Player Matchup

He Bo
He Bo
J1mb4H
He Bo
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 36L
1,665 Elo+
Party 2
Nox
Nox
MoldChilester
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,806 Elo+
Party 2
Sol
Sol
jesumasanto11
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,500 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,657 Elo+

VS

Team Averages
Level 136
1,598 SR
1,612 Elo+
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KaptenMackan
Medusa
Level 148
God Stats
4W - 0L
1,646 SR
Queue Stats
109W - 71L
1,807 Elo+
Party 1
Hercules
Hercules
TheOnlyOak
Hercules
Level 121
God Stats
13W - 1L
1,647 SR
Queue Stats
50W - 28L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
J1mb4H
He Bo
12
3 / 4 / 4
7,594
759
3,486
7,382
2,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 4
7,762
776
2,531
8,544
3,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
5,967
597
1,271
3,542
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 1 / 8
8,482
848
8,085
2,968
987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
2 / 4 / 7
7,967
797
5,998
6,469
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
TheOnlyOak
Hercules
12
6 / 3 / 4
8,220
822
3,899
10,894
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
11
11
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
8
7
L
He Bo
J1mb4H
He Bo
3
4
4
1.25
W
Medusa
2
4
7
1.38
L
3
4
4
1.25
W
Hercules
TheOnlyOak
Hercules
6
3
4
2.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,288
Damage
17,982
19,468
Taken
20,331
7,450
Mitigated
9,539
3,630
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,085
64
0
51
2,968
987
1,164
908
2,060
28,377
0
L
He Bo
J1mb4H
He Bo
3,486
49
0
1,618
7,382
2,768
0
4,105
3,245
14,992
0
W
Medusa
5,998
1,909
0
372
6,469
2,535
844
3,131
3,338
0
32,506
L
2,531
190
116
1,562
8,544
3,857
0
2,484
5,832
15,363
0
W
Hercules
TheOnlyOak
Hercules
3,899
971
0
2,248
10,894
6,017
352
3,664
7,230
0
15,318
L
1,271
350
0
334
3,542
825
0
1,733
1,726
6,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,323
Gold Earned
24,669
69
Minions Killed
133
2
Camps Cleared
7
404,276
Distance Traveled
530,635
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,482
848
58
6
2
175,003
5
L
He Bo
7,594
759
30
3
1
157,622
3
W
Medusa
7,967
797
51
5
4
179,460
0
L
Nox
7,762
776
30
3
1
163,612
1
W
Hercules
8,220
822
24
2
1
176,172
5
L
Sol
5,967
597
9
1
0
83,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role