Player Matchup

Erlang Shen
Erlang Shen
Huttlar
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,858 Elo+
Party 1
Artio
Artio
KaazIV
Artio
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 152L
1,510 Elo+
Party 1
Fenrir
Fenrir
LENTX0O
Fenrir
Level 29
God Stats
1W - 4L
1,602 SR
Queue Stats
41W - 60L
1,525 Elo+
Party 4
Kukulkan
Kukulkan
ezequi-vs
Kukulkan
Level 46
God Stats
4W - 2L
1,648 SR
Queue Stats
231W - 232L
1,334 Elo+
Party 4
Danzaburou
Danzaburou
laggerking
Danzaburou
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 95L
1,348 Elo+
Solo
Team Averages
Level 45
1,550 SR
1,515 Elo+

VS

Team Averages
Level 51
1,700 SR
1,532 Elo+
Ymir
Ymir
Helixxa
Ymir
Level 40
God Stats
2W - 1L
1,503 SR
Queue Stats
3W - 5L
1,415 Elo+
Solo
Bastet
Bastet
Obedientfork
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 63L
1,567 Elo+
Party 2
Scylla
Scylla
SaintElysium
Scylla
Level 66
God Stats
8W - 7L
1,709 SR
Queue Stats
127W - 128L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
batdan
Danzaburou
Level 47
God Stats
15W - 4L
1,825 SR
Queue Stats
49W - 38L
1,584 Elo+
Party 3
Thanatos
Thanatos
bzolyomi
Thanatos
Level 90
God Stats
6W - 3L
1,964 SR
Queue Stats
114W - 115L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Huttlar
Erlang Shen
19
2 / 8 / 7
12,700
470
12,967
21,188
16,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
KaazIV
Artio
16
3 / 3 / 12
11,488
425
8,346
29,688
37,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
LENTX0O
Fenrir
20
11 / 8 / 7
13,869
514
23,100
31,468
19,541
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
ezequi-vs
Kukulkan
17
3 / 10 / 7
12,223
453
14,601
16,978
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
laggerking
Danzaburou
18
9 / 8 / 7
12,667
469
16,003
22,850
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Helixxa
Ymir
17
1 / 8 / 5
11,767
436
10,042
24,555
27,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
20
8 / 2 / 16
14,366
532
18,166
20,052
12,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
20
9 / 5 / 12
14,587
540
22,216
16,482
6,926
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
batdan
Danzaburou
20
12 / 5 / 12
15,910
589
25,897
23,120
8,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
bzolyomi
Thanatos
20
7 / 8 / 12
14,063
521
13,903
23,756
9,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
94
28
Kills
37
37
Deaths
28
40
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
Helixxa
Ymir
1
8
5
0.44
L
Erlang Shen
Huttlar
Erlang Shen
2
8
7
0.69
L
Artio
KaazIV
Artio
3
3
12
3
L
Fenrir
LENTX0O
Fenrir
11
8
7
1.81
W
Bastet
8
2
16
8
W
Scylla
9
5
12
3
W
Danzaburou
batdan
Danzaburou
12
5
12
3.6
W
Thanatos
bzolyomi
Thanatos
7
8
12
1.63
L
Kukulkan
ezequi-vs
Kukulkan
3
10
7
0.65
L
Danzaburou
laggerking
Danzaburou
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,017
Damage
90,224
122,172
Taken
107,965
84,774
Mitigated
64,671
21,737
Healing
40,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Helixxa
Ymir
10,042
2,236
457
2,852
24,555
27,190
410
9,021
15,534
52,581
0
L
Erlang Shen
Huttlar
Erlang Shen
12,967
4,880
0
3,742
21,188
16,100
2,260
6,414
14,774
404
72,029
L
Artio
KaazIV
Artio
8,346
2,260
1,380
5,142
29,688
37,297
0
13,023
16,665
34,215
0
L
Fenrir
LENTX0O
Fenrir
23,100
7,174
0
4,689
31,468
19,541
0
7,395
23,068
0
112,559
W
Bastet
18,166
6,854
91
9,960
20,052
12,334
945
2,335
17,717
0
69,531
W
Scylla
22,216
2,898
0
2,934
16,482
6,926
475
2,504
13,978
118,417
0
W
Danzaburou
batdan
Danzaburou
25,897
15,426
0
8,701
23,120
8,843
4,803
4,222
18,898
0
86,297
W
Thanatos
bzolyomi
Thanatos
13,903
5,317
0
15,868
23,756
9,378
0
5,211
18,098
0
91,906
L
Kukulkan
ezequi-vs
Kukulkan
14,601
2,145
0
1,498
16,978
4,387
1,445
7,099
9,879
79,046
0
L
Danzaburou
laggerking
Danzaburou
16,003
6,809
0
5,286
22,850
7,449
678
4,104
18,746
0
72,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,947
Gold Earned
70,693
561
Minions Killed
594
0
Camps Cleared
0
2,406,003
Distance Traveled
2,418,207
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,767
436
55
2
0
428,893
1
L
Erlang Shen
12,700
470
150
6
0
495,780
3
L
Artio
11,488
425
57
2
0
492,047
3
L
Fenrir
13,869
514
122
5
0
517,733
1
W
Bastet
14,366
532
123
5
0
553,031
2
W
Scylla
14,587
540
153
6
0
468,518
9
W
Danzaburou
15,910
589
146
5
0
466,151
4
W
Thanatos
14,063
521
117
4
0
501,614
4
L
Kukulkan
12,223
453
141
5
0
448,263
1
L
Danzaburou
12,667
469
91
3
0
452,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role