
10,423
19,461
7,820
0
4,445
14,953
0
66,347
W
Cthulhu
LuckyKingMO
Cthulhu
18,162
1,777
1,194
5,605
14,484
11,339
0
2,712
11,562
77,589
0
L
Baron Samedi
PretzelDracula
Baron Samedi
12,198
731
1,287
2,545
11,464
5,470
0
4,105
7,359
79,900
0
W
Ravana
10,378
3,584
0
1,426
12,029
5,606
0
3,006
8,768
0
89,648
W
Osiris
ZhongWickk
Osiris
9,535
2,433
3,138
3,820
18,871
15,739
146
5,861
11,527
0
34,135
L
Ah Muzen Cab
necrogue
Ah Muzen Cab
12,993
4,816
0
4,819
13,479
3,975
0
1,536
11,943
0
102,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,533
Gold Earned
57,372
698
Minions Killed
756
0
Camps Cleared
0
2,126,624
Distance Traveled
2,252,134
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,222
582
226
11
0
469,236
10
L
Ganesha
8,975
427
3
0
0
426,986
7
W
Skadi
12,412
591
220
10
0
407,640
0
L
Tyr
10,840
516
185
9
0
404,625
2
L
Bakasura
10,875
518
159
8
0
479,395
5
W
Cthulhu
11,145
531
144
7
0
486,278
9
L
Baron Samedi
9,587
457
145
7
0
403,406
8
W
Ravana
10,912
520
130
6
0
477,123
9
W
Osiris
10,681
509
36
2
0
411,857
6
L
Ah Muzen Cab
11,256
536
206
10
0
412,212
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role