Player Matchup

Yemoja
Yemoja
BigO333
Yemoja
Level 88
God Stats
0W - 1L
1,536 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Freya
Freya
Clauqhy
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,179 Elo+
Party 2
Chaac
Chaac
Kerysum
Chaac
Level 104
God Stats
5W - 2L
1,574 SR
Queue Stats
50W - 49L
1,315 Elo+
Party 2
Cernunnos
Cernunnos
P R A X E Z6571
Cernunnos
Level 36
God Stats
8W - 4L
1,354 SR
Queue Stats
294W - 342L
1,329 Elo+
Party 3
Xbalanque
Xbalanque
juanpistolax
Xbalanque
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
150W - 172L
1,192 Elo+
Party 3
Team Averages
Level 57
1,493 SR
1,303 Elo+

VS

Team Averages
Level 83
1,518 SR
1,497 Elo+
Ullr
Ullr
E PoundTown
Ullr
Level 159
God Stats
29W - 17L
1,566 SR
Queue Stats
902W - 756L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
GLX M4F4
Jormungandr
Level 66
God Stats
5W - 1L
1,382 SR
Queue Stats
111W - 136L
1,372 Elo+
Solo
Hera
Hera
kitana89
Hera
Level 23
God Stats
7W - 2L
1,732 SR
Queue Stats
72W - 27L
1,665 Elo+
Party 1
Mulan
Mulan
llsmithj
Mulan
Level 76
God Stats
28W - 23L
1,449 SR
Queue Stats
49W - 49L
1,492 Elo+
Solo
Hun Batz
Hun Batz
xXOiEuSouGokuXx
Hun Batz
Level 90
God Stats
4W - 9L
1,458 SR
Queue Stats
441W - 443L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigO333
Yemoja
16
0 / 4 / 4
10,120
1,012
3,235
13,568
11,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
Clauqhy
Freya
16
1 / 7 / 5
10,281
1,028
5,421
15,034
3,263
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Kerysum
Chaac
16
6 / 6 / 2
12,177
1,218
19,090
21,768
19,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
P R A X E Z6571
Cernunnos
16
0 / 8 / 6
10,102
1,010
8,624
16,940
3,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
juanpistolax
Xbalanque
16
1 / 9 / 4
10,331
1,033
9,338
18,760
4,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

77

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 10
12,890
1,289
13,190
9,445
3,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
GLX M4F4
Jormungandr
19
4 / 2 / 24
13,608
1,361
13,361
14,350
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
19
16 / 0 / 13
14,178
1,418
32,937
6,561
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
llsmithj
Mulan
18
2 / 3 / 17
11,241
1,124
9,530
10,695
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
17
2 / 2 / 13
11,531
1,153
10,169
8,089
3,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
8
Kills
33
34
Deaths
8
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigO333
Yemoja
0
4
4
0.5
L
Freya
Clauqhy
Freya
1
7
5
0.5
W
9
1
10
14
W
Jormungandr
GLX M4F4
Jormungandr
4
2
24
8
L
Chaac
Kerysum
Chaac
6
6
2
1.17
L
Cernunnos
P R A X E Z6571
Cernunnos
0
8
6
0.38
L
Xbalanque
juanpistolax
Xbalanque
1
9
4
0.33
W
Hera
16
0
13
22.5
W
Mulan
llsmithj
Mulan
2
3
17
3.5
W
Hun Batz
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,708
Damage
79,187
86,070
Taken
49,140
41,762
Mitigated
38,119
12,439
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigO333
Yemoja
3,235
586
3,477
579
13,568
11,407
0
6,842
6,682
18,165
0
L
Freya
Clauqhy
Freya
5,421
1,749
0
578
15,034
3,263
0
7,081
7,857
14,891
0
W
13,190
6,998
0
0
9,445
3,837
0
1,576
7,586
0
25,326
W
Jormungandr
GLX M4F4
Jormungandr
13,361
2,524
82
1,252
14,350
18,556
0
2,270
11,771
29,234
0
L
Chaac
Kerysum
Chaac
19,090
3,671
0
5,134
21,768
19,403
0
7,096
14,352
0
45,701
L
Cernunnos
P R A X E Z6571
Cernunnos
8,624
4,916
72
1,302
16,940
3,297
0
12,013
4,820
0
23,485
L
Xbalanque
juanpistolax
Xbalanque
9,338
6,740
0
1,297
18,760
4,392
0
13,266
5,398
0
27,588
W
Hera
32,937
4,900
0
344
6,561
2,112
0
498
6,030
57,796
0
W
Mulan
llsmithj
Mulan
9,530
1,807
355
1,363
10,695
10,230
0
2,795
7,697
0
18,066
W
Hun Batz
10,169
1,924
229
206
8,089
3,384
0
1,517
6,489
0
27,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,011
Gold Earned
63,448
168
Minions Killed
181
4
Camps Cleared
8
876,190
Distance Traveled
932,838
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,120
1,012
34
3
0
162,515
1
L
Freya
10,281
1,028
10
1
1
170,600
0
W
Ullr
12,890
1,289
28
3
2
186,037
0
W
Jormungandr
13,608
1,361
34
3
1
172,958
2
L
Chaac
12,177
1,218
68
7
2
195,579
0
L
Cernunnos
10,102
1,010
23
2
0
166,982
0
L
Xbalanque
10,331
1,033
33
3
1
180,514
0
W
Hera
14,178
1,418
55
6
2
215,412
1
W
Mulan
11,241
1,124
28
3
0
165,681
1
W
Hun Batz
11,531
1,153
36
4
3
192,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role