Player Matchup

Set
Set
RegisBlack233
Set
Level 14
God Stats
13W - 19L
1,268 SR
Queue Stats
56W - 84L
1,330 Elo+
Party 1
Scylla
Scylla
The Neftaly1404
Scylla
Level 62
God Stats
1W - 4L
1,326 SR
Queue Stats
133W - 190L
1,455 Elo+
Solo
Geb
Geb
Vengeful_Kahn
Geb
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 141L
1,335 Elo+
Party 1
Team Averages
Level 38
1,364 SR
1,373 Elo+

VS

Team Averages
Level 65
1,609 SR
1,347 Elo+
Aphrodite
Aphrodite
DivineGamer01
Aphrodite
Level 46
God Stats
33W - 37L
1,550 SR
Queue Stats
41W - 70L
1,374 Elo+
Solo
Atlas
Atlas
Krmixv
Atlas
Level 85
God Stats
2W - 3L
1,478 SR
Queue Stats
73W - 80L
1,338 Elo+
Solo
Chaac
Chaac
SitOnMyTwitter
Chaac
Level 65
God Stats
4W - 4L
1,797 SR
Queue Stats
43W - 49L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,653
589
7,032
11,326
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
8,629
664
11,528
7,928
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 4
7,594
584
7,368
16,253
14,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DivineGamer01
Aphrodite
14
4 / 1 / 11
9,485
730
9,184
6,247
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Krmixv
Atlas
14
5 / 0 / 11
10,458
804
7,796
18,267
18,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
8 / 3 / 9
10,205
785
13,721
15,074
10,816
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
17
17
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DivineGamer01
Aphrodite
4
1
11
9.5
W
Atlas
Krmixv
Atlas
5
0
11
10.5
L
1
8
2
0.25
W
8
3
9
4.17
L
3
4
1
0.88
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
30,701
35,507
Taken
39,588
23,294
Mitigated
32,446
3,513
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DivineGamer01
Aphrodite
9,184
1,359
7,066
4,145
6,247
2,925
1,092
4,208
2,039
34,395
0
W
Atlas
Krmixv
Atlas
7,796
3,459
916
4,564
18,267
18,705
283
8,096
10,171
25,653
0
L
7,032
4,364
282
993
11,326
6,183
0
5,299
5,874
0
22,361
W
13,721
2,414
0
2,840
15,074
10,816
821
6,894
8,180
483
26,496
L
11,528
1,317
0
104
7,928
2,993
0
4,277
3,607
33,286
0
L
7,368
845
0
2,134
16,253
14,118
0
7,971
7,830
15,781
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
30,148
116
Minions Killed
132
4
Camps Cleared
6
605,461
Distance Traveled
746,690
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,485
730
58
4
4
233,946
0
W
Atlas
10,458
804
38
3
1
268,023
2
L
Set
7,653
589
43
3
1
171,235
0
W
Chaac
10,205
785
36
3
1
244,721
0
L
Scylla
8,629
664
53
4
2
209,658
5
L
Geb
7,594
584
20
2
1
224,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role