Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Eronisch
Ymir
Level 45
God Stats
27W - 19L
1,355 SR
Queue Stats
55W - 62L
1,322 Elo+
Party 2
Chaac
Chaac
Naevius55
Chaac
Level 32
God Stats
14W - 18L
1,179 SR
Queue Stats
126W - 136L
1,348 Elo+
Party 2
Anubis
Anubis
Patrovice
Anubis
Level 23
God Stats
7W - 14L
1,099 SR
Queue Stats
41W - 59L
1,301 Elo+
Party 2
Medusa
Medusa
Roanm
Medusa
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
141W - 135L
1,354 Elo+
Party 2
Team Averages
Level 42
1,327 SR
1,365 Elo+

VS

Team Averages
Level 100
1,417 SR
1,290 Elo+
Heimdallr
Heimdallr
Bułka009
Heimdallr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,308 Elo+
Party 1
Scylla
Scylla
Hoshigakiii
Scylla
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 25L
1,308 Elo+
Party 1
Vamana
Vamana
KamilZdun
Vamana
Level 149
God Stats
3W - 1L
1,250 SR
Queue Stats
168W - 143L
1,404 Elo+
Party 1
Geb
Geb
Lodomiś
Geb
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,059 Elo+
Party 1
Kali
Kali
Victitor_09
Kali
Level 61
God Stats
6W - 9L
1,337 SR
Queue Stats
59W - 61L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 4 / 3
7,703
453
7,223
13,008
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
3 / 2 / 3
8,458
498
5,867
13,603
10,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Naevius55
Chaac
13
0 / 1 / 0
7,587
446
5,731
13,915
10,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anubis
Patrovice
Anubis
13
3 / 6 / 0
8,258
486
3,180
11,290
5,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Roanm
Medusa
13
2 / 4 / 4
7,652
450
8,169
14,852
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bułka009
Heimdallr
14
1 / 4 / 5
8,753
515
5,451
9,910
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
18
12 / 2 / 1
11,315
666
21,047
8,502
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
KamilZdun
Vamana
17
1 / 0 / 4
10,265
604
6,960
13,499
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 4
8,314
489
6,183
9,402
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 3
9,492
558
8,705
14,897
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
17
17
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
3
0.63
W
Heimdallr
Bułka009
Heimdallr
1
4
5
0.88
L
Ymir
3
2
3
2.25
W
Scylla
12
2
1
6.25
W
Vamana
KamilZdun
Vamana
1
0
4
3
W
0
1
4
2
L
Chaac
Naevius55
Chaac
0
1
0
0
L
Anubis
Patrovice
Anubis
3
6
0
0.5
L
Medusa
Roanm
Medusa
2
4
4
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
48,346
66,668
Taken
56,210
36,924
Mitigated
36,566
20,716
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,223
1,015
0
3,984
13,008
5,785
25
4,299
8,505
0
53,934
W
Heimdallr
Bułka009
Heimdallr
5,451
1,195
0
3,112
9,910
4,141
2,913
1,533
8,377
0
51,949
L
Ymir
5,867
1,312
2,001
2,350
13,603
10,179
0
6,434
7,123
28,158
0
W
Scylla
21,047
1,752
0
2,909
8,502
2,757
1,848
1,611
6,891
76,820
0
W
Vamana
KamilZdun
Vamana
6,960
2,477
0
6,738
13,499
16,206
492
865
12,634
0
72,222
W
6,183
976
244
1,361
9,402
8,378
475
3,326
6,076
15,430
10,187
L
Chaac
Naevius55
Chaac
5,731
1,075
0
5,153
13,915
10,668
0
4,053
9,419
0
43,853
L
Anubis
Patrovice
Anubis
3,180
226
0
3,070
11,290
5,128
0
5,414
5,838
36,717
0
L
Medusa
Roanm
Medusa
8,169
3,388
0
4,158
14,852
5,164
0
5,501
9,351
0
50,704
W
8,705
4,302
0
4,791
14,897
5,084
426
1,831
13,066
0
64,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
48,139
422
Minions Killed
523
0
Camps Cleared
0
1,620,984
Distance Traveled
1,713,166
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,703
453
107
6
0
368,158
3
W
Heimdallr
8,753
515
87
5
0
320,336
6
L
Ymir
8,458
498
59
3
0
282,318
6
W
Scylla
11,315
666
127
7
0
321,039
6
W
Vamana
10,265
604
158
9
0
371,032
5
W
Geb
8,314
489
47
3
0
319,195
4
L
Chaac
7,587
446
95
6
0
353,422
6
L
Anubis
8,258
486
78
5
0
277,274
8
L
Medusa
7,652
450
83
5
0
339,812
8
W
Kali
9,492
558
104
6
0
381,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role