Player Matchup

Fenrir
Fenrir
George8706
Fenrir
Level 16
God Stats
2W - 4L
1,675 SR
Queue Stats
60W - 65L
1,717 Elo+
Party 1
Scylla
Scylla
Mr-HAPPY34
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,642 Elo+
Party 1
Set
Set
Penguu_DZ
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,690 Elo+
Party 1
Ymir
Ymir
christerjaastad1
Ymir
Level 66
God Stats
6W - 6L
1,643 SR
Queue Stats
13W - 25L
1,638 Elo+
Party 1
Cu Chulainn
Cu Chulainn
legendlewis11
Cu Chulainn
Level 142
God Stats
1W - 2L
1,473 SR
Queue Stats
76W - 57L
1,643 Elo+
Party 1
Team Averages
Level 76
1,558 SR
1,666 Elo+

VS

Team Averages
Level 72
1,634 SR
1,477 Elo+
Ares
Ares
Bradient
Ares
Level 114
God Stats
6W - 3L
1,679 SR
Queue Stats
105W - 108L
1,567 Elo+
Party 2
Vulcan
Vulcan
GUNNA_DS4
Vulcan
Level 10
God Stats
5W - 4L
1,721 SR
Queue Stats
194W - 229L
1,375 Elo+
Solo
Artemis
Artemis
ImHoxney
Artemis
Level 128
God Stats
109W - 67L
1,583 SR
Queue Stats
483W - 524L
1,477 Elo+
Solo
Horus
Horus
Nomatron143
Horus
Level 33
God Stats
17W - 23L
1,674 SR
Queue Stats
37W - 46L
1,536 Elo+
Party 2
Ravana
Ravana
a MIGHTY SL0TH
Ravana
Level 77
God Stats
3W - 2L
1,513 SR
Queue Stats
35W - 56L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
George8706
Fenrir
17
5 / 6 / 4
10,839
723
8,135
20,020
15,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Mr-HAPPY34
Scylla
19
2 / 1 / 6
11,057
737
22,947
8,312
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 9 / 1
8,884
592
5,555
14,660
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 6 / 7
10,126
675
7,386
22,861
24,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
legendlewis11
Cu Chulainn
17
1 / 6 / 4
9,798
653
16,842
22,145
14,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
6 / 3 / 20
12,332
822
16,594
23,522
34,564
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
GUNNA_DS4
Vulcan
19
7 / 1 / 15
12,167
811
25,373
7,959
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
ImHoxney
Artemis
20
9 / 1 / 12
12,831
855
17,865
14,310
9,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 15
10,058
671
6,758
16,336
18,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 1 / 13
11,592
773
11,276
14,702
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
9
Kills
28
28
Deaths
9
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ares
6
3
20
5.33
W
Vulcan
GUNNA_DS4
Vulcan
7
1
15
14.5
L
Fenrir
George8706
Fenrir
5
6
4
1.17
W
Artemis
ImHoxney
Artemis
9
1
12
15
L
Scylla
Mr-HAPPY34
Scylla
2
1
6
5
W
0
3
15
2.5
L
0
9
1
0.06
W
6
1
13
12.5
L
1
6
7
0.75
L
Cu Chulainn
legendlewis11
Cu Chulainn
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,865
Damage
77,866
87,998
Taken
76,829
66,688
Mitigated
82,075
5,774
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
16,594
1,671
1,132
2,720
23,522
34,564
768
9,486
13,428
29,909
0
W
Vulcan
GUNNA_DS4
Vulcan
25,373
10,824
0
365
7,959
4,027
826
2,853
4,851
52,732
0
L
Fenrir
George8706
Fenrir
8,135
3,606
0
899
20,020
15,580
0
10,273
9,490
0
17,078
W
Artemis
ImHoxney
Artemis
17,865
9,141
0
7,182
14,310
9,471
2,218
5,496
8,689
0
81,345
L
Scylla
Mr-HAPPY34
Scylla
22,947
1,582
0
600
8,312
3,072
0
4,057
4,214
82,310
0
W
6,758
3,409
1,902
3,100
16,336
18,544
1,693
8,996
6,933
0
12,933
L
5,555
1,505
0
840
14,660
8,407
140
5,870
8,668
0
15,291
W
11,276
5,443
0
3,788
14,702
15,469
1,660
5,114
9,173
0
38,761
L
7,386
286
468
989
22,861
24,883
0
12,625
9,981
15,209
0
L
Cu Chulainn
legendlewis11
Cu Chulainn
16,842
2,129
0
1,978
22,145
14,746
0
9,012
12,800
6,398
41,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,704
Gold Earned
58,980
263
Minions Killed
274
0
Camps Cleared
0
1,355,680
Distance Traveled
1,569,924
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,332
822
17
1
0
334,278
1
W
Vulcan
12,167
811
64
4
0
333,286
1
L
Fenrir
10,839
723
21
1
0
299,753
3
W
Artemis
12,831
855
122
8
0
290,155
1
L
Scylla
11,057
737
136
9
0
303,443
3
W
Horus
10,058
671
11
1
0
261,507
0
L
Set
8,884
592
22
1
0
223,518
0
W
Ravana
11,592
773
60
4
0
350,698
2
L
Ymir
10,126
675
19
1
0
269,718
0
L
Cu Chulainn
9,798
653
65
4
0
259,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role