Player Matchup

Sol
Sol
Diamond II
ItsRykoSmite
Sol
Diamond II
Level 144
God Stats
2W - 1L
1,285 SR
Queue Stats
131W - 63L
2,177 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,285 SR
2,177 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,426 SR
1,960 MMR
Bellona
Bellona
Gold I
TonyRxckA
Bellona
Gold I
Level 127
God Stats
2W - 1L
1,426 SR
Queue Stats
10W - 1L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 0
12,675
1,056
12,839
13,968
11,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
HadesKaliBastetBakasuraOlorun

VS

Bans
SkadiChronosMedusaAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TonyRxckA
Bellona
15
0 / 5 / 0
9,417
785
9,192
18,172
17,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Bellona
TonyRxckA
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,839
Damage
9,192
13,968
Taken
18,172
11,711
Mitigated
17,164
9,815
Healing
2,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,839
5,869
0
9,815
13,968
11,711
2,503
846
13,122
77,498
7,130
L
Bellona
TonyRxckA
Bellona
9,192
2,881
0
2,058
18,172
17,164
0
11,431
6,741
515
58,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,675
Gold Earned
9,417
159
Minions Killed
97
10
Camps Cleared
2
222,713
Distance Traveled
262,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,675
1,056
159
13
10
222,713
2
L
Bellona
9,417
785
97
8
2
262,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role