Player Matchup

Ymir
Ymir
TheBlack_Awesome
Ymir
Level 144
God Stats
3W - 0L
1,721 SR
Queue Stats
19W - 12L
1,660 Elo+
Party 1
Zeus
Zeus
castroo99
Zeus
Level 17
God Stats
5W - 0L
1,755 SR
Queue Stats
26W - 42L
1,410 Elo+
Party 1
Ne Zha
Ne Zha
vatael
Ne Zha
Level 125
God Stats
9W - 13L
1,253 SR
Queue Stats
37W - 36L
1,357 Elo+
Solo
Team Averages
Level 95
1,576 SR
1,476 Elo+

VS

Team Averages
Level 48
1,500 SR
1,282 Elo+
Ares
Ares
alexnire23
Ares
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Solo
Ra
Ra
janvanriel
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,425 Elo+
Party 2
Ullr
Ullr
shibbaws
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 17
10,365
691
11,815
18,900
22,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
15
6 / 4 / 6
10,524
702
9,600
9,100
3,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
vatael
Ne Zha
17
11 / 1 / 6
11,764
784
16,491
11,080
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
10,378
692
7,653
17,326
18,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 2
9,831
655
12,428
10,153
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
0 / 8 / 4
8,153
544
5,640
15,555
6,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
L
3
5
3
0.9
W
Zeus
6
4
6
2.25
L
3
5
2
0.8
L
Ullr
0
8
4
0.25
W
Ne Zha
vatael
Ne Zha
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
25,721
39,080
Taken
43,034
31,841
Mitigated
30,374
6,555
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,815
2,869
0
1,535
18,900
22,673
578
9,313
9,587
33,688
0
L
7,653
873
0
2,409
17,326
18,767
160
7,793
9,124
20,545
0
W
Zeus
9,600
1,421
639
703
9,100
3,700
784
5,297
3,803
31,273
0
L
12,428
879
1,961
2,214
10,153
4,949
460
5,030
4,935
50,584
0
L
Ullr
5,640
2,125
0
475
15,555
6,658
140
7,828
7,252
0
10,900
W
Ne Zha
vatael
Ne Zha
16,491
4,929
760
2,918
11,080
5,468
460
5,958
5,122
0
51,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
28,362
150
Minions Killed
122
7
Camps Cleared
3
797,814
Distance Traveled
739,199
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,365
691
35
2
0
247,754
1
L
Ares
10,378
692
29
2
2
254,082
2
W
Zeus
10,524
702
53
4
2
253,961
3
L
Ra
9,831
655
76
5
1
279,569
4
L
Ullr
8,153
544
17
1
0
205,548
1
W
Ne Zha
11,764
784
62
4
5
296,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role